Player Matchup

Athena
Athena
Baclofen3
Athena
Level 7
God Stats
4W - 3L
1,530 SR
Queue Stats
9W - 8L
1,479 Elo+
Party 2
Nike
Nike
Bertolden
Nike
Level 18
God Stats
4W - 2L
1,759 SR
Queue Stats
35W - 35L
1,550 Elo+
Party 3
Olorun
Olorun
ReadyToDie1994
Olorun
Level 7
God Stats
2W - 1L
1,752 SR
Queue Stats
9W - 8L
1,479 Elo+
Party 2
Jing Wei
Jing Wei
unknownrei
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,550 Elo+
Party 3
Arachne
Arachne
Герцор
Arachne
Level 25
God Stats
34W - 23L
1,663 SR
Queue Stats
52W - 56L
1,515 Elo+
Solo
Team Averages
Level 15
1,641 SR
1,514 Elo+

VS

Team Averages
Level 21
1,539 SR
1,516 Elo+
Amaterasu
Amaterasu
Arniska
Amaterasu
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Jakedeept
Yemoja
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Chernobog
Chernobog
Joustt
Chernobog
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 17L
1,711 Elo+
Solo
Ra
Ra
LordFafnir
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
VIPakunov
Khepri
Level 38
God Stats
2W - 1L
1,696 SR
Queue Stats
13W - 10L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Baclofen3
Athena
11
1 / 5 / 5
7,859
437
5,968
16,756
10,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
12
4 / 7 / 1
8,034
446
12,738
20,501
17,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
0 / 7 / 0
6,805
378
5,400
11,954
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
unknownrei
Jing Wei
13
4 / 3 / 2
8,433
469
6,912
10,170
2,997
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Герцор
Arachne
11
3 / 3 / 1
7,469
415
3,627
9,483
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Arniska
Amaterasu
13
3 / 3 / 4
7,970
443
5,037
12,601
7,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Jakedeept
Yemoja
13
2 / 3 / 13
8,896
494
5,986
11,424
8,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
Joustt
Chernobog
16
6 / 1 / 5
9,812
545
12,094
15,192
6,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
11 / 3 / 6
10,145
564
18,973
10,515
4,437
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
VIPakunov
Khepri
13
3 / 2 / 11
8,325
463
7,225
7,708
1,728
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
12
Kills
25
25
Deaths
12
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Arniska
Amaterasu
3
3
4
1.67
L
Athena
Baclofen3
Athena
1
5
5
0.7
L
Nike
4
7
1
0.64
W
Yemoja
Jakedeept
Yemoja
2
3
13
2.83
W
Chernobog
Joustt
Chernobog
6
1
5
8.5
W
11
3
6
4.67
L
0
7
0
0
W
Khepri
VIPakunov
Khepri
3
2
11
4.25
L
Jing Wei
unknownrei
Jing Wei
4
3
2
1.67
L
Arachne
Герцор
Arachne
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,645
Damage
49,315
68,864
Taken
57,440
38,326
Mitigated
28,651
16,485
Healing
20,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Arniska
Amaterasu
5,037
2,307
0
2,782
12,601
7,656
1,140
2,549
9,755
68
28,927
L
Athena
Baclofen3
Athena
5,968
1,837
0
2,306
16,756
10,372
0
8,152
8,495
28,275
0
L
Nike
12,738
1,823
0
2,685
20,501
17,285
154
8,348
11,865
11,034
35,443
W
Yemoja
Jakedeept
Yemoja
5,986
1,174
1,950
503
11,424
8,742
500
2,727
8,593
12,964
0
W
Chernobog
Joustt
Chernobog
12,094
7,729
0
7,977
15,192
6,088
2,066
2,759
12,333
0
83,389
W
18,973
2,010
2,435
4,957
10,515
4,437
398
4,607
5,908
62,613
0
L
5,400
2,625
107
3,396
11,954
4,466
342
8,170
3,782
28,744
0
W
Khepri
VIPakunov
Khepri
7,225
679
0
0
7,708
1,728
352
2,134
5,424
34,987
0
L
Jing Wei
unknownrei
Jing Wei
6,912
5,330
0
3,397
10,170
2,997
48
4,004
6,009
0
42,281
L
Arachne
Герцор
Arachne
3,627
2,028
0
4,594
9,483
3,206
0
2,974
6,461
0
31,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,600
Gold Earned
45,148
307
Minions Killed
368
0
Camps Cleared
0
1,455,457
Distance Traveled
1,655,493
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,970
443
48
3
0
315,563
5
L
Athena
7,859
437
33
2
0
359,613
5
L
Nike
8,034
446
77
4
0
285,010
2
W
Yemoja
8,896
494
19
1
0
340,115
4
W
Chernobog
9,812
545
129
7
0
308,153
1
W
Ra
10,145
564
97
5
0
350,316
6
L
Olorun
6,805
378
59
3
0
241,245
1
W
Khepri
8,325
463
75
4
0
341,346
2
L
Jing Wei
8,433
469
78
4
0
319,015
3
L
Arachne
7,469
415
60
3
0
250,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role