Player Matchup

Sun Wukong
Sun Wukong
Drapanos
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,476 Elo+
Solo
Raijin
Raijin
Engineer86
Raijin
Level 25
God Stats
3W - 5L
1,648 SR
Queue Stats
55W - 83L
1,460 Elo+
Solo
Sylvanus
Sylvanus
HarryDaSkrub
Sylvanus
Level 23
God Stats
2W - 4L
1,325 SR
Queue Stats
17W - 9L
1,544 Elo+
Solo
Neith
Neith
NecronFury
Neith
Level 27
God Stats
0W - 2L
1,220 SR
Queue Stats
94W - 80L
1,540 Elo+
Solo
Thor
Thor
Yyasu
Thor
Level 9
God Stats
1W - 1L
1,747 SR
Queue Stats
5W - 8L
1,450 Elo+
Solo
Team Averages
Level 18
1,488 SR
1,494 Elo+

VS

Team Averages
Level 32
1,624 SR
1,497 Elo+
Tsukuyomi
Tsukuyomi
Bornilene
Tsukuyomi
Level 92
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 70L
1,555 Elo+
Party 1
Artemis
Artemis
ChromeeeMC
Artemis
Level 5
God Stats
3W - 4L
1,617 SR
Queue Stats
79W - 65L
1,425 Elo+
Party 1
Sol
Sol
Kiyorhi
Sol
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 66L
1,432 Elo+
Party 1
Ao Kuang
Ao Kuang
PeeweeThree
Ao Kuang
Level 29
God Stats
15W - 9L
1,681 SR
Queue Stats
117W - 100L
1,522 Elo+
Party 2
Cerberus
Cerberus
bhaggomm
Cerberus
Level 29
God Stats
4W - 0L
1,820 SR
Queue Stats
152W - 145L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Drapanos
Sun Wukong
10
0 / 3 / 0
5,937
424
3,316
7,652
3,134
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Raijin
Engineer86
Raijin
12
2 / 2 / 5
7,407
529
8,227
6,637
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
HarryDaSkrub
Sylvanus
9
1 / 2 / 10
6,634
474
5,669
10,051
7,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
11
7 / 2 / 5
7,061
504
7,526
7,873
2,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
Yyasu
Thor
12
6 / 3 / 4
7,478
534
4,740
11,114
4,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bornilene
Tsukuyomi
13
3 / 3 / 5
8,172
584
5,384
10,949
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
ChromeeeMC
Artemis
10
2 / 5 / 3
7,476
534
2,200
8,664
2,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
12
1 / 4 / 6
7,351
525
4,039
7,385
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
PeeweeThree
Ao Kuang
16
4 / 0 / 0
9,449
675
5,759
8,820
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
bhaggomm
Cerberus
10
2 / 4 / 4
7,095
507
4,197
12,512
6,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
16
Kills
12
12
Deaths
16
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bornilene
Tsukuyomi
3
3
5
1.83
W
Artemis
ChromeeeMC
Artemis
2
5
3
0.7
L
Sun Wukong
Drapanos
Sun Wukong
0
3
0
0
L
Raijin
Engineer86
Raijin
2
2
5
2.25
L
Sylvanus
HarryDaSkrub
Sylvanus
1
2
10
3
W
Sol
1
4
6
1
L
Neith
7
2
5
4.75
W
Ao Kuang
PeeweeThree
Ao Kuang
4
0
0
4
L
Thor
Yyasu
Thor
6
3
4
2.67
W
Cerberus
bhaggomm
Cerberus
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,478
Damage
21,579
43,327
Taken
48,330
18,895
Mitigated
17,880
15,199
Healing
16,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bornilene
Tsukuyomi
5,384
1,445
0
4,911
10,949
3,670
0
2,500
8,263
0
45,094
W
Artemis
ChromeeeMC
Artemis
2,200
1,239
0
1,323
8,664
2,426
0
1,559
7,085
0
26,253
L
Sun Wukong
Drapanos
Sun Wukong
3,316
478
0
1,734
7,652
3,134
251
4,102
3,262
0
21,516
L
Raijin
Engineer86
Raijin
8,227
539
0
1,000
6,637
2,140
0
2,429
4,208
39,496
0
L
Sylvanus
HarryDaSkrub
Sylvanus
5,669
1,566
2,403
4,539
10,051
7,008
635
2,429
7,622
17,738
0
W
Sol
4,039
561
0
1,614
7,385
2,320
0
4,023
3,058
28,801
1,901
L
Neith
7,526
3,312
0
2,058
7,873
2,562
1,374
2,038
5,835
0
34,860
W
Ao Kuang
PeeweeThree
Ao Kuang
5,759
1,310
0
3,013
8,820
3,397
782
0
8,820
53,279
0
L
Thor
Yyasu
Thor
4,740
1,559
0
3,465
11,114
4,051
0
2,632
8,456
0
41,953
W
Cerberus
bhaggomm
Cerberus
4,197
313
0
5,270
12,512
6,067
282
5,098
7,208
14,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,517
Gold Earned
39,543
278
Minions Killed
336
0
Camps Cleared
0
1,274,741
Distance Traveled
1,330,327
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,172
584
66
5
0
290,671
3
W
Artemis
7,476
534
40
3
0
238,610
0
L
Sun Wukong
5,937
424
45
3
0
227,939
1
L
Raijin
7,407
529
95
7
0
257,561
0
L
Sylvanus
6,634
474
20
1
0
247,513
1
W
Sol
7,351
525
70
5
0
232,573
3
L
Neith
7,061
504
49
4
0
259,517
1
W
Ao Kuang
9,449
675
117
8
0
272,622
2
L
Thor
7,478
534
69
5
0
282,211
0
W
Cerberus
7,095
507
43
3
0
295,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role