Player Matchup

Cerberus
Cerberus
AlexReiza
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 99L
1,381 Elo+
Solo
Sol
Sol
King_Von_1990
Sol
Level 17
God Stats
8W - 7L
1,500 SR
Queue Stats
119W - 124L
1,488 Elo+
Solo
Hou Yi
Hou Yi
Rockinbomb
Hou Yi
Level 26
God Stats
8W - 6L
1,673 SR
Queue Stats
115W - 108L
1,513 Elo+
Solo
Hades
Hades
Tsunade_Servant
Hades
Level 26
God Stats
8W - 2L
1,729 SR
Queue Stats
269W - 279L
1,531 Elo+
Solo
Xbalanque
Xbalanque
twich_julk
Xbalanque
Level 24
God Stats
20W - 26L
1,542 SR
Queue Stats
191W - 281L
1,424 Elo+
Solo
Team Averages
Level 20
1,589 SR
1,467 Elo+

VS

Team Averages
Level 17
1,567 SR
1,578 Elo+
Olorun
Olorun
Limun33
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,771 Elo+
Solo
Cerberus
Cerberus
RoaringBucket64-
Cerberus
Level 28
God Stats
4W - 3L
1,745 SR
Queue Stats
169W - 164L
1,584 Elo+
Solo
Izanami
Izanami
SEAGERyungBLOOD
Izanami
Level 25
God Stats
8W - 7L
1,634 SR
Queue Stats
11W - 16L
1,591 Elo+
Solo
Thanatos
Thanatos
X SOLO DOLO48
Thanatos
Level 20
God Stats
7W - 12L
1,564 SR
Queue Stats
28W - 25L
1,250 Elo+
Solo
Medusa
Medusa
tuturiquito
Medusa
Level 5
God Stats
1W - 1L
1,393 SR
Queue Stats
1W - 1L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlexReiza
Cerberus
20
3 / 3 / 30
14,328
1,102
7,388
12,298
10,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 2 / 20
12,431
956
13,184
10,290
4,409
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Rockinbomb
Hou Yi
20
18 / 3 / 13
14,991
1,153
22,593
11,788
5,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 1 / 28
12,980
998
24,667
16,159
10,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
twich_julk
Xbalanque
20
16 / 7 / 14
14,367
1,105
30,540
18,324
7,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Limun33
Olorun
17
0 / 13 / 5
10,705
823
3,407
19,447
8,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
2 / 9 / 10
13,618
1,048
16,781
35,175
40,732
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
6 / 6 / 7
13,751
1,058
26,710
20,718
9,121
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
X SOLO DOLO48
Thanatos
19
8 / 6 / 6
14,128
1,087
11,688
16,471
7,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
17
0 / 12 / 6
10,963
843
6,125
18,135
7,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
50
45
Kills
16
16
Deaths
46
105
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AlexReiza
Cerberus
3
3
30
6
W
4
2
20
7
L
Olorun
Limun33
Olorun
0
13
5
0.19
L
2
9
10
0.78
W
Hou Yi
Rockinbomb
Hou Yi
18
3
13
8.17
L
6
6
7
1.58
W
4
1
28
18
L
Thanatos
X SOLO DOLO48
Thanatos
8
6
6
1.83
L
Medusa
0
12
6
0.25
W
Xbalanque
twich_julk
Xbalanque
16
7
14
3.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,372
Damage
64,711
68,859
Taken
109,946
37,148
Mitigated
73,805
14,739
Healing
21,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AlexReiza
Cerberus
7,388
621
0
2,886
12,298
10,226
0
2,094
10,204
12,131
0
W
13,184
1,696
219
2,914
10,290
4,409
0
3,426
6,864
31,366
0
L
Olorun
Limun33
Olorun
3,407
885
287
603
19,447
8,749
0
7,499
11,121
10,933
0
L
16,781
1,216
327
9,839
35,175
40,732
0
16,585
18,590
52,600
0
W
Hou Yi
Rockinbomb
Hou Yi
22,593
16,186
0
824
11,788
5,010
0
2,974
8,814
0
48,050
L
26,710
14,675
380
3,211
20,718
9,121
0
9,090
11,628
0
69,982
W
24,667
3,383
463
3,166
16,159
10,039
0
5,989
10,170
41,309
0
L
Thanatos
X SOLO DOLO48
Thanatos
11,688
1,351
0
6,780
16,471
7,749
0
5,473
10,998
0
32,107
L
Medusa
6,125
2,635
0
0
18,135
7,454
0
6,592
11,543
0
20,677
W
Xbalanque
twich_julk
Xbalanque
30,540
22,659
0
4,267
18,324
7,464
0
5,705
12,619
0
62,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,097
Gold Earned
63,165
238
Minions Killed
253
5
Camps Cleared
12
1,062,012
Distance Traveled
1,033,744
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,328
1,102
16
1
0
240,895
1
W
Sol
12,431
956
58
4
0
205,568
0
L
Olorun
10,705
823
10
1
0
209,227
0
L
Cerberus
13,618
1,048
79
6
0
232,311
4
W
Hou Yi
14,991
1,153
53
4
2
210,447
1
L
Izanami
13,751
1,058
91
7
6
175,180
0
W
Hades
12,980
998
43
3
1
220,794
0
L
Thanatos
14,128
1,087
50
4
3
225,745
2
L
Medusa
10,963
843
23
2
3
191,281
0
W
Xbalanque
14,367
1,105
68
5
2
184,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role