Player Matchup

Hercules
Hercules
Aceilies
Hercules
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 83L
1,178 Elo+
Party 3
Hun Batz
Hun Batz
Babt0ufragile
Hun Batz
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 11L
1,605 Elo+
Party 2
Sobek
Sobek
RFleXX
Sobek
Level 28
God Stats
16W - 16L
1,568 SR
Queue Stats
142W - 144L
1,438 Elo+
Solo
Ra
Ra
Yasuokii
Ra
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
75W - 70L
1,126 Elo+
Party 3
Xbalanque
Xbalanque
romylepro
Xbalanque
Level 56
God Stats
3W - 2L
1,500 SR
Queue Stats
57W - 75L
1,345 Elo+
Party 2
Team Averages
Level 24
1,514 SR
1,338 Elo+

VS

Team Averages
Level 18
1,508 SR
1,442 Elo+
Aphrodite
Aphrodite
Aluunix
Aphrodite
Level 3
God Stats
0W - 1L
1,687 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
HILARSG
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,439 Elo+
Party 1
Osiris
Osiris
Mythic1
Osiris
Level 15
God Stats
5W - 3L
1,564 SR
Queue Stats
50W - 38L
1,345 Elo+
Solo
Baron Samedi
Baron Samedi
PRO100YkRoP
Baron Samedi
Level 27
God Stats
0W - 2L
1,255 SR
Queue Stats
52W - 65L
1,347 Elo+
Solo
Set
Set
WeisTigr
Set
Level 41
God Stats
26W - 35L
1,534 SR
Queue Stats
37W - 41L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aceilies
Hercules
17
2 / 7 / 10
9,641
386
9,083
26,839
28,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hun Batz
Babt0ufragile
Hun Batz
20
17 / 4 / 8
14,813
593
27,648
22,334
11,024
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
RFleXX
Sobek
17
4 / 2 / 20
12,209
488
6,241
20,554
26,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 4 / 14
11,786
471
16,370
15,219
6,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
romylepro
Xbalanque
20
14 / 5 / 10
13,238
530
25,767
21,070
9,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aluunix
Aphrodite
14
2 / 5 / 2
9,922
397
7,425
12,212
10,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
HILARSG
Apollo
13
3 / 10 / 4
9,613
385
11,656
17,208
5,977
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
Mythic1
Osiris
19
7 / 6 / 5
13,337
533
23,247
28,079
28,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
PRO100YkRoP
Baron Samedi
18
5 / 11 / 5
11,922
477
14,497
23,655
10,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
5 / 10 / 5
11,774
471
12,507
21,382
12,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
43
42
Kills
22
22
Deaths
42
62
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
Aceilies
Hercules
2
7
10
1
L
Aphrodite
Aluunix
Aphrodite
2
5
2
0.6
W
Hun Batz
Babt0ufragile
Hun Batz
17
4
8
5.25
L
Apollo
HILARSG
Apollo
3
10
4
0.5
L
Osiris
Mythic1
Osiris
7
6
5
1.58
L
Baron Samedi
PRO100YkRoP
Baron Samedi
5
11
5
0.68
W
Sobek
RFleXX
Sobek
4
2
20
7
L
5
10
5
0.75
W
5
4
14
3
W
Xbalanque
romylepro
Xbalanque
14
5
10
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,109
Damage
69,332
106,016
Taken
102,536
82,654
Mitigated
67,538
39,735
Healing
27,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Aceilies
Hercules
9,083
3,029
0
9,140
26,839
28,243
1,526
5,303
21,277
0
33,972
L
Aphrodite
Aluunix
Aphrodite
7,425
329
2,883
4,170
12,212
10,394
0
1,946
10,077
18,489
0
W
Hun Batz
Babt0ufragile
Hun Batz
27,648
11,952
0
3,892
22,334
11,024
98
3,981
18,215
0
127,035
L
Apollo
HILARSG
Apollo
11,656
5,033
0
0
17,208
5,977
38
2,969
14,133
0
41,544
L
Osiris
Mythic1
Osiris
23,247
5,245
0
6,402
28,079
28,157
0
3,021
24,391
14,507
66,131
L
Baron Samedi
PRO100YkRoP
Baron Samedi
14,497
790
1,793
8,012
23,655
10,546
1,394
9,720
13,243
67,691
0
W
Sobek
RFleXX
Sobek
6,241
1,007
0
6,635
20,554
26,902
619
5,006
15,289
23,900
0
L
12,507
5,569
0
4,017
21,382
12,464
234
3,745
17,335
0
77,308
W
16,370
1,830
5,446
7,364
15,219
6,790
1,080
6,448
8,366
81,706
0
W
Xbalanque
romylepro
Xbalanque
25,767
15,423
684
6,574
21,070
9,695
1,457
5,397
15,464
0
91,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,687
Gold Earned
56,568
457
Minions Killed
434
0
Camps Cleared
0
2,265,413
Distance Traveled
2,038,515
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,641
386
54
2
0
408,872
0
L
Aphrodite
9,922
397
15
1
0
427,339
5
W
Hun Batz
14,813
593
135
5
0
488,473
1
L
Apollo
9,613
385
73
3
0
380,071
2
L
Osiris
13,337
533
123
5
0
442,693
3
L
Baron Samedi
11,922
477
110
4
0
354,266
0
W
Sobek
12,209
488
30
1
0
489,625
6
L
Set
11,774
471
113
5
0
434,146
1
W
Ra
11,786
471
123
5
0
461,121
2
W
Xbalanque
13,238
530
115
5
0
417,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role