Player Matchup

Chiron
Chiron
Barkcode
Chiron
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
309W - 311L
1,529 Elo+
Party 3
Thanatos
Thanatos
ExpoMarcos
Thanatos
Level 18
God Stats
9W - 14L
1,319 SR
Queue Stats
25W - 25L
1,378 Elo+
Party 3
Mulan
Mulan
GipfelAmor47248
Mulan
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 26L
1,400 Elo+
Party 2
Cerberus
Cerberus
JennyMcLenny
Cerberus
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 37L
1,458 Elo+
Party 2
Hera
Hera
Sikoticos
Hera
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 49
1,464 SR
1,453 Elo+

VS

Team Averages
Level 40
1,490 SR
1,413 Elo+
Odin
Odin
Dead-__-Angel666
Odin
Level 63
God Stats
1W - 1L
1,584 SR
Queue Stats
77W - 82L
1,431 Elo+
Party 1
Nox
Nox
Nagatip
Nox
Level 29
God Stats
0W - 3L
1,553 SR
Queue Stats
81W - 76L
1,448 Elo+
Party 1
Artemis
Artemis
colinnd11
Artemis
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 4
Hun Batz
Hun Batz
cresix
Hun Batz
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 80L
1,426 Elo+
Party 1
Geb
Geb
pedroninho
Geb
Level 67
God Stats
1W - 1L
1,311 SR
Queue Stats
10W - 24L
1,262 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Barkcode
Chiron
16
10 / 0 / 3
10,019
668
10,560
12,077
4,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
ExpoMarcos
Thanatos
15
1 / 2 / 3
8,824
588
3,419
10,290
3,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 4 / 1
7,894
526
4,962
10,129
6,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
JennyMcLenny
Cerberus
13
1 / 2 / 11
8,393
560
7,472
9,945
6,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hera
14
5 / 4 / 2
8,933
596
8,000
6,589
2,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 4
8,742
583
7,303
14,615
5,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nox
13
2 / 2 / 4
7,667
511
2,756
7,632
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
colinnd11
Artemis
2
0 / 1 / 0
4,616
308
473
646
148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
cresix
Hun Batz
14
5 / 6 / 5
8,186
546
12,031
13,737
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 7 / 2
6,091
406
6,454
11,612
7,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
19
Kills
11
12
Deaths
20
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
Barkcode
Chiron
10
0
3
11.5
L
4
4
4
1.5
W
Thanatos
ExpoMarcos
Thanatos
1
2
3
1.25
W
2
4
1
0.63
W
Cerberus
JennyMcLenny
Cerberus
1
2
11
3.25
L
Nox
2
2
4
2
W
Hera
5
4
2
1.5
L
Artemis
colinnd11
Artemis
0
1
0
0
L
Hun Batz
cresix
Hun Batz
5
6
5
1.25
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,413
Damage
29,017
49,030
Taken
48,242
23,761
Mitigated
20,186
22,602
Healing
7,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Barkcode
Chiron
10,560
5,774
862
8,468
12,077
4,317
3,536
3,270
8,503
0
70,088
L
7,303
2,007
0
2,766
14,615
5,716
614
4,356
9,934
0
27,827
W
Thanatos
ExpoMarcos
Thanatos
3,419
498
0
7,620
10,290
3,923
0
1,153
9,043
0
65,099
W
4,962
1,036
0
2,315
10,129
6,979
1,277
346
9,745
0
34,732
W
Cerberus
JennyMcLenny
Cerberus
7,472
984
0
2,647
9,945
6,517
825
2,123
7,565
27,734
0
L
Nox
2,756
174
0
1,733
7,632
2,746
148
3,218
4,389
35,597
0
W
Hera
8,000
1,932
0
690
6,589
2,025
457
1,496
4,964
51,370
0
L
Artemis
colinnd11
Artemis
473
152
0
0
646
148
0
126
520
0
2,405
L
Hun Batz
cresix
Hun Batz
12,031
4,327
0
2,162
13,737
4,388
612
5,281
8,431
0
48,047
L
6,454
106
0
488
11,612
7,188
0
2,491
9,121
25,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,063
Gold Earned
35,302
464
Minions Killed
270
0
Camps Cleared
0
1,443,327
Distance Traveled
1,236,922
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,019
668
127
8
0
255,126
4
L
Odin
8,742
583
56
4
0
314,111
0
W
Thanatos
8,824
588
107
7
0
324,300
2
W
Mulan
7,894
526
83
6
0
257,396
0
W
Cerberus
8,393
560
45
3
0
303,709
0
L
Nox
7,667
511
96
6
0
278,747
2
W
Hera
8,933
596
102
7
0
302,796
5
L
Artemis
4,616
308
4
0
0
33,658
0
L
Hun Batz
8,186
546
84
6
0
311,460
2
L
Geb
6,091
406
30
2
0
298,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role