Player Matchup

Discordia
Discordia
Bozzany
Discordia
Level 65
God Stats
3W - 3L
1,487 SR
Queue Stats
28W - 37L
1,396 Elo+
Solo
Tyr
Tyr
Denthatus
Tyr
Level 158
God Stats
13W - 8L
1,657 SR
Queue Stats
403W - 419L
1,546 Elo+
Solo
Mercury
Mercury
Gaabrielx
Mercury
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Marthins
Chiron
Level 146
God Stats
0W - 2L
1,495 SR
Queue Stats
63W - 88L
1,443 Elo+
Solo
Nemesis
Nemesis
sou seu3209
Nemesis
Level 105
God Stats
0W - 3L
1,319 SR
Queue Stats
81W - 73L
1,515 Elo+
Solo
Team Averages
Level 121
1,491 SR
1,480 Elo+

VS

Team Averages
Level 96
1,509 SR
1,494 Elo+
Merlin
Merlin
AlisonMartins
Merlin
Level 65
God Stats
30W - 26L
1,530 SR
Queue Stats
157W - 161L
1,459 Elo+
Solo
Tyr
Tyr
AyshonJosé
Tyr
Level 106
God Stats
3W - 4L
1,123 SR
Queue Stats
241W - 246L
1,463 Elo+
Solo
Zhong Kui
Zhong Kui
LoliFirst
Zhong Kui
Level 158
God Stats
14W - 14L
1,783 SR
Queue Stats
689W - 701L
1,471 Elo+
Solo
Hou Yi
Hou Yi
Mamacita202
Hou Yi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
nunuQ
Ne Zha
Level 87
God Stats
1W - 0L
1,609 SR
Queue Stats
33W - 23L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bozzany
Discordia
19
0 / 5 / 9
12,458
890
12,953
15,329
6,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
2 / 0 / 9
12,850
918
18,076
19,348
20,982
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mercury
Gaabrielx
Mercury
19
8 / 11 / 4
14,277
1,020
11,356
21,877
9,419
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Marthins
Chiron
20
2 / 7 / 11
13,473
962
21,093
21,694
9,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
sou seu3209
Nemesis
18
2 / 3 / 6
12,179
870
8,710
16,758
7,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

61

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 13
14,224
1,016
25,390
12,648
5,383
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 4 / 15
13,973
998
13,801
17,811
22,698
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
LoliFirst
Zhong Kui
20
9 / 3 / 12
14,899
1,064
26,530
19,769
20,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
19
1 / 2 / 13
12,456
890
10,264
10,516
5,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
nunuQ
Ne Zha
20
5 / 5 / 10
14,021
1,002
12,920
16,011
7,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
89
14
Kills
26
26
Deaths
14
39
Assists
63
Player
Kills
Deaths
Assists
KDA
W
6
0
13
12.5
W
5
4
15
3.13
L
Discordia
Bozzany
Discordia
0
5
9
0.9
L
2
0
9
6.5
L
Mercury
Gaabrielx
Mercury
8
11
4
0.91
W
Zhong Kui
LoliFirst
Zhong Kui
9
3
12
5
W
Hou Yi
1
2
13
3.75
L
Chiron
Marthins
Chiron
2
7
11
1.07
W
Ne Zha
nunuQ
Ne Zha
5
5
10
2
L
Nemesis
sou seu3209
Nemesis
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,188
Damage
88,905
95,006
Taken
76,755
54,272
Mitigated
60,397
13,006
Healing
15,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,390
816
541
2,367
12,648
5,383
0
1,459
11,189
63,236
0
W
13,801
984
0
1,499
17,811
22,698
0
4,395
13,416
0
23,013
L
Discordia
Bozzany
Discordia
12,953
784
0
639
15,329
6,514
0
7,697
7,457
51,948
0
L
18,076
1,403
0
5,113
19,348
20,982
0
10,016
9,282
0
36,113
L
Mercury
Gaabrielx
Mercury
11,356
5,820
0
0
21,877
9,419
0
13,649
8,128
0
25,855
W
Zhong Kui
LoliFirst
Zhong Kui
26,530
1,435
0
6,124
19,769
20,222
0
2,013
17,756
49,555
0
W
Hou Yi
10,264
4,849
0
913
10,516
5,022
0
1,315
9,201
0
27,390
L
Chiron
Marthins
Chiron
21,093
9,418
1,332
3,955
21,694
9,834
0
13,075
8,473
0
60,298
W
Ne Zha
nunuQ
Ne Zha
12,920
1,605
0
3,703
16,011
7,072
0
3,771
12,240
0
49,993
L
Nemesis
sou seu3209
Nemesis
8,710
1,787
0
1,967
16,758
7,523
0
7,483
9,100
0
19,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,237
Gold Earned
69,573
279
Minions Killed
296
8
Camps Cleared
13
1,465,065
Distance Traveled
1,422,096
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,224
1,016
85
6
3
275,769
1
W
Tyr
13,973
998
24
2
2
328,927
3
L
Discordia
12,458
890
79
6
0
261,872
0
L
Tyr
12,850
918
42
3
1
314,984
4
L
Mercury
14,277
1,020
40
3
4
321,514
2
W
Zhong Kui
14,899
1,064
71
5
5
307,598
2
W
Hou Yi
12,456
890
32
2
0
225,533
0
L
Chiron
13,473
962
102
7
3
278,147
4
W
Ne Zha
14,021
1,002
84
6
3
284,269
0
L
Nemesis
12,179
870
16
1
0
288,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role