Player Matchup

Olorun
Olorun
F6orTrollx3
Olorun
Level 19
God Stats
4W - 1L
1,575 SR
Queue Stats
16W - 8L
1,782 Elo+
Solo
Fenrir
Fenrir
NotK2
Fenrir
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 17L
1,642 Elo+
Solo
Artemis
Artemis
Spogbobe
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,704 Elo+
Party 1
Sun Wukong
Sun Wukong
Takush2
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,496 Elo+
Solo
Cthulhu
Cthulhu
sveiki123
Cthulhu
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,704 Elo+
Party 1
Team Averages
Level 6
1,515 SR
1,666 Elo+

VS

Team Averages
Level 18
1,617 SR
1,631 Elo+
Hun Batz
Hun Batz
Barrn2
Hun Batz
Level 25
God Stats
9W - 4L
1,815 SR
Queue Stats
110W - 113L
1,789 Elo+
Party 2
Sol
Sol
ElmirAZE
Sol
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
390W - 444L
1,371 Elo+
Solo
Neith
Neith
ToyBoy4Ever
Neith
Level 24
God Stats
6W - 5L
1,449 SR
Queue Stats
103W - 102L
1,598 Elo+
Solo
Artio
Artio
xHellyea92
Artio
Level 16
God Stats
9W - 3L
1,821 SR
Queue Stats
24W - 16L
1,608 Elo+
Solo
Erlang Shen
Erlang Shen
xXKakxX
Erlang Shen
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 99L
1,789 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
9 / 7 / 2
12,574
572
21,199
23,982
10,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
NotK2
Fenrir
19
9 / 4 / 3
11,687
531
14,645
24,013
22,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Spogbobe
Artemis
9
0 / 8 / 2
6,666
303
3,434
8,555
1,962
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
Takush2
Sun Wukong
19
1 / 2 / 7
10,619
483
9,858
19,635
12,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
sveiki123
Cthulhu
8
0 / 6 / 1
6,830
310
5,127
10,635
5,488
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Barrn2
Hun Batz
20
7 / 4 / 7
14,370
653
13,198
16,596
9,492
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 10 / 0
11,475
522
9,244
19,337
8,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
7 / 2 / 5
12,818
583
21,796
18,476
7,838
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
16
3 / 3 / 11
10,583
481
9,914
17,348
13,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
xXKakxX
Erlang Shen
20
7 / 0 / 2
13,172
599
15,222
16,103
14,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
52
19
Kills
27
27
Deaths
19
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Barrn2
Hun Batz
7
4
7
2.63
W
3
10
0
0.3
L
Olorun
9
7
2
1.43
L
Fenrir
NotK2
Fenrir
9
4
3
2.63
L
Artemis
Spogbobe
Artemis
0
8
2
0.13
L
Sun Wukong
Takush2
Sun Wukong
1
2
7
2.25
W
7
2
5
4.75
L
Cthulhu
sveiki123
Cthulhu
0
6
1
0.08
W
Artio
3
3
11
2.83
W
Erlang Shen
xXKakxX
Erlang Shen
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,263
Damage
69,374
86,820
Taken
87,860
53,544
Mitigated
54,154
20,355
Healing
36,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Barrn2
Hun Batz
13,198
3,793
0
4,718
16,596
9,492
190
4,289
12,155
0
116,716
W
9,244
2,944
0
4,061
19,337
8,222
1,600
4,436
14,613
67,571
3,709
L
Olorun
21,199
11,301
616
10,694
23,982
10,698
33
4,404
19,498
105,298
0
L
Fenrir
NotK2
Fenrir
14,645
5,503
0
5,223
24,013
22,524
0
4,946
18,987
0
72,389
L
Artemis
Spogbobe
Artemis
3,434
2,034
0
540
8,555
1,962
0
2,509
6,046
0
14,601
L
Sun Wukong
Takush2
Sun Wukong
9,858
2,205
0
2,488
19,635
12,872
0
3,383
16,252
0
70,824
W
21,796
13,062
0
12,556
18,476
7,838
6,653
6,979
11,365
0
104,811
L
Cthulhu
sveiki123
Cthulhu
5,127
741
0
794
10,635
5,488
0
3,617
7,018
17,514
0
W
Artio
9,914
793
771
5,651
17,348
13,830
573
7,841
9,393
35,214
0
W
Erlang Shen
xXKakxX
Erlang Shen
15,222
8,245
0
8,446
16,103
14,772
5,651
2,034
14,008
0
85,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,376
Gold Earned
62,418
504
Minions Killed
663
0
Camps Cleared
0
1,650,910
Distance Traveled
1,962,626
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,370
653
175
8
0
444,084
1
W
Sol
11,475
522
117
5
0
335,109
0
L
Olorun
12,574
572
186
8
0
327,724
2
L
Fenrir
11,687
531
126
6
0
444,641
1
L
Artemis
6,666
303
26
1
0
211,557
4
L
Sun Wukong
10,619
483
137
6
0
429,674
0
W
Neith
12,818
583
168
8
0
320,029
2
L
Cthulhu
6,830
310
29
1
0
237,314
0
W
Artio
10,583
481
53
2
0
412,676
4
W
Erlang Shen
13,172
599
150
7
0
450,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role