Player Matchup

Anhur
Anhur
SmooveKingRD
Anhur
Level 36
God Stats
4W - 2L
1,645 SR
Queue Stats
21W - 23L
1,461 Elo+
Solo
Cerberus
Cerberus
Thumose
Cerberus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
bullix
King Arthur
Level 35
God Stats
1W - 5L
1,335 SR
Queue Stats
4W - 6L
1,341 Elo+
Solo
Awilix
Awilix
nontoxicBOI
Awilix
Level 85
God Stats
14W - 22L
1,476 SR
Queue Stats
298W - 281L
1,485 Elo+
Solo
Chang'e
Chang'e
pinkpanther002
Chang'e
Level 39
God Stats
0W - 4L
1,283 SR
Queue Stats
16W - 20L
1,502 Elo+
Solo
Team Averages
Level 70
1,448 SR
1,458 Elo+

VS

Team Averages
Level 75
1,524 SR
1,467 Elo+
Tsukuyomi
Tsukuyomi
Darolly
Tsukuyomi
Level 108
God Stats
4W - 2L
1,489 SR
Queue Stats
81W - 67L
1,530 Elo+
Solo
Guan Yu
Guan Yu
Dima992
Guan Yu
Level 32
God Stats
5W - 2L
1,500 SR
Queue Stats
52W - 53L
1,430 Elo+
Solo
Apollo
Apollo
GLIZZYATOR
Apollo
Level 36
God Stats
4W - 3L
1,597 SR
Queue Stats
118W - 137L
1,481 Elo+
Solo
Terra
Terra
HowIsXuily
Terra
Level 71
God Stats
49W - 47L
1,493 SR
Queue Stats
863W - 855L
1,369 Elo+
Solo
Tiamat
Tiamat
KIRA8898
Tiamat
Level 127
God Stats
35W - 26L
1,539 SR
Queue Stats
355W - 382L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,988
416
3,455
5,312
1,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Thumose
Cerberus
10
0 / 3 / 0
5,917
493
5,125
10,261
6,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
bullix
King Arthur
10
1 / 3 / 0
5,823
485
4,208
10,292
3,855
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
12
2 / 1 / 1
6,585
549
3,105
6,818
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 3 / 1
5,820
485
2,578
7,726
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Darolly
Tsukuyomi
13
3 / 1 / 4
7,341
612
5,344
7,082
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Dima992
Guan Yu
12
2 / 1 / 1
6,590
549
6,832
7,857
5,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
GLIZZYATOR
Apollo
12
5 / 0 / 2
6,729
561
5,590
9,123
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Terra
11
1 / 0 / 5
6,463
539
2,516
5,627
2,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
KIRA8898
Tiamat
13
2 / 1 / 0
7,453
621
4,440
3,755
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
13
13
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Darolly
Tsukuyomi
3
1
4
5
W
Guan Yu
Dima992
Guan Yu
2
1
1
2.5
W
Apollo
GLIZZYATOR
Apollo
5
0
2
6
W
Terra
1
0
5
3.5
W
Tiamat
KIRA8898
Tiamat
2
1
0
2
L
0
3
0
0
L
Cerberus
Thumose
Cerberus
0
3
0
0
L
King Arthur
bullix
King Arthur
1
3
0
0.33
L
Awilix
2
1
1
2.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,471
Damage
24,722
40,409
Taken
33,444
16,612
Mitigated
14,566
15,726
Healing
15,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Darolly
Tsukuyomi
5,344
1,155
0
4,232
7,082
2,427
0
547
6,462
0
46,143
W
Guan Yu
Dima992
Guan Yu
6,832
445
0
3,130
7,857
5,387
568
908
6,901
0
29,029
W
Apollo
GLIZZYATOR
Apollo
5,590
3,411
0
3,951
9,123
1,933
825
3,060
6,063
0
39,986
W
Terra
2,516
265
549
2,800
5,627
2,363
213
2,105
3,518
18,346
0
W
Tiamat
KIRA8898
Tiamat
4,440
1,001
0
1,204
3,755
2,456
578
1,179
2,496
47,169
0
L
3,455
1,948
0
500
5,312
1,401
0
1,017
4,295
0
22,853
L
Cerberus
Thumose
Cerberus
5,125
115
246
4,986
10,261
6,803
0
2,364
7,897
34,879
0
L
King Arthur
bullix
King Arthur
4,208
408
0
3,201
10,292
3,855
0
0
9,802
368
24,444
L
Awilix
3,105
813
0
3,374
6,818
2,401
0
1,361
5,457
0
32,894
L
2,578
59
251
3,168
7,726
2,152
0
2,214
5,487
33,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,133
Gold Earned
34,576
373
Minions Killed
339
0
Camps Cleared
0
1,152,045
Distance Traveled
1,189,432
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,341
612
90
8
0
254,754
4
W
Guan Yu
6,590
549
50
4
0
227,733
1
W
Apollo
6,729
561
65
5
0
238,900
3
W
Terra
6,463
539
35
3
0
245,123
1
W
Tiamat
7,453
621
99
8
0
222,922
4
L
Anhur
4,988
416
44
4
0
202,710
2
L
Cerberus
5,917
493
105
9
0
211,753
1
L
King Arthur
5,823
485
44
4
0
219,752
1
L
Awilix
6,585
549
83
7
0
275,356
5
L
Chang'e
5,820
485
97
8
0
242,474
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role