Player Matchup

Amaterasu
Amaterasu
BaphometCircle
Amaterasu
Level 27
God Stats
11W - 10L
1,560 SR
Queue Stats
62W - 58L
1,483 Elo+
Solo
Kali
Kali
BlueVirus255
Kali
Level 24
God Stats
38W - 40L
1,544 SR
Queue Stats
89W - 95L
1,563 Elo+
Solo
Kukulkan
Kukulkan
Nemesis1979
Kukulkan
Level 27
God Stats
5W - 1L
1,685 SR
Queue Stats
102W - 120L
1,328 Elo+
Solo
Khepri
Khepri
OLIVE OWNS
Khepri
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
226W - 297L
1,349 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pinkelfee
Ah Muzen Cab
Level 17
God Stats
24W - 30L
1,381 SR
Queue Stats
81W - 94L
1,261 Elo+
Solo
Team Averages
Level 25
1,534 SR
1,396 Elo+

VS

Team Averages
Level 16
1,544 SR
1,443 Elo+
Tiamat
Tiamat
DjEasyRock970
Tiamat
Level 26
God Stats
5W - 7L
1,575 SR
Queue Stats
236W - 261L
1,479 Elo+
Solo
Neith
Neith
Elisarov
Neith
Level 8
God Stats
4W - 4L
1,414 SR
Queue Stats
4W - 5L
1,551 Elo+
Party 1
Sol
Sol
RiverLexi 5
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,321 Elo+
Party 2
Serqet
Serqet
ggg743ggf
Serqet
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 10L
1,558 Elo+
Party 1
Anubis
Anubis
wily_sergeant4
Anubis
Level 17
God Stats
2W - 1L
1,730 SR
Queue Stats
7W - 11L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BaphometCircle
Amaterasu
18
7 / 1 / 3
11,053
614
7,266
15,467
10,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
17 / 3 / 3
11,217
623
11,901
14,204
8,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
Nemesis1979
Kukulkan
12
5 / 0 / 4
9,093
505
5,385
5,040
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
OLIVE OWNS
Khepri
13
1 / 1 / 5
8,902
495
3,085
6,009
3,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Pinkelfee
Ah Muzen Cab
15
8 / 1 / 5
9,996
555
8,642
8,090
2,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 1
9,647
536
6,813
9,311
4,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Elisarov
Neith
12
2 / 6 / 0
7,610
423
2,520
9,198
2,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 8 / 0
6,158
342
1,415
7,584
2,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
ggg743ggf
Serqet
10
0 / 10 / 1
6,431
357
4,167
13,199
3,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 8 / 2
6,619
368
1,761
8,641
2,371
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
38
Kills
6
6
Deaths
38
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BaphometCircle
Amaterasu
7
1
3
8.5
W
17
3
3
6.17
L
3
6
1
0.58
L
Neith
Elisarov
Neith
2
6
0
0.33
W
Kukulkan
Nemesis1979
Kukulkan
5
0
4
7
W
Khepri
OLIVE OWNS
Khepri
1
1
5
3.5
W
Ah Muzen Cab
Pinkelfee
Ah Muzen Cab
8
1
5
10.5
L
1
8
0
0.13
L
Serqet
ggg743ggf
Serqet
0
10
1
0.05
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,279
Damage
16,676
48,810
Taken
47,933
26,139
Mitigated
15,546
19,210
Healing
6,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BaphometCircle
Amaterasu
7,266
4,250
0
10,706
15,467
10,101
1,185
2,062
13,023
0
68,530
W
11,901
5,574
0
4,001
14,204
8,430
922
1,955
12,049
0
68,357
L
6,813
522
0
1,842
9,311
4,574
0
2,322
6,816
37,655
0
L
Neith
Elisarov
Neith
2,520
815
0
2,323
9,198
2,376
240
3,510
5,372
0
19,343
W
Kukulkan
Nemesis1979
Kukulkan
5,385
172
0
1,147
5,040
1,784
666
1,649
3,175
32,545
0
W
Khepri
OLIVE OWNS
Khepri
3,085
50
0
548
6,009
3,124
1,088
750
4,925
28,906
0
W
Ah Muzen Cab
Pinkelfee
Ah Muzen Cab
8,642
3,493
0
2,808
8,090
2,700
5,509
2,812
4,974
0
42,986
L
1,415
378
0
224
7,584
2,234
0
447
7,137
6,465
359
L
Serqet
ggg743ggf
Serqet
4,167
1,027
0
2,038
13,199
3,991
0
210
12,989
0
28,462
L
1,761
110
0
0
8,641
2,371
0
1,492
7,149
12,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,261
Gold Earned
36,465
457
Minions Killed
221
0
Camps Cleared
0
1,546,331
Distance Traveled
1,470,408
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,053
614
129
7
0
269,740
2
W
Kali
11,217
623
118
7
0
381,268
2
L
Tiamat
9,647
536
97
5
0
281,813
2
L
Neith
7,610
423
32
2
0
328,410
0
W
Kukulkan
9,093
505
78
4
0
251,420
0
W
Khepri
8,902
495
44
2
0
337,144
0
W
Ah Muzen Cab
9,996
555
88
5
0
306,759
0
L
Sol
6,158
342
15
1
0
294,044
0
L
Serqet
6,431
357
51
3
0
297,458
0
L
Anubis
6,619
368
26
1
0
268,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role