Player Matchup

Heimdallr
Heimdallr
Grott
Heimdallr
Level 106
God Stats
2W - 3L
1,486 SR
Queue Stats
468W - 478L
1,459 Elo+
Solo
King Arthur
King Arthur
MacFrenChFR
King Arthur
Level 79
God Stats
7W - 8L
1,327 SR
Queue Stats
234W - 210L
1,544 Elo+
Party 1
Aphrodite
Aphrodite
Sandrino
Aphrodite
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
TournevisMan
Hun Batz
Level 67
God Stats
5W - 1L
1,853 SR
Queue Stats
384W - 360L
1,462 Elo+
Party 1
Ymir
Ymir
paradox199
Ymir
Level 89
God Stats
6W - 4L
1,701 SR
Queue Stats
223W - 218L
1,471 Elo+
Solo
Team Averages
Level 98
1,573 SR
1,487 Elo+

VS

Team Averages
Level 85
1,553 SR
1,469 Elo+
Thoth
Thoth
DumHest
Thoth
Level 103
God Stats
6W - 2L
1,695 SR
Queue Stats
197W - 186L
1,590 Elo+
Solo
Nox
Nox
IIcuxNumberOne
Nox
Level 63
God Stats
0W - 1L
1,472 SR
Queue Stats
2W - 5L
1,250 Elo+
Solo
Cernunnos
Cernunnos
Kolas
Cernunnos
Level 86
God Stats
32W - 25L
1,545 SR
Queue Stats
237W - 234L
1,486 Elo+
Solo
Fenrir
Fenrir
WildWhiteBoss
Fenrir
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
kwip90
Hercules
Level 75
God Stats
7W - 6L
1,556 SR
Queue Stats
101W - 85L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Grott
Heimdallr
13
2 / 3 / 3
7,439
531
7,648
9,471
3,601
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
MacFrenChFR
King Arthur
13
2 / 0 / 3
7,570
541
4,770
5,820
3,055
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
Sandrino
Aphrodite
13
5 / 1 / 5
7,531
538
8,729
7,234
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
TournevisMan
Hun Batz
12
5 / 1 / 3
7,607
543
5,718
5,227
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 1
7,473
534
3,746
6,891
3,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DumHest
Thoth
12
1 / 3 / 0
7,061
504
3,191
6,210
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 4 / 0
6,174
441
1,074
6,143
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Kolas
Cernunnos
12
1 / 3 / 1
6,761
483
4,614
7,712
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 3 / 0
7,507
536
4,472
10,341
3,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
kwip90
Hercules
10
0 / 4 / 4
6,284
449
4,364
13,470
6,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
17
Kills
6
6
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thoth
DumHest
Thoth
1
3
0
0.33
W
Heimdallr
Grott
Heimdallr
2
3
3
1.17
L
0
4
0
0
L
Cernunnos
Kolas
Cernunnos
1
3
1
0.5
W
King Arthur
MacFrenChFR
King Arthur
2
0
3
3.5
W
Aphrodite
Sandrino
Aphrodite
5
1
5
7.5
W
Hun Batz
TournevisMan
Hun Batz
5
1
3
6.5
L
4
3
0
1.33
L
Hercules
kwip90
Hercules
0
4
4
0.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,611
Damage
17,715
34,643
Taken
43,876
13,929
Mitigated
17,343
16,049
Healing
9,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
DumHest
Thoth
3,191
409
0
1,175
6,210
1,853
0
3,470
2,546
38,435
0
W
Heimdallr
Grott
Heimdallr
7,648
3,989
0
4,255
9,471
3,601
743
0
9,325
0
45,620
L
1,074
482
0
0
6,143
2,277
626
1,243
4,858
28,015
0
L
Cernunnos
Kolas
Cernunnos
4,614
2,154
0
2,025
7,712
3,115
336
161
7,551
0
39,155
W
King Arthur
MacFrenChFR
King Arthur
4,770
841
0
470
5,820
3,055
0
987
4,769
0
44,458
W
Aphrodite
Sandrino
Aphrodite
8,729
1,611
3,070
4,940
7,234
2,376
52
1,035
6,008
40,333
0
W
Hun Batz
TournevisMan
Hun Batz
5,718
2,296
0
1,720
5,227
1,672
160
613
4,466
0
32,040
L
4,472
1,382
0
1,318
10,341
3,827
25
2,827
7,370
0
46,961
L
Hercules
kwip90
Hercules
4,364
1,237
0
5,359
13,470
6,271
201
4,222
9,076
0
19,999
W
3,746
1,024
429
1,165
6,891
3,225
0
1,267
5,389
38,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,620
Gold Earned
33,787
403
Minions Killed
344
0
Camps Cleared
0
1,281,382
Distance Traveled
1,248,228
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,061
504
96
7
0
251,600
5
W
Heimdallr
7,439
531
93
7
0
240,314
5
L
Nox
6,174
441
52
4
0
225,123
0
L
Cernunnos
6,761
483
76
5
0
238,743
3
W
King Arthur
7,570
541
105
8
0
223,394
2
W
Aphrodite
7,531
538
78
6
0
268,302
4
W
Hun Batz
7,607
543
71
5
0
278,081
2
L
Fenrir
7,507
536
84
6
0
283,693
1
L
Hercules
6,284
449
36
3
0
249,069
0
W
Ymir
7,473
534
56
4
0
271,291
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role