Player Matchup

Ravana
Ravana
 
Ravana
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Capitan-Leo-Pro
Danzaburou
Level 67
God Stats
15W - 13L
1,522 SR
Queue Stats
44W - 42L
1,453 Elo+
Solo
Aphrodite
Aphrodite
Driipytachi-
Aphrodite
Level 88
God Stats
2W - 8L
1,078 SR
Queue Stats
565W - 581L
1,450 Elo+
Solo
Chronos
Chronos
ShinbiGod
Chronos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 114L
1,452 Elo+
Solo
Team Averages
Level 89
1,420 SR
1,471 Elo+

VS

Team Averages
Level 107
1,567 SR
1,496 Elo+
Hachiman
Hachiman
Flixun
Hachiman
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
435W - 393L
1,582 Elo+
Solo
Cerberus
Cerberus
IsAyWaSsA9143
Cerberus
Level 112
God Stats
79W - 69L
1,460 SR
Queue Stats
1,057W - 1,098L
1,401 Elo+
Solo
Nemesis
Nemesis
MATEIZINHO
Nemesis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
RhymesWithWyme5
Nu Wa
Level 67
God Stats
10W - 3L
1,602 SR
Queue Stats
50W - 33L
1,547 Elo+
Solo
Jormungandr
Jormungandr
neponepo18
Jormungandr
Level 87
God Stats
4W - 3L
1,770 SR
Queue Stats
282W - 276L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
0 / 1 / 0
7,283
486
3,174
11,809
6,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
 
Set
12
0 / 3 / 1
7,121
475
5,512
10,725
3,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
Capitan-Leo-Pro
Danzaburou
13
0 / 6 / 1
7,505
500
2,355
11,199
3,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
Driipytachi-
Aphrodite
10
1 / 6 / 2
6,418
428
5,170
10,872
5,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
ShinbiGod
Chronos
13
2 / 3 / 0
7,606
507
3,795
9,184
2,495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Flixun
Hachiman
15
3 / 0 / 1
8,668
578
7,526
8,503
2,447
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
IsAyWaSsA9143
Cerberus
12
4 / 3 / 6
7,302
487
3,929
10,513
3,586
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
MATEIZINHO
Nemesis
14
7 / 0 / 7
8,885
592
5,890
6,245
2,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 0 / 7
8,889
593
11,112
4,309
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
neponepo18
Jormungandr
14
2 / 0 / 6
7,986
532
7,078
7,518
6,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
19
19
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
1
0
0
L
Set
 
Set
0
3
1
0.17
L
Danzaburou
Capitan-Leo-Pro
Danzaburou
0
6
1
0.08
L
Aphrodite
Driipytachi-
Aphrodite
1
6
2
0.33
W
Hachiman
Flixun
Hachiman
3
0
1
3.5
W
Cerberus
IsAyWaSsA9143
Cerberus
4
3
6
2.33
W
Nemesis
MATEIZINHO
Nemesis
7
0
7
10.5
W
3
0
7
6.5
L
Chronos
ShinbiGod
Chronos
2
3
0
0.67
W
Jormungandr
neponepo18
Jormungandr
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,006
Damage
35,535
53,789
Taken
37,088
22,103
Mitigated
16,256
18,066
Healing
11,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,174
784
0
3,322
11,809
6,887
544
6,936
4,691
0
44,796
L
Set
 
Set
5,512
1,898
0
3,270
10,725
3,624
672
2,812
7,777
0
50,495
L
Danzaburou
Capitan-Leo-Pro
Danzaburou
2,355
595
306
2,514
11,199
3,419
22
5,205
5,756
0
49,710
L
Aphrodite
Driipytachi-
Aphrodite
5,170
776
2,834
4,050
10,872
5,678
289
4,510
6,310
27,241
0
W
Hachiman
Flixun
Hachiman
7,526
3,530
0
4,018
8,503
2,447
0
3,147
5,356
0
53,019
W
Cerberus
IsAyWaSsA9143
Cerberus
3,929
0
275
4,577
10,513
3,586
0
3,352
7,161
23,338
0
W
Nemesis
MATEIZINHO
Nemesis
5,890
1,955
0
325
6,245
2,775
1,041
792
5,453
0
50,769
W
11,112
3,567
0
704
4,309
1,287
1,852
881
3,428
52,681
0
L
Chronos
ShinbiGod
Chronos
3,795
1,744
0
1,770
9,184
2,495
629
1,948
7,136
44,296
0
W
Jormungandr
neponepo18
Jormungandr
7,078
1,664
0
1,545
7,518
6,161
165
793
6,725
50,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,933
Gold Earned
41,730
413
Minions Killed
420
0
Camps Cleared
0
1,423,081
Distance Traveled
1,549,874
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,283
486
80
5
0
290,165
6
L
Set
7,121
475
97
6
0
323,679
2
L
Danzaburou
7,505
500
94
6
0
263,397
2
L
Aphrodite
6,418
428
50
3
0
258,094
1
W
Hachiman
8,668
578
91
6
0
269,438
5
W
Cerberus
7,302
487
43
3
0
313,379
1
W
Nemesis
8,885
592
81
5
0
393,367
5
W
Nu Wa
8,889
593
115
8
0
283,506
3
L
Chronos
7,606
507
92
6
0
287,746
6
W
Jormungandr
7,986
532
90
6
0
290,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role