Player Matchup

Kumbhakarna
Kumbhakarna
LxFlower
Kumbhakarna
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 197L
1,504 Elo+
Party 2
Merlin
Merlin
RaggedBoy
Merlin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 86L
1,514 Elo+
Solo
Ra
Ra
jfoufyyi
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,474 Elo+
Party 2
Apollo
Apollo
new-36452997
Apollo
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,468 Elo+
Party 2
Bastet
Bastet
vivalvi
Bastet
Level 12
God Stats
4W - 3L
1,738 SR
Queue Stats
124W - 73L
1,648 Elo+
Solo
Team Averages
Level 29
1,548 SR
1,522 Elo+

VS

Team Averages
Level 13
1,638 SR
1,675 Elo+
Thoth
Thoth
ISuckForRedBuff
Thoth
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 23L
1,816 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MeleeGodsFTW
Tsukuyomi
Level 5
God Stats
16W - 2L
1,981 SR
Queue Stats
27W - 2L
1,942 Elo+
Party 1
Jing Wei
Jing Wei
R2Dydou
Jing Wei
Level 14
God Stats
17W - 12L
1,609 SR
Queue Stats
40W - 31L
1,475 Elo+
Solo
Athena
Athena
SadNinjaSid
Athena
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,598 Elo+
Solo
Neith
Neith
laloretoloka10
Neith
Level 5
God Stats
5W - 2L
1,599 SR
Queue Stats
5W - 2L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LxFlower
Kumbhakarna
18
3 / 4 / 8
11,935
918
7,369
29,270
37,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
RaggedBoy
Merlin
19
1 / 10 / 12
12,515
963
16,835
21,645
7,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 8 / 4
11,160
858
4,546
11,338
5,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
18
5 / 12 / 5
12,729
979
17,078
23,831
10,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bastet
vivalvi
Bastet
19
7 / 6 / 9
13,223
1,017
23,126
21,203
7,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 21
15,725
1,210
33,530
10,719
3,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Tsukuyomi
MeleeGodsFTW
Tsukuyomi
20
15 / 2 / 16
15,341
1,180
31,098
16,118
7,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jing Wei
R2Dydou
Jing Wei
18
3 / 9 / 16
12,363
951
12,603
17,462
7,662
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
20
6 / 1 / 21
13,594
1,046
11,129
15,513
20,519
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
4 / 4 / 23
13,499
1,038
13,767
15,691
8,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
137
17
Kills
40
40
Deaths
17
38
Assists
97
Player
Kills
Deaths
Assists
KDA
W
12
1
21
22.5
L
Kumbhakarna
LxFlower
Kumbhakarna
3
4
8
1.75
W
Tsukuyomi
MeleeGodsFTW
Tsukuyomi
15
2
16
11.5
W
Jing Wei
R2Dydou
Jing Wei
3
9
16
1.22
L
Merlin
RaggedBoy
Merlin
1
10
12
0.7
W
Athena
6
1
21
16.5
L
1
8
4
0.38
W
4
4
23
3.88
L
Apollo
5
12
5
0.63
L
Bastet
vivalvi
Bastet
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,954
Damage
102,127
107,287
Taken
75,503
67,377
Mitigated
47,545
3,053
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,530
1,622
704
2,255
10,719
3,796
0
3,415
7,304
64,380
0
L
Kumbhakarna
LxFlower
Kumbhakarna
7,369
491
0
831
29,270
37,283
0
10,983
18,287
10,505
0
W
Tsukuyomi
MeleeGodsFTW
Tsukuyomi
31,098
10,150
0
159
16,118
7,312
0
5,334
10,185
0
52,162
W
Jing Wei
R2Dydou
Jing Wei
12,603
11,336
0
0
17,462
7,662
0
4,996
12,466
0
21,509
L
Merlin
RaggedBoy
Merlin
16,835
1,339
0
625
21,645
7,299
0
10,751
10,894
58,352
0
W
Athena
11,129
3,597
1,539
1,035
15,513
20,519
0
7,867
7,646
30,681
0
L
4,546
990
978
579
11,338
5,743
0
4,259
7,079
14,663
0
W
13,767
4,437
570
2,287
15,691
8,256
0
7,138
8,553
0
46,283
L
Apollo
17,078
13,404
0
0
23,831
10,029
0
7,803
16,028
0
49,917
L
Bastet
vivalvi
Bastet
23,126
5,203
0
40
21,203
7,023
0
10,863
10,340
0
38,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,562
Gold Earned
70,522
219
Minions Killed
282
4
Camps Cleared
11
1,127,892
Distance Traveled
1,217,101
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
15,725
1,210
90
7
4
267,903
4
L
Kumbhakarna
11,935
918
5
0
0
248,343
0
W
Tsukuyomi
15,341
1,180
57
4
2
277,669
0
W
Jing Wei
12,363
951
19
1
2
211,572
0
L
Merlin
12,515
963
91
7
1
213,596
1
W
Athena
13,594
1,046
39
3
3
242,919
0
L
Ra
11,160
858
26
2
1
107,616
0
W
Neith
13,499
1,038
77
6
0
217,038
0
L
Apollo
12,729
979
63
5
2
242,014
3
L
Bastet
13,223
1,017
34
3
0
316,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role