Player Matchup

Erlang Shen
Erlang Shen
DONprofiteroll
Erlang Shen
Level 82
God Stats
1W - 3L
1,297 SR
Queue Stats
138W - 198L
1,385 Elo+
Solo
Janus
Janus
KaiManZ-_-
Janus
Level 26
God Stats
6W - 8L
1,412 SR
Queue Stats
88W - 115L
1,355 Elo+
Party 2
Artemis
Artemis
LbjC_Impala
Artemis
Level 56
God Stats
10W - 8L
1,517 SR
Queue Stats
28W - 39L
1,390 Elo+
Solo
Chang'e
Chang'e
Quickflow97
Chang'e
Level 67
God Stats
11W - 10L
1,423 SR
Queue Stats
138W - 162L
1,414 Elo+
Solo
Da Ji
Da Ji
santy80869
Da Ji
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,343 Elo+
Party 2
Team Averages
Level 62
1,430 SR
1,377 Elo+

VS

Team Averages
Level 74
1,323 SR
1,395 Elo+
Medusa
Medusa
Aer0nwen
Medusa
Level 124
God Stats
11W - 9L
1,437 SR
Queue Stats
496W - 505L
1,389 Elo+
Solo
Fafnir
Fafnir
BussinOnCrxck-
Fafnir
Level 61
God Stats
2W - 1L
1,561 SR
Queue Stats
72W - 74L
1,422 Elo+
Party 1
Eset
Eset
LadyyNoire
Eset
Level 78
God Stats
6W - 6L
1,066 SR
Queue Stats
253W - 265L
1,348 Elo+
Solo
Cu Chulainn
Cu Chulainn
Szlimeee
Cu Chulainn
Level 59
God Stats
33W - 34L
1,362 SR
Queue Stats
99W - 114L
1,403 Elo+
Party 1
Da Ji
Da Ji
Zeus Bhuna
Da Ji
Level 49
God Stats
1W - 1L
1,189 SR
Queue Stats
71W - 69L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DONprofiteroll
Erlang Shen
15
4 / 7 / 7
10,488
477
9,162
22,185
17,176
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
15
2 / 12 / 6
9,440
429
9,379
20,411
6,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
LbjC_Impala
Artemis
17
7 / 6 / 2
10,966
498
18,633
19,804
7,997
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Quickflow97
Chang'e
15
2 / 6 / 2
9,572
435
9,288
18,480
6,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
17
7 / 7 / 4
11,415
519
10,688
19,120
8,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aer0nwen
Medusa
17
7 / 4 / 8
11,341
516
12,286
17,374
6,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 4 / 14
11,549
525
10,641
19,898
23,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 9 / 5
10,860
494
12,468
16,430
5,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Szlimeee
Cu Chulainn
19
11 / 2 / 10
12,233
556
22,134
17,161
13,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
20
11 / 3 / 6
12,490
568
14,833
18,373
12,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
81
22
Kills
38
38
Deaths
22
21
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aer0nwen
Medusa
7
4
8
2.75
W
5
4
14
3
L
Erlang Shen
DONprofiteroll
Erlang Shen
4
7
7
1.07
L
Janus
2
12
6
0.42
W
4
9
5
0.72
L
Artemis
LbjC_Impala
Artemis
7
6
2
1.33
L
Chang'e
Quickflow97
Chang'e
2
6
2
0.5
W
Cu Chulainn
Szlimeee
Cu Chulainn
11
2
10
8
W
Da Ji
11
3
6
4.67
L
Da Ji
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,150
Damage
72,362
100,000
Taken
89,236
47,000
Mitigated
60,909
32,821
Healing
20,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aer0nwen
Medusa
12,286
5,456
0
6,906
17,374
6,715
1,889
2,323
14,856
0
70,156
W
10,641
4,903
124
4,163
19,898
23,131
357
4,331
15,243
21,609
0
L
Erlang Shen
DONprofiteroll
Erlang Shen
9,162
3,860
987
5,677
22,185
17,176
400
4,967
17,182
0
41,519
L
Janus
9,379
597
173
4,971
20,411
6,458
342
7,857
12,058
45,333
0
W
12,468
526
0
1,918
16,430
5,438
224
6,711
9,227
56,573
0
L
Artemis
LbjC_Impala
Artemis
18,633
8,083
0
7,550
19,804
7,997
492
3,575
16,101
0
80,432
L
Chang'e
Quickflow97
Chang'e
9,288
1,104
563
7,835
18,480
6,852
156
3,171
15,245
57,692
0
W
Cu Chulainn
Szlimeee
Cu Chulainn
22,134
5,802
0
917
17,161
13,304
442
3,139
13,734
0
83,456
W
Da Ji
14,833
3,273
0
6,512
18,373
12,321
0
756
17,509
0
95,747
L
Da Ji
10,688
2,453
0
5,065
19,120
8,517
0
2,705
16,305
0
64,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,881
Gold Earned
58,473
475
Minions Killed
502
0
Camps Cleared
0
1,824,473
Distance Traveled
2,058,840
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,341
516
103
5
0
396,691
6
W
Fafnir
11,549
525
13
1
0
405,927
3
L
Erlang Shen
10,488
477
54
2
0
396,468
2
L
Janus
9,440
429
72
3
0
362,460
2
W
Eset
10,860
494
101
5
0
389,475
3
L
Artemis
10,966
498
127
6
0
328,550
0
L
Chang'e
9,572
435
117
5
0
367,073
1
W
Cu Chulainn
12,233
556
145
7
0
425,529
2
W
Da Ji
12,490
568
140
6
0
441,218
3
L
Da Ji
11,415
519
105
5
0
369,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role