Player Matchup

Neith
Neith
Fralga
Neith
Level 26
God Stats
3W - 8L
1,404 SR
Queue Stats
47W - 62L
1,293 Elo+
Party 1
Ymir
Ymir
MetalAte
Ymir
Level 6
God Stats
0W - 5L
1,500 SR
Queue Stats
90W - 119L
1,500 Elo+
Party 1
Vamana
Vamana
NerzulKZ
Vamana
Level 29
God Stats
8W - 5L
1,600 SR
Queue Stats
160W - 196L
1,343 Elo+
Solo
Thanatos
Thanatos
berkcanakc
Thanatos
Level 28
God Stats
0W - 2L
1,242 SR
Queue Stats
75W - 99L
1,420 Elo+
Party 1
Kukulkan
Kukulkan
jmglez1
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,179 Elo+
Solo
Team Averages
Level 21
1,449 SR
1,347 Elo+

VS

Team Averages
Level 8
1,567 SR
1,448 Elo+
Ra
Ra
BluestoneP
Ra
Level 2
God Stats
11W - 2L
1,500 SR
Queue Stats
258W - 51L
1,500 Elo+
Solo
Bacchus
Bacchus
Pidrocefal
Bacchus
Level 23
God Stats
1W - 1L
1,562 SR
Queue Stats
66W - 72L
1,478 Elo+
Solo
Heimdallr
Heimdallr
Reaper2kk
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Odin
Odin
SmitttE01
Odin
Level 7
God Stats
2W - 0L
1,772 SR
Queue Stats
4W - 4L
1,260 Elo+
Solo
Kuzenbo
Kuzenbo
StayAtPhoenix
Kuzenbo
Level 2
God Stats
68W - 65L
1,500 SR
Queue Stats
69W - 66L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fralga
Neith
11
3 / 5 / 6
7,685
427
11,262
11,514
4,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
11
0 / 6 / 2
6,857
381
3,878
9,814
5,689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
NerzulKZ
Vamana
13
4 / 5 / 1
8,061
448
8,146
13,431
7,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
berkcanakc
Thanatos
11
3 / 7 / 3
7,750
431
6,485
12,943
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
jmglez1
Kukulkan
11
1 / 8 / 0
7,335
408
3,746
9,592
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 0 / 5
12,433
691
19,075
10,274
4,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Pidrocefal
Bacchus
12
2 / 3 / 9
7,465
415
4,659
11,413
10,717
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Reaper2kk
Heimdallr
12
0 / 4 / 7
7,753
431
3,718
10,237
3,819
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odin
15
4 / 3 / 10
8,965
498
8,829
10,743
10,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
14
4 / 1 / 5
9,118
507
5,911
13,699
14,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
11
Kills
31
31
Deaths
11
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
21
0
5
23.5
L
Neith
Fralga
Neith
3
5
6
1.2
L
Ymir
0
6
2
0.17
L
Vamana
NerzulKZ
Vamana
4
5
1
0.9
W
Bacchus
Pidrocefal
Bacchus
2
3
9
2.17
W
Heimdallr
Reaper2kk
Heimdallr
0
4
7
0.88
W
Odin
4
3
10
3
W
Kuzenbo
4
1
5
6.5
L
Thanatos
berkcanakc
Thanatos
3
7
3
0.64
L
Kukulkan
jmglez1
Kukulkan
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,517
Damage
42,192
57,294
Taken
56,366
24,809
Mitigated
44,514
14,932
Healing
13,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,075
2,365
1,738
5,321
10,274
4,795
0
1,282
8,910
101,500
0
L
Neith
Fralga
Neith
11,262
5,504
0
3,757
11,514
4,711
0
4,221
6,883
0
31,964
L
Ymir
3,878
1,340
0
307
9,814
5,689
370
4,656
4,866
22,192
0
L
Vamana
NerzulKZ
Vamana
8,146
4,620
0
3,837
13,431
7,166
854
6,960
6,283
0
33,800
W
Bacchus
Pidrocefal
Bacchus
4,659
914
528
580
11,413
10,717
435
998
10,388
16,806
0
W
Heimdallr
Reaper2kk
Heimdallr
3,718
1,134
0
1,936
10,237
3,819
540
608
9,589
0
29,767
W
Odin
8,829
3,629
0
425
10,743
10,970
1,041
1,931
8,772
0
43,539
W
Kuzenbo
5,911
2,079
0
2,780
13,699
14,213
958
2,520
11,083
43,409
0
L
Thanatos
berkcanakc
Thanatos
6,485
1,228
0
6,781
12,943
3,986
0
6,212
6,517
0
31,581
L
Kukulkan
jmglez1
Kukulkan
3,746
497
0
250
9,592
3,257
186
6,748
2,541
24,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,688
Gold Earned
45,734
268
Minions Killed
427
0
Camps Cleared
0
1,545,716
Distance Traveled
1,729,984
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,433
691
185
10
0
391,601
5
L
Neith
7,685
427
54
3
0
327,026
3
L
Ymir
6,857
381
37
2
0
315,674
1
L
Vamana
8,061
448
57
3
0
297,869
7
W
Bacchus
7,465
415
20
1
0
374,290
4
W
Heimdallr
7,753
431
63
4
0
302,168
4
W
Odin
8,965
498
82
5
0
311,853
2
W
Kuzenbo
9,118
507
77
4
0
350,072
6
L
Thanatos
7,750
431
62
3
0
316,037
0
L
Kukulkan
7,335
408
58
3
0
289,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role