Player Matchup

King Arthur
King Arthur
FishFace22
King Arthur
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 35L
1,299 Elo+
Solo
Ao Kuang
Ao Kuang
MicaAude03
Ao Kuang
Level 127
God Stats
1W - 1L
1,672 SR
Queue Stats
38W - 57L
1,461 Elo+
Party 2
Fenrir
Fenrir
WidownMaker
Fenrir
Level 88
God Stats
1W - 2L
1,511 SR
Queue Stats
54W - 73L
1,449 Elo+
Party 2
Team Averages
Level 108
1,561 SR
1,403 Elo+

VS

Team Averages
Level 131
1,495 SR
1,566 Elo+
Artemis
Artemis
Ghettor
Artemis
Level 126
God Stats
17W - 10L
1,500 SR
Queue Stats
414W - 434L
1,775 Elo+
Party 1
Nox
Nox
Ill3dream
Nox
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
chr0n00
Geb
Level 119
God Stats
3W - 1L
1,484 SR
Queue Stats
111W - 137L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FishFace22
King Arthur
16
3 / 5 / 11
11,976
665
8,782
16,673
15,309
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
MicaAude03
Ao Kuang
16
8 / 4 / 6
12,521
696
11,366
18,911
7,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
15
7 / 5 / 8
12,660
703
9,879
16,786
10,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ghettor
Artemis
18
6 / 6 / 7
13,170
732
18,971
14,634
5,855
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 6 / 5
12,755
709
11,217
12,336
5,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
14
2 / 6 / 9
11,645
647
9,723
13,283
11,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
35
18
Kills
14
14
Deaths
18
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FishFace22
King Arthur
3
5
11
1.7
W
Artemis
Ghettor
Artemis
6
6
7
1.58
W
6
6
5
1.42
L
Ao Kuang
MicaAude03
Ao Kuang
8
4
6
2.75
L
Fenrir
7
5
8
2.2
W
Geb
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,027
Damage
39,911
52,370
Taken
40,253
33,122
Mitigated
22,754
10,818
Healing
9,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FishFace22
King Arthur
8,782
522
0
250
16,673
15,309
0
5,756
10,621
0
80,460
W
Artemis
Ghettor
Artemis
18,971
11,363
0
5,907
14,634
5,855
1,584
3,117
11,517
0
75,547
W
11,217
614
0
682
12,336
5,025
973
4,001
8,335
45,286
0
L
Ao Kuang
MicaAude03
Ao Kuang
11,366
1,360
0
6,970
18,911
7,408
361
7,809
10,978
33,888
0
L
Fenrir
9,879
3,419
0
3,598
16,786
10,405
245
6,977
9,617
0
41,296
W
Geb
9,723
1,567
1,790
1,324
13,283
11,874
167
4,585
8,698
19,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,157
Gold Earned
37,570
206
Minions Killed
172
0
Camps Cleared
0
928,619
Distance Traveled
854,222
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,976
665
104
6
0
306,162
0
W
Artemis
13,170
732
86
5
0
268,792
0
W
Nox
12,755
709
73
4
0
295,739
2
L
Ao Kuang
12,521
696
40
2
0
298,108
0
L
Fenrir
12,660
703
62
3
0
324,349
3
W
Geb
11,645
647
13
1
0
289,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role