Player Matchup

King Arthur
King Arthur
GANGK
King Arthur
Level 17
God Stats
6W - 4L
1,838 SR
Queue Stats
68W - 72L
1,430 Elo+
Solo
Anhur
Anhur
KupPel B0B8688
Anhur
Level 27
God Stats
2W - 3L
1,441 SR
Queue Stats
63W - 68L
1,377 Elo+
Solo
Skadi
Skadi
Queen Kalifa549
Skadi
Level 20
God Stats
158W - 129L
1,705 SR
Queue Stats
162W - 136L
1,685 Elo+
Solo
Loki
Loki
xep2
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,604 Elo+
Solo
Ymir
Ymir
拜登的爹
Ymir
Level 22
God Stats
2W - 1L
1,721 SR
Queue Stats
96W - 83L
1,441 Elo+
Solo
Team Averages
Level 20
1,641 SR
1,507 Elo+

VS

Team Averages
Level 21
1,605 SR
1,572 Elo+
Hera
Hera
 
Hera
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
FaithfulSword
Tiamat
Level 24
God Stats
2W - 1L
1,345 SR
Queue Stats
62W - 63L
1,482 Elo+
Solo
Izanami
Izanami
MiniAssassin218
Izanami
Level 28
God Stats
39W - 29L
1,576 SR
Queue Stats
42W - 31L
1,508 Elo+
Solo
Rama
Rama
Tαylor
Rama
Level 13
God Stats
4W - 0L
1,752 SR
Queue Stats
56W - 6L
1,887 Elo+
Solo
Ymir
Ymir
vobaouyen
Ymir
Level 15
God Stats
9W - 8L
1,854 SR
Queue Stats
148W - 172L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GANGK
King Arthur
9
1 / 3 / 1
5,414
492
4,506
11,132
7,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
0 / 7 / 0
4,570
415
800
8,347
1,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 2 / 0
6,462
587
2,191
4,353
1,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
xep2
Loki
8
1 / 4 / 0
5,121
466
1,664
6,202
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 6 / 0
4,620
420
3,693
7,002
3,770
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
1 / 2 / 0
5,430
494
1,135
2,329
661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 1 / 5
6,432
585
4,075
6,788
3,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 1 / 2
5,985
544
4,375
5,457
2,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rama
Tαylor
Rama
14
14 / 0 / 4
8,855
805
12,990
5,169
1,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ymir
9
3 / 2 / 10
6,126
557
2,743
4,205
2,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
6
Kills
22
22
Deaths
6
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
2
0
0.5
W
3
1
5
5.5
L
King Arthur
GANGK
King Arthur
1
3
1
0.5
L
0
7
0
0
W
1
1
2
2
L
3
2
0
1.5
W
Rama
Tαylor
Rama
14
0
4
16
W
Ymir
3
2
10
4
L
Loki
xep2
Loki
1
4
0
0.25
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,854
Damage
25,318
37,036
Taken
23,948
15,572
Mitigated
10,516
6,132
Healing
7,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
1,135
149
0
240
2,329
661
565
284
2,020
21,569
0
W
4,075
526
0
2,134
6,788
3,718
843
460
6,283
34,533
0
L
King Arthur
GANGK
King Arthur
4,506
462
0
2,188
11,132
7,225
0
2,528
8,604
0
17,694
L
800
512
0
1,509
8,347
1,594
0
817
7,530
0
15,019
W
4,375
2,494
0
1,693
5,457
2,152
0
984
4,273
0
30,038
L
2,191
732
0
522
4,353
1,308
0
531
3,822
0
31,324
W
Rama
Tαylor
Rama
12,990
11,348
0
3,884
5,169
1,618
406
366
4,778
0
54,670
W
Ymir
2,743
682
0
0
4,205
2,367
0
1,599
2,606
6,469
0
L
Loki
xep2
Loki
1,664
405
0
1,338
6,202
1,675
0
1,412
4,790
0
20,283
L
3,693
606
0
575
7,002
3,770
0
2,665
4,337
10,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,187
Gold Earned
32,828
201
Minions Killed
276
0
Camps Cleared
0
1,008,146
Distance Traveled
1,078,736
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,430
494
37
3
0
223,859
0
W
Tiamat
6,432
585
60
5
0
195,895
3
L
King Arthur
5,414
492
39
4
0
227,077
0
L
Anhur
4,570
415
24
2
0
178,176
2
W
Izanami
5,985
544
66
6
0
226,447
1
L
Skadi
6,462
587
70
6
0
186,700
1
W
Rama
8,855
805
103
9
0
208,660
2
W
Ymir
6,126
557
10
1
0
223,875
3
L
Loki
5,121
466
48
4
0
215,229
2
L
Ymir
4,620
420
20
2
0
200,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role