Player Matchup

Hun Batz
Hun Batz
BigPapiLocsta445
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 27L
1,638 Elo+
Solo
Neith
Neith
FreaqieMitZaziki
Neith
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 25L
1,761 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lladd-Eich-Hun
Tsukuyomi
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 41L
1,539 Elo+
Solo
Nu Wa
Nu Wa
LukeJCB
Nu Wa
Level 29
God Stats
53W - 55L
1,487 SR
Queue Stats
486W - 428L
1,575 Elo+
Solo
Sobek
Sobek
MrRaanda
Sobek
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 128L
1,469 Elo+
Solo
Team Averages
Level 22
1,497 SR
1,596 Elo+

VS

Team Averages
Level 28
1,604 SR
1,567 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Pink CATctus
Nu Wa
Level 26
God Stats
34W - 32L
1,694 SR
Queue Stats
341W - 322L
1,485 Elo+
Party 1
Apollo
Apollo
PollieBurtels
Apollo
Level 28
God Stats
7W - 5L
1,500 SR
Queue Stats
135W - 95L
1,654 Elo+
Solo
Tiamat
Tiamat
ganja_planter
Tiamat
Level 26
God Stats
7W - 8L
1,516 SR
Queue Stats
40W - 32L
1,552 Elo+
Solo
Yemoja
Yemoja
xXPoSiTioNSXx
Yemoja
Level 24
God Stats
35W - 31L
1,810 SR
Queue Stats
62W - 50L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 1
4,124
825
2,141
2,727
764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 0 / 1
3,687
737
1,747
2,833
606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
Lladd-Eich-Hun
Tsukuyomi
8
3 / 0 / 0
4,543
909
1,689
2,521
736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
LukeJCB
Nu Wa
7
1 / 1 / 1
4,093
819
2,833
3,240
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sobek
MrRaanda
Sobek
5
0 / 0 / 2
3,608
722
1,317
2,739
1,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
5
0 / 2 / 0
3,245
649
1,847
4,360
1,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 2 / 0
3,578
716
1,554
3,137
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 2 / 0
3,203
641
2,115
3,185
663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

3
0 / 1 / 0
2,781
556
181
1,224
742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 0 / 0
3,409
682
1,391
3,332
1,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
7
Kills
1
1
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
2
0
0
W
2
0
1
2.5
W
1
0
1
1.5
W
Tsukuyomi
Lladd-Eich-Hun
Tsukuyomi
3
0
0
3
W
Nu Wa
LukeJCB
Nu Wa
1
1
1
1.5
W
Sobek
MrRaanda
Sobek
0
0
2
1
L
1
2
0
0.5
L
0
2
0
0
L
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,727
Damage
7,088
14,060
Taken
15,238
4,207
Mitigated
4,259
6,551
Healing
5,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,847
419
0
1,157
4,360
1,068
0
857
3,405
13,739
0
W
2,141
782
0
947
2,727
764
0
835
1,840
0
15,042
W
1,747
701
0
1,847
2,833
606
0
755
2,064
0
15,006
W
Tsukuyomi
Lladd-Eich-Hun
Tsukuyomi
1,689
404
0
1,004
2,521
736
0
570
1,887
0
21,316
W
Nu Wa
LukeJCB
Nu Wa
2,833
645
0
1,609
3,240
796
26
1,859
1,275
15,755
0
W
Sobek
MrRaanda
Sobek
1,317
286
0
1,144
2,739
1,305
0
704
2,021
7,102
0
L
1,554
560
0
910
3,137
760
88
1,387
1,572
11,227
0
L
2,115
1,065
0
978
3,185
663
0
983
2,192
0
14,082
L
181
56
0
404
1,224
742
0
92
1,122
3,506
0
L
1,391
116
295
1,488
3,332
1,026
0
525
2,797
8,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,055
Gold Earned
16,216
166
Minions Killed
95
0
Camps Cleared
0
553,381
Distance Traveled
430,932
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,245
649
30
6
0
99,234
3
W
Hun Batz
4,124
825
33
7
0
126,613
1
W
Neith
3,687
737
39
8
0
97,623
0
W
Tsukuyomi
4,543
909
49
10
0
122,169
1
W
Nu Wa
4,093
819
36
7
0
93,521
0
W
Sobek
3,608
722
9
2
0
113,455
0
L
Nu Wa
3,578
716
16
3
0
109,185
0
L
Apollo
3,203
641
25
5
0
102,172
0
L
Tiamat
2,781
556
6
1
0
26,473
0
L
Yemoja
3,409
682
18
4
0
93,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role