Player Matchup

Tiamat
Tiamat
benli5tle
Tiamat
Level 8
God Stats
9W - 6L
1,272 SR
Queue Stats
9W - 6L
1,359 Elo+
Party 1
Heimdallr
Heimdallr
jibril0069
Heimdallr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,667 Elo+
Solo
Ares
Ares
michaeljgrace72
Ares
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 62L
1,181 Elo+
Party 1
Ra
Ra
prairie123
Ra
Level 26
God Stats
10W - 12L
1,449 SR
Queue Stats
174W - 166L
1,464 Elo+
Solo
Scylla
Scylla
soppingloaf27
Scylla
Level 21
God Stats
23W - 13L
1,681 SR
Queue Stats
97W - 100L
1,521 Elo+
Solo
Team Averages
Level 17
1,480 SR
1,439 Elo+

VS

Team Averages
Level 15
1,588 SR
1,405 Elo+
Medusa
Medusa
BigPoppaV97
Medusa
Level 13
God Stats
40W - 44L
1,424 SR
Queue Stats
42W - 48L
1,357 Elo+
Solo
Neith
Neith
BossBanana1
Neith
Level 4
God Stats
1W - 1L
1,727 SR
Queue Stats
1W - 2L
1,537 Elo+
Solo
Olorun
Olorun
CaptainKyle13
Olorun
Level 12
God Stats
14W - 16L
1,360 SR
Queue Stats
25W - 39L
1,255 Elo+
Solo
Tiamat
Tiamat
Darkacun99
Tiamat
Level 17
God Stats
23W - 19L
1,584 SR
Queue Stats
48W - 59L
1,438 Elo+
Solo
Cerberus
Cerberus
Mikeybruv
Cerberus
Level 29
God Stats
7W - 3L
1,843 SR
Queue Stats
397W - 538L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
benli5tle
Tiamat
19
3 / 6 / 11
12,667
974
16,043
17,408
11,180
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
jibril0069
Heimdallr
18
0 / 11 / 12
11,415
878
2,130
15,909
6,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 3 / 18
13,420
1,032
6,839
16,401
16,067
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
15 / 1 / 15
15,911
1,224
35,198
11,205
5,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
17 / 2 / 15
16,530
1,272
45,415
11,138
3,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
4 / 8 / 8
11,996
923
11,362
24,100
8,181
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
1 / 8 / 13
12,002
923
7,813
18,269
6,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 15 / 7
11,982
922
10,894
25,917
11,179
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Darkacun99
Tiamat
19
8 / 5 / 9
13,972
1,075
15,805
23,843
30,293
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
Mikeybruv
Cerberus
19
5 / 2 / 12
12,982
999
15,631
19,199
20,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
71
38
Kills
22
23
Deaths
38
71
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
8
8
1
L
1
8
13
0.94
L
4
15
7
0.5
L
Tiamat
Darkacun99
Tiamat
8
5
9
2.5
L
Cerberus
Mikeybruv
Cerberus
5
2
12
5.5
W
Tiamat
benli5tle
Tiamat
3
6
11
1.42
W
Heimdallr
jibril0069
Heimdallr
0
11
12
0.55
W
3
3
18
4
W
15
1
15
22.5
W
17
2
15
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,625
Damage
61,505
72,061
Taken
111,328
42,651
Mitigated
77,143
13,715
Healing
16,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
11,362
6,413
0
0
24,100
8,181
0
22,575
1,525
0
20,385
L
7,813
3,818
0
780
18,269
6,537
0
16,800
1,469
0
30,899
L
10,894
6,028
3,492
4,375
25,917
11,179
0
24,112
1,805
30,076
0
L
Tiamat
Darkacun99
Tiamat
15,805
2,251
118
4,455
23,843
30,293
0
22,173
1,670
35,856
0
L
Cerberus
Mikeybruv
Cerberus
15,631
247
0
3,231
19,199
20,953
0
17,835
1,364
40,573
0
W
Tiamat
benli5tle
Tiamat
16,043
1,617
208
3,298
17,408
11,180
0
9,875
7,533
40,938
0
W
Heimdallr
jibril0069
Heimdallr
2,130
1,015
0
398
15,909
6,392
0
7,274
8,635
0
8,575
W
6,839
231
0
0
16,401
16,067
0
11,838
4,563
17,526
0
W
35,198
1,967
2,757
3,985
11,205
5,079
0
6,234
4,971
70,526
0
W
45,415
729
438
2,631
11,138
3,933
0
7,109
4,029
64,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,943
Gold Earned
62,934
221
Minions Killed
217
1
Camps Cleared
5
1,152,660
Distance Traveled
1,190,722
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,996
923
14
1
3
237,364
1
L
Neith
12,002
923
49
4
0
237,350
0
L
Olorun
11,982
922
36
3
0
186,923
2
L
Tiamat
13,972
1,075
43
3
2
236,108
0
L
Cerberus
12,982
999
75
6
0
292,977
1
W
Tiamat
12,667
974
59
5
0
207,846
2
W
Heimdallr
11,415
878
12
1
0
166,325
0
W
Ares
13,420
1,032
19
1
0
190,275
0
W
Ra
15,911
1,224
83
6
1
290,774
0
W
Scylla
16,530
1,272
48
4
0
297,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role