Player Matchup

Thor
Thor
Untylend
Thor
Level 16
God Stats
1W - 1L
1,693 SR
Queue Stats
25W - 17L
1,423 Elo+
Solo
King Arthur
King Arthur
Varaxi
King Arthur
Level 99
God Stats
1W - 4L
1,500 SR
Queue Stats
249W - 189L
1,450 Elo+
Party 1
Neith
Neith
gymKardashian
Neith
Level 4
God Stats
0W - 4L
1,400 SR
Queue Stats
10W - 13L
1,120 Elo+
Party 1
Kumbhakarna
Kumbhakarna
joecjoe
Kumbhakarna
Level 26
God Stats
6W - 7L
1,463 SR
Queue Stats
68W - 65L
1,478 Elo+
Party 1
Danzaburou
Danzaburou
ВыношуМусор
Danzaburou
Level 27
God Stats
11W - 12L
1,533 SR
Queue Stats
11W - 14L
1,381 Elo+
Solo
Team Averages
Level 34
1,518 SR
1,370 Elo+

VS

Team Averages
Level 22
1,385 SR
1,391 Elo+
Set
Set
KillerInfamous
Set
Level 29
God Stats
5W - 6L
1,431 SR
Queue Stats
43W - 35L
1,429 Elo+
Solo
Anhur
Anhur
MacPrice
Anhur
Level 27
God Stats
1W - 4L
1,079 SR
Queue Stats
20W - 18L
1,512 Elo+
Solo
Yemoja
Yemoja
PrincePrimeval
Yemoja
Level 12
God Stats
7W - 6L
1,231 SR
Queue Stats
12W - 17L
1,067 Elo+
Solo
Cu Chulainn
Cu Chulainn
kenZoUK
Cu Chulainn
Level 18
God Stats
30W - 22L
1,646 SR
Queue Stats
33W - 27L
1,482 Elo+
Solo
Danzaburou
Danzaburou
lwOvOwl
Danzaburou
Level 24
God Stats
5W - 3L
1,536 SR
Queue Stats
124W - 127L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
3 / 10 / 2
10,049
457
7,682
19,738
7,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Varaxi
King Arthur
16
3 / 8 / 5
10,886
495
17,054
24,456
29,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 6 / 0
7,882
358
3,015
10,488
4,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
joecjoe
Kumbhakarna
15
1 / 3 / 3
10,119
460
5,670
21,872
19,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 5 / 4
10,677
485
8,290
14,423
6,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 4
12,911
587
12,479
17,614
13,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
MacPrice
Anhur
17
2 / 2 / 4
11,917
542
9,135
14,846
6,648
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 8
10,355
471
3,755
6,999
6,133
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
kenZoUK
Cu Chulainn
20
10 / 2 / 4
13,956
634
21,869
27,430
28,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
lwOvOwl
Danzaburou
19
9 / 0 / 4
13,877
631
20,606
15,199
7,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
9
Kills
30
32
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
5
4
2
W
Anhur
MacPrice
Anhur
2
2
4
2
W
1
1
8
5
L
Thor
3
10
2
0.4
L
King Arthur
Varaxi
King Arthur
3
8
5
0.69
L
0
6
0
0
L
Kumbhakarna
joecjoe
Kumbhakarna
1
3
3
0.83
W
Cu Chulainn
kenZoUK
Cu Chulainn
10
2
4
6
W
Danzaburou
lwOvOwl
Danzaburou
9
0
4
11
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,711
Damage
67,844
90,977
Taken
82,088
65,974
Mitigated
62,244
8,527
Healing
36,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,479
5,381
0
5,113
17,614
13,533
756
1,777
15,687
0
82,453
W
Anhur
MacPrice
Anhur
9,135
3,864
0
4,832
14,846
6,648
7,990
615
14,181
0
75,223
W
3,755
1,102
1,768
1,659
6,999
6,133
976
1,191
5,758
18,823
0
L
Thor
7,682
2,425
0
2,983
19,738
7,238
0
1,801
17,862
0
65,207
L
King Arthur
Varaxi
King Arthur
17,054
3,024
0
2,485
24,456
29,289
0
3,427
20,485
0
62,361
L
3,015
1,830
0
641
10,488
4,000
0
250
10,238
0
33,202
L
Kumbhakarna
joecjoe
Kumbhakarna
5,670
686
0
1,323
21,872
19,358
0
2,108
19,714
39,953
0
W
Cu Chulainn
kenZoUK
Cu Chulainn
21,869
3,608
0
14,586
27,430
28,337
1,878
1,752
24,834
15,025
74,106
W
Danzaburou
lwOvOwl
Danzaburou
20,606
12,105
0
8,909
15,199
7,593
3,611
2,338
12,836
0
113,312
L
8,290
2,509
0
1,095
14,423
6,089
0
1,402
12,896
0
47,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,613
Gold Earned
63,016
389
Minions Killed
553
0
Camps Cleared
0
1,925,731
Distance Traveled
2,016,421
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,911
587
120
5
0
454,235
2
W
Anhur
11,917
542
126
6
0
364,329
4
W
Yemoja
10,355
471
28
1
0
397,118
2
L
Thor
10,049
457
99
5
0
350,770
0
L
King Arthur
10,886
495
94
4
0
426,377
2
L
Neith
7,882
358
71
3
0
331,909
0
L
Kumbhakarna
10,119
460
41
2
0
442,346
6
W
Cu Chulainn
13,956
634
147
7
0
430,206
2
W
Danzaburou
13,877
631
132
6
0
370,533
3
L
Danzaburou
10,677
485
84
4
0
374,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role