Player Matchup

Vulcan
Vulcan
BaRTeNDeRzSieGe
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CleanUpKR3W
Tiamat
Level 84
God Stats
1W - 3L
1,287 SR
Queue Stats
66W - 76L
1,631 Elo+
Solo
Janus
Janus
Kanesaka
Janus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,084 Elo+
Solo
Chiron
Chiron
Tigerhand
Chiron
Level 120
God Stats
20W - 16L
1,677 SR
Queue Stats
400W - 399L
1,538 Elo+
Solo
Athena
Athena
TragicMike
Athena
Level 147
God Stats
7W - 8L
1,504 SR
Queue Stats
214W - 221L
1,467 Elo+
Solo
Team Averages
Level 120
1,493 SR
1,444 Elo+

VS

Team Averages
Level 96
1,594 SR
1,491 Elo+
Medusa
Medusa
Scathach_skaadi
Medusa
Level 106
God Stats
16W - 21L
1,361 SR
Queue Stats
768W - 814L
1,502 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Squigglz
Kumbhakarna
Level 101
God Stats
1W - 0L
1,734 SR
Queue Stats
82W - 57L
1,551 Elo+
Party 2
King Arthur
King Arthur
Subhani00
King Arthur
Level 102
God Stats
31W - 25L
1,596 SR
Queue Stats
202W - 246L
1,411 Elo+
Party 1
The Morrigan
The Morrigan
isaiahLreed
The Morrigan
Level 80
God Stats
10W - 5L
1,543 SR
Queue Stats
139W - 148L
1,432 Elo+
Solo
Arachne
Arachne
nikww99
Arachne
Level 89
God Stats
10W - 8L
1,735 SR
Queue Stats
240W - 251L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 0
10,116
506
16,649
7,946
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
14
0 / 6 / 0
8,196
410
4,474
14,798
7,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Kanesaka
Janus
10
0 / 4 / 0
7,183
359
2,413
5,923
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Tigerhand
Chiron
18
1 / 1 / 0
10,893
545
9,184
10,950
4,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
TragicMike
Athena
11
0 / 6 / 0
7,087
354
3,823
19,414
12,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 4
9,922
496
5,532
9,777
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Squigglz
Kumbhakarna
15
2 / 0 / 12
10,162
508
5,915
13,996
10,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Subhani00
King Arthur
17
1 / 2 / 5
10,559
528
3,633
24,151
11,934
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
isaiahLreed
The Morrigan
17
5 / 0 / 5
10,726
536
10,610
6,162
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
nikww99
Arachne
18
10 / 0 / 4
11,431
572
15,627
16,269
8,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
3
Kills
19
20
Deaths
3
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Tiamat
0
6
0
0
L
Janus
Kanesaka
Janus
0
4
0
0
W
1
1
4
3
W
Kumbhakarna
Squigglz
Kumbhakarna
2
0
12
8
W
King Arthur
Subhani00
King Arthur
1
2
5
1.75
L
Chiron
Tigerhand
Chiron
1
1
0
1
L
Athena
TragicMike
Athena
0
6
0
0
W
The Morrigan
isaiahLreed
The Morrigan
5
0
5
7.5
W
Arachne
nikww99
Arachne
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,543
Damage
41,317
59,031
Taken
70,355
30,182
Mitigated
37,370
16,099
Healing
26,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,649
4,787
0
1,602
7,946
3,717
0
794
7,152
76,364
0
L
Tiamat
4,474
453
0
5,962
14,798
7,503
0
2,033
12,699
59,660
0
L
Janus
Kanesaka
Janus
2,413
241
0
250
5,923
1,843
0
4,248
1,443
30,105
0
W
5,532
2,341
0
3,620
9,777
3,493
3,773
1,091
8,652
0
74,765
W
Kumbhakarna
Squigglz
Kumbhakarna
5,915
578
0
2,666
13,996
10,933
383
3,868
10,106
33,853
0
W
King Arthur
Subhani00
King Arthur
3,633
56
0
8,955
24,151
11,934
293
14,035
9,468
0
67,729
L
Chiron
Tigerhand
Chiron
9,184
4,316
151
6,254
10,950
4,512
208
1,702
9,208
0
99,532
L
Athena
TragicMike
Athena
3,823
1,220
246
1,634
19,414
12,607
0
7,058
12,004
36,940
0
W
The Morrigan
isaiahLreed
The Morrigan
10,610
1,067
0
2,573
6,162
2,365
1,424
3,804
2,156
66,872
0
W
Arachne
nikww99
Arachne
15,627
10,288
0
8,242
16,269
8,645
1,652
3,559
12,614
0
89,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,475
Gold Earned
52,800
582
Minions Killed
588
0
Camps Cleared
0
1,618,243
Distance Traveled
1,944,586
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,116
506
147
7
0
343,274
2
L
Tiamat
8,196
410
100
5
0
345,047
4
L
Janus
7,183
359
60
3
0
243,183
1
W
Medusa
9,922
496
125
6
0
376,256
6
W
Kumbhakarna
10,162
508
53
3
0
393,833
3
W
King Arthur
10,559
528
143
7
0
372,021
8
L
Chiron
10,893
545
200
10
0
339,356
9
L
Athena
7,087
354
75
4
0
347,383
10
W
The Morrigan
10,726
536
138
7
0
373,176
0
W
Arachne
11,431
572
129
6
0
429,300
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role