Player Matchup

Danzaburou
Danzaburou
C_QUINNY_
Danzaburou
Level 47
God Stats
0W - 3L
1,527 SR
Queue Stats
6W - 16L
1,325 Elo+
Party 1
Loki
Loki
NaawtyNickk
Loki
Level 28
God Stats
4W - 4L
1,224 SR
Queue Stats
19W - 20L
1,191 Elo+
Party 1
Hel
Hel
WHEELDEMON
Hel
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,237 Elo+
Party 1
Susano
Susano
iWheelyGamer
Susano
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,240 Elo+
Party 1
Thor
Thor
iZodiaK-JD
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,232 Elo+
Party 1
Team Averages
Level 37
1,450 SR
1,245 Elo+

VS

Team Averages
Level 88
1,433 SR
1,492 Elo+
Sol
Sol
Aethnir1
Sol
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 170L
1,570 Elo+
Solo
Scylla
Scylla
GPOOPS
Scylla
Level 82
God Stats
219W - 236L
1,314 SR
Queue Stats
656W - 702L
1,458 Elo+
Solo
Chang'e
Chang'e
PechoLobos
Chang'e
Level 106
God Stats
4W - 2L
1,351 SR
Queue Stats
838W - 843L
1,457 Elo+
Solo
Odin
Odin
Spirit966
Odin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 34L
1,474 Elo+
Solo
Izanami
Izanami
drinx_insanity74
Izanami
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C_QUINNY_
Danzaburou
15
0 / 3 / 4
8,969
997
9,072
16,786
6,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 9 / 2
8,808
979
12,997
12,844
4,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 9 / 1
8,377
931
4,580
16,396
7,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Susano
14
1 / 7 / 3
8,543
949
7,323
15,826
7,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 13 / 0
7,887
876
6,267
18,324
6,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 18
11,345
1,261
17,463
12,208
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
GPOOPS
Scylla
18
9 / 0 / 19
11,777
1,309
17,450
6,001
1,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chang'e
PechoLobos
Chang'e
16
2 / 2 / 25
10,145
1,127
11,276
8,872
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
17
10 / 0 / 15
10,906
1,212
10,274
9,378
7,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
9 / 1 / 13
10,725
1,192
20,374
8,610
3,217
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
131
4
Kills
41
41
Deaths
4
10
Assists
90
Player
Kills
Deaths
Assists
KDA
W
11
1
18
20
L
Danzaburou
C_QUINNY_
Danzaburou
0
3
4
0.67
W
Scylla
GPOOPS
Scylla
9
0
19
18.5
L
2
9
2
0.33
W
Chang'e
PechoLobos
Chang'e
2
2
25
7.25
W
Odin
10
0
15
17.5
L
1
9
1
0.17
W
9
1
13
15.5
L
Susano
1
7
3
0.36
L
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,239
Damage
76,837
80,176
Taken
45,069
32,225
Mitigated
18,835
7,449
Healing
17,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,463
5,561
0
5,840
12,208
3,784
0
1,337
10,746
33,273
0
L
Danzaburou
C_QUINNY_
Danzaburou
9,072
3,178
0
1,347
16,786
6,051
0
6,890
9,637
0
37,730
W
Scylla
GPOOPS
Scylla
17,450
445
308
1,695
6,001
1,887
0
0
5,976
30,449
0
L
12,997
3,628
0
0
12,844
4,597
0
8,953
3,689
0
15,218
W
Chang'e
PechoLobos
Chang'e
11,276
393
3,538
3,165
8,872
2,859
0
1,042
7,805
21,251
0
W
Odin
10,274
2,630
0
300
9,378
7,088
0
710
7,351
0
19,540
L
4,580
115
2,484
3,393
16,396
7,256
0
7,304
8,934
19,107
0
W
20,374
16,264
656
2,428
8,610
3,217
0
1,491
7,019
0
48,302
L
Susano
7,323
0
0
225
15,826
7,591
0
9,562
6,130
0
11,443
L
6,267
876
0
0
18,324
6,730
0
12,809
5,261
0
14,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,584
Gold Earned
54,898
115
Minions Killed
200
3
Camps Cleared
9
763,144
Distance Traveled
919,744
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,345
1,261
36
4
6
193,743
2
L
Danzaburou
8,969
997
62
7
2
166,462
0
W
Scylla
11,777
1,309
33
4
1
188,407
0
L
Loki
8,808
979
5
1
0
158,670
0
W
Chang'e
10,145
1,127
34
4
1
167,079
0
W
Odin
10,906
1,212
24
3
0
210,622
0
L
Hel
8,377
931
26
3
0
143,261
0
W
Izanami
10,725
1,192
73
8
1
159,893
0
L
Susano
8,543
949
8
1
0
156,190
0
L
Thor
7,887
876
14
2
1
138,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role