Player Matchup

Vulcan
Vulcan
AngrySea
Vulcan
Level 116
God Stats
6W - 5L
1,512 SR
Queue Stats
223W - 204L
1,585 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dunker1B
Cu Chulainn
Level 157
God Stats
4W - 10L
1,448 SR
Queue Stats
165W - 159L
1,587 Elo+
Solo
Ne Zha
Ne Zha
Hullabaloo
Ne Zha
Level 108
God Stats
160W - 161L
1,556 SR
Queue Stats
162W - 170L
1,548 Elo+
Solo
Ares
Ares
LFB-MaURo
Ares
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 35L
1,375 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Waspanator
Ah Muzen Cab
Level 106
God Stats
58W - 45L
1,562 SR
Queue Stats
206W - 226L
1,564 Elo+
Solo
Team Averages
Level 110
1,516 SR
1,532 Elo+

VS

Team Averages
Level 116
1,603 SR
1,536 Elo+
Merlin
Merlin
FFDispatcher
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Levyathyn
Da Ji
Level 123
God Stats
48W - 24L
1,661 SR
Queue Stats
303W - 283L
1,558 Elo+
Solo
Chaac
Chaac
Supaclimax
Chaac
Level 126
God Stats
9W - 4L
1,635 SR
Queue Stats
91W - 81L
1,529 Elo+
Solo
Hades
Hades
WALLERSS
Hades
Level 80
God Stats
28W - 21L
1,691 SR
Queue Stats
206W - 212L
1,530 Elo+
Solo
Cerberus
Cerberus
天启者刚义
Cerberus
Level 124
God Stats
1W - 0L
1,526 SR
Queue Stats
31W - 22L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AngrySea
Vulcan
18
4 / 9 / 7
12,478
1,040
18,703
17,148
7,212
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
Dunker1B
Cu Chulainn
20
5 / 4 / 11
13,511
1,126
23,582
30,798
28,116
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Ne Zha
Hullabaloo
Ne Zha
18
3 / 12 / 8
12,228
1,019
15,405
18,549
15,277
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
18
3 / 12 / 8
11,789
982
8,738
25,122
20,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Waspanator
Ah Muzen Cab
19
4 / 9 / 9
12,573
1,048
21,412
17,330
6,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
7 / 5 / 19
12,977
1,081
18,136
11,257
5,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
Levyathyn
Da Ji
20
15 / 1 / 20
14,789
1,232
24,160
16,643
11,464
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
20
10 / 3 / 26
14,209
1,184
22,778
28,658
18,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
WALLERSS
Hades
19
7 / 5 / 26
12,771
1,064
20,803
14,451
7,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
20
7 / 5 / 25
13,456
1,121
15,618
24,622
27,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
162
19
Kills
46
46
Deaths
19
43
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AngrySea
Vulcan
4
9
7
0.83
L
Cu Chulainn
Dunker1B
Cu Chulainn
5
4
11
2.63
W
Merlin
7
5
19
3.3
L
Ne Zha
Hullabaloo
Ne Zha
3
12
8
0.58
L
Ares
3
12
8
0.58
W
Da Ji
Levyathyn
Da Ji
15
1
20
25
W
Chaac
10
3
26
7.67
W
Hades
WALLERSS
Hades
7
5
26
4
L
Ah Muzen Cab
Waspanator
Ah Muzen Cab
4
9
9
0.94
W
Cerberus
7
5
25
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,840
Damage
101,495
108,947
Taken
95,631
78,440
Mitigated
69,828
14,436
Healing
24,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AngrySea
Vulcan
18,703
7,784
0
849
17,148
7,212
0
9,057
8,091
47,880
0
L
Cu Chulainn
Dunker1B
Cu Chulainn
23,582
5,445
0
8,554
30,798
28,116
0
13,010
17,788
699
56,448
W
Merlin
18,136
2,543
0
0
11,257
5,272
0
883
10,322
51,463
0
L
Ne Zha
Hullabaloo
Ne Zha
15,405
4,537
0
1,248
18,549
15,277
0
4,804
13,745
0
24,776
L
Ares
8,738
509
1,140
1,206
25,122
20,944
0
15,592
9,194
17,120
0
W
Da Ji
Levyathyn
Da Ji
24,160
7,336
0
0
16,643
11,464
0
5,898
10,675
0
32,554
W
Chaac
22,778
6,550
0
13,647
28,658
18,498
0
9,112
19,331
0
45,449
W
Hades
WALLERSS
Hades
20,803
826
1,367
3,678
14,451
7,313
0
2,785
11,572
37,905
0
L
Ah Muzen Cab
Waspanator
Ah Muzen Cab
21,412
7,435
0
1,439
17,330
6,891
0
12,094
5,236
0
63,083
W
Cerberus
15,618
543
404
5,002
24,622
27,281
0
8,552
15,684
50,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,579
Gold Earned
68,202
255
Minions Killed
321
11
Camps Cleared
5
1,199,058
Distance Traveled
1,258,553
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,478
1,040
70
6
3
248,105
1
L
Cu Chulainn
13,511
1,126
67
6
2
255,906
0
W
Merlin
12,977
1,081
77
6
0
209,478
1
L
Ne Zha
12,228
1,019
23
2
4
209,073
0
L
Ares
11,789
982
26
2
1
228,559
0
W
Da Ji
14,789
1,232
24
2
3
277,113
3
W
Chaac
14,209
1,184
48
4
1
296,692
0
W
Hades
12,771
1,064
40
3
1
244,681
1
L
Ah Muzen Cab
12,573
1,048
69
6
1
257,415
0
W
Cerberus
13,456
1,121
132
11
0
230,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role