Player Matchup

Thor
Thor
AlahuTheAkbar
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
AshSCP
Bellona
Level 11
God Stats
5W - 1L
1,707 SR
Queue Stats
6W - 5L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
FatMuscles
Baron Samedi
Level 16
God Stats
20W - 14L
1,632 SR
Queue Stats
199W - 175L
1,421 Elo+
Party 1
Nu Wa
Nu Wa
ThicKaldr
Nu Wa
Level 24
God Stats
3W - 0L
1,737 SR
Queue Stats
35W - 36L
1,464 Elo+
Solo
Medusa
Medusa
lokimitos
Medusa
Level 16
God Stats
12W - 20L
1,430 SR
Queue Stats
100W - 105L
1,408 Elo+
Solo
Team Averages
Level 14
1,601 SR
1,441 Elo+

VS

Team Averages
Level 12
1,382 SR
1,346 Elo+
Thanatos
Thanatos
ElputodeSebas
Thanatos
Level 14
God Stats
0W - 2L
1,254 SR
Queue Stats
18W - 8L
1,601 Elo+
Solo
Yemoja
Yemoja
Kattazthemattaz
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 226L
1,390 Elo+
Solo
Sol
Sol
SmoothWhistle
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,363 Elo+
Solo
Izanami
Izanami
cimbioz
Izanami
Level 18
God Stats
0W - 1L
1,537 SR
Queue Stats
15W - 27L
1,413 Elo+
Solo
King Arthur
King Arthur
grimreaperftw64
King Arthur
Level 18
God Stats
1W - 5L
1,119 SR
Queue Stats
18W - 22L
965 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 13 / 2
9,534
367
1,982
14,629
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
AshSCP
Bellona
17
2 / 8 / 9
11,852
456
6,744
21,198
12,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
FatMuscles
Baron Samedi
20
7 / 1 / 5
13,990
538
16,047
16,210
8,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
ThicKaldr
Nu Wa
20
18 / 6 / 8
16,618
639
37,616
19,267
6,651
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
lokimitos
Medusa
19
8 / 6 / 6
12,820
493
18,466
22,718
9,186
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ElputodeSebas
Thanatos
18
22 / 4 / 1
13,493
519
19,133
16,866
8,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 8 / 4
10,228
393
2,434
18,270
13,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 8 / 10
11,599
446
6,729
20,901
5,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
cimbioz
Izanami
19
4 / 9 / 7
11,938
459
11,398
19,697
6,051
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
grimreaperftw64
King Arthur
17
4 / 7 / 2
11,011
424
12,878
32,579
24,714
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
57
36
Kills
33
34
Deaths
36
30
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
13
2
0.15
W
Bellona
AshSCP
Bellona
2
8
9
0.81
L
Thanatos
ElputodeSebas
Thanatos
22
4
1
5.63
W
Baron Samedi
FatMuscles
Baron Samedi
7
1
5
9.5
L
2
8
4
0.5
L
1
8
10
0.75
W
Nu Wa
ThicKaldr
Nu Wa
18
6
8
3.67
L
Izanami
cimbioz
Izanami
4
9
7
0.83
L
King Arthur
grimreaperftw64
King Arthur
4
7
2
0.71
W
Medusa
lokimitos
Medusa
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,855
Damage
52,572
94,022
Taken
108,313
41,620
Mitigated
59,134
18,009
Healing
31,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,982
554
0
149
14,629
4,086
989
2,298
12,331
0
13,537
W
Bellona
AshSCP
Bellona
6,744
2,537
0
4,063
21,198
12,936
2,687
6,006
15,192
3,802
39,823
L
Thanatos
ElputodeSebas
Thanatos
19,133
9,026
0
14,697
16,866
8,982
0
5,772
10,614
0
74,476
W
Baron Samedi
FatMuscles
Baron Samedi
16,047
1,663
304
4,593
16,210
8,761
4,665
1,412
14,798
92,789
0
L
2,434
987
989
921
18,270
13,742
210
5,695
12,241
20,480
0
L
6,729
1,496
0
5,767
20,901
5,645
204
13,625
6,858
57,225
1,529
W
Nu Wa
ThicKaldr
Nu Wa
37,616
9,750
0
1,929
19,267
6,651
3,661
3,564
15,703
117,004
0
L
Izanami
cimbioz
Izanami
11,398
8,433
0
4,873
19,697
6,051
1,926
7,682
11,719
0
103,417
L
King Arthur
grimreaperftw64
King Arthur
12,878
1,258
0
4,492
32,579
24,714
901
19,004
12,661
0
65,160
W
Medusa
lokimitos
Medusa
18,466
9,085
0
6,971
22,718
9,186
1,706
2,560
20,158
0
91,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,814
Gold Earned
58,269
509
Minions Killed
506
0
Camps Cleared
0
2,268,896
Distance Traveled
1,991,460
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,534
367
27
1
0
446,301
5
W
Bellona
11,852
456
56
2
0
488,865
0
L
Thanatos
13,493
519
105
4
0
363,959
1
W
Baron Samedi
13,990
538
156
6
0
523,472
2
L
Yemoja
10,228
393
40
2
0
385,706
2
L
Sol
11,599
446
104
4
0
378,864
0
W
Nu Wa
16,618
639
158
6
0
444,684
7
L
Izanami
11,938
459
150
6
0
418,271
3
L
King Arthur
11,011
424
107
4
0
444,660
5
W
Medusa
12,820
493
112
4
0
365,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role