Player Matchup

Scylla
Scylla
Badwarmax
Scylla
Level 21
God Stats
11W - 8L
1,293 SR
Queue Stats
62W - 57L
1,337 Elo+
Solo
Aphrodite
Aphrodite
Enchanting_Rox
Aphrodite
Level 17
God Stats
4W - 6L
1,374 SR
Queue Stats
12W - 13L
1,376 Elo+
Solo
Medusa
Medusa
hluonelove
Medusa
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 22L
1,500 Elo+
Solo
Artemis
Artemis
kawaijiitomaatti
Artemis
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 34L
1,044 Elo+
Party 2
Jormungandr
Jormungandr
sharkhal
Jormungandr
Level 8
God Stats
6W - 6L
1,411 SR
Queue Stats
6W - 10L
1,211 Elo+
Party 2
Team Averages
Level 12
1,415 SR
1,294 Elo+

VS

Team Averages
Level 12
1,411 SR
1,238 Elo+
Sol
Sol
II-walross-II
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,044 Elo+
Party 1
Bastet
Bastet
LimitlessRvn
Bastet
Level 18
God Stats
6W - 8L
1,392 SR
Queue Stats
25W - 34L
1,342 Elo+
Solo
Hun Batz
Hun Batz
RastaStreet31
Hun Batz
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 13L
1,044 Elo+
Party 1
Medusa
Medusa
lightningmcqween
Medusa
Level 17
God Stats
0W - 4L
1,228 SR
Queue Stats
108W - 112L
1,428 Elo+
Solo
Yemoja
Yemoja
natalimilman
Yemoja
Level 16
God Stats
18W - 27L
1,434 SR
Queue Stats
116W - 136L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Badwarmax
Scylla
20
19 / 1 / 18
15,675
1,306
29,050
10,610
4,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Enchanting_Rox
Aphrodite
19
2 / 7 / 20
11,798
983
3,098
11,933
5,787
Medusa
hluonelove
Medusa
20
24 / 2 / 15
16,919
1,410
35,763
12,616
6,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 8 / 29
11,932
994
15,265
12,543
9,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
sharkhal
Jormungandr
20
7 / 2 / 31
14,134
1,178
13,806
10,786
12,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

175

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 2
10,437
870
7,464
17,787
5,548
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
18
5 / 12 / 5
11,989
999
18,618
22,070
8,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
RastaStreet31
Hun Batz
18
3 / 12 / 4
11,131
928
6,773
20,846
7,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
9 / 10 / 3
12,237
1,020
13,556
22,828
10,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
19
1 / 8 / 13
12,560
1,047
7,195
24,580
28,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
46
53
Kills
19
20
Deaths
53
113
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Scylla
Badwarmax
Scylla
19
1
18
28
W
Aphrodite
Enchanting_Rox
Aphrodite
2
7
20
1.71
L
1
11
2
0.18
L
Bastet
5
12
5
0.63
L
Hun Batz
RastaStreet31
Hun Batz
3
12
4
0.42
W
Medusa
hluonelove
Medusa
24
2
15
15.75
W
1
8
29
1.94
L
9
10
3
1.05
L
Yemoja
1
8
13
0.94
W
Jormungandr
sharkhal
Jormungandr
7
2
31
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,982
Damage
53,606
58,488
Taken
108,111
38,472
Mitigated
60,932
7,304
Healing
8,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Badwarmax
Scylla
29,050
2,546
0
2,355
10,610
4,129
0
2,874
7,736
49,395
0
W
Aphrodite
Enchanting_Rox
Aphrodite
3,098
1,029
168
1,801
11,933
5,787
0
2,775
9,158
6,211
0
L
7,464
2,009
0
2,545
17,787
5,548
0
9,081
8,584
30,042
0
L
Bastet
18,618
3,068
0
0
22,070
8,759
0
8,495
13,331
0
35,957
L
Hun Batz
RastaStreet31
Hun Batz
6,773
1,763
0
0
20,846
7,801
0
10,197
10,493
0
31,373
W
Medusa
hluonelove
Medusa
35,763
18,534
0
2,980
12,616
6,009
0
2,988
9,628
0
64,476
W
15,265
8,801
0
0
12,543
9,668
0
2,632
9,911
0
22,004
L
13,556
6,813
0
1,823
22,828
10,085
0
6,829
15,801
0
31,339
L
Yemoja
7,195
596
2,982
1,479
24,580
28,739
0
10,306
13,948
23,942
0
W
Jormungandr
sharkhal
Jormungandr
13,806
3,028
0
0
10,786
12,879
0
3,390
7,396
37,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,458
Gold Earned
58,354
220
Minions Killed
187
7
Camps Cleared
5
993,702
Distance Traveled
925,059
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,675
1,306
63
5
1
233,310
3
W
Aphrodite
11,798
983
11
1
1
156,372
0
L
Sol
10,437
870
52
4
1
146,317
1
L
Bastet
11,989
999
42
4
1
210,963
0
L
Hun Batz
11,131
928
43
4
2
218,778
0
W
Medusa
16,919
1,410
58
5
5
213,326
0
W
Artemis
11,932
994
25
2
0
152,511
0
L
Medusa
12,237
1,020
33
3
1
169,369
0
L
Yemoja
12,560
1,047
17
1
0
179,632
0
W
Jormungandr
14,134
1,178
63
5
0
238,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role