Player Matchup

Erlang Shen
Erlang Shen
KayFunky
Erlang Shen
Level 66
God Stats
2W - 0L
1,684 SR
Queue Stats
46W - 50L
1,429 Elo+
Party 1
Awilix
Awilix
Ozaka7
Awilix
Level 49
God Stats
5W - 5L
1,402 SR
Queue Stats
140W - 176L
1,433 Elo+
Party 1
Scylla
Scylla
Peathen
Scylla
Level 20
God Stats
10W - 4L
1,663 SR
Queue Stats
58W - 45L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
RealUkio
Cthulhu
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 3L
1,424 Elo+
Party 1
Skadi
Skadi
UçanPanda
Skadi
Level 57
God Stats
2W - 0L
1,695 SR
Queue Stats
9W - 3L
1,632 Elo+
Party 1
Team Averages
Level 39
1,589 SR
1,483 Elo+

VS

Team Averages
Level 50
1,386 SR
1,454 Elo+
Athena
Athena
HimekawaYashinon
Athena
Level 19
God Stats
18W - 25L
1,516 SR
Queue Stats
75W - 106L
1,493 Elo+
Party 2
Olorun
Olorun
MentormeTR
Olorun
Level 89
God Stats
6W - 4L
1,470 SR
Queue Stats
140W - 124L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
TierLindemann
Cthulhu
Level 39
God Stats
2W - 6L
1,193 SR
Queue Stats
97W - 109L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
WoldoW
Tsukuyomi
Level 69
God Stats
5W - 6L
1,479 SR
Queue Stats
74W - 81L
1,432 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
trecetuspelis
Ah Muzen Cab
Level 36
God Stats
0W - 2L
1,270 SR
Queue Stats
124W - 113L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KayFunky
Erlang Shen
15
4 / 1 / 6
9,299
581
11,669
11,235
8,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
Ozaka7
Awilix
16
13 / 2 / 7
10,481
655
13,935
9,379
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Peathen
Scylla
17
4 / 1 / 8
10,356
647
17,407
7,721
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
RealUkio
Cthulhu
11
2 / 3 / 13
7,543
471
5,451
8,921
4,381
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
15
8 / 1 / 9
9,537
596
10,987
8,037
3,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 3
5,934
371
4,659
19,441
6,837
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
MentormeTR
Olorun
13
1 / 5 / 1
7,852
491
4,231
14,966
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
14
0 / 2 / 1
8,132
508
5,797
16,180
13,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
WoldoW
Tsukuyomi
13
5 / 9 / 0
8,301
519
7,209
14,026
4,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
trecetuspelis
Ah Muzen Cab
11
2 / 7 / 2
7,106
444
4,494
10,226
2,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
15
31
Kills
8
8
Deaths
31
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
Erlang Shen
KayFunky
Erlang Shen
4
1
6
7
L
Olorun
MentormeTR
Olorun
1
5
1
0.3
W
Awilix
Ozaka7
Awilix
13
2
7
8.25
W
Scylla
Peathen
Scylla
4
1
8
8
W
Cthulhu
RealUkio
Cthulhu
2
3
13
2.83
L
Cthulhu
0
2
1
0.25
W
Skadi
8
1
9
12.5
L
Tsukuyomi
WoldoW
Tsukuyomi
5
9
0
0.56
L
Ah Muzen Cab
trecetuspelis
Ah Muzen Cab
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,449
Damage
26,390
45,293
Taken
74,839
22,392
Mitigated
33,542
12,220
Healing
17,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,659
896
0
2,949
19,441
6,837
0
7,045
12,198
15,795
0
W
Erlang Shen
KayFunky
Erlang Shen
11,669
7,006
0
2,700
11,235
8,464
1,565
3,613
7,272
0
52,002
L
Olorun
MentormeTR
Olorun
4,231
1,906
136
5,950
14,966
5,147
183
6,355
8,239
51,400
0
W
Awilix
Ozaka7
Awilix
13,935
6,608
0
2,722
9,379
3,408
0
2,490
6,864
0
53,893
W
Scylla
Peathen
Scylla
17,407
1,820
0
3,017
7,721
2,737
853
2,888
4,783
76,828
0
W
Cthulhu
RealUkio
Cthulhu
5,451
579
301
862
8,921
4,381
0
2,981
5,915
18,052
0
L
Cthulhu
5,797
1,151
315
3,708
16,180
13,885
0
2,090
13,629
48,354
0
W
Skadi
10,987
5,994
0
2,618
8,037
3,402
2,366
2,265
5,772
0
65,137
L
Tsukuyomi
WoldoW
Tsukuyomi
7,209
2,339
0
2,653
14,026
4,867
0
2,413
11,465
0
42,290
L
Ah Muzen Cab
trecetuspelis
Ah Muzen Cab
4,494
1,972
0
1,764
10,226
2,806
0
4,201
5,945
0
32,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,216
Gold Earned
37,325
444
Minions Killed
370
0
Camps Cleared
0
1,565,102
Distance Traveled
1,415,166
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,934
371
24
2
0
286,036
0
W
Erlang Shen
9,299
581
81
5
0
298,249
0
L
Olorun
7,852
491
105
7
0
272,327
3
W
Awilix
10,481
655
81
5
0
388,498
3
W
Scylla
10,356
647
162
10
0
320,564
3
W
Cthulhu
7,543
471
17
1
0
286,763
3
L
Cthulhu
8,132
508
119
7
0
290,056
0
W
Skadi
9,537
596
103
6
0
271,028
0
L
Tsukuyomi
8,301
519
68
4
0
299,767
4
L
Ah Muzen Cab
7,106
444
54
3
0
266,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role