Player Matchup

Poseidon
Poseidon
BlueWolf0
Poseidon
Level 110
God Stats
1W - 1L
1,340 SR
Queue Stats
251W - 168L
1,645 Elo+
Party 1
Nemesis
Nemesis
DamsGTRS
Nemesis
Level 44
God Stats
36W - 32L
1,586 SR
Queue Stats
214W - 201L
1,492 Elo+
Solo
Anhur
Anhur
Dogeuw
Anhur
Level 39
God Stats
12W - 8L
1,613 SR
Queue Stats
56W - 34L
1,635 Elo+
Solo
Amaterasu
Amaterasu
InZanity481
Amaterasu
Level 107
God Stats
27W - 14L
1,700 SR
Queue Stats
183W - 132L
1,598 Elo+
Party 1
Ymir
Ymir
Scooberino
Ymir
Level 25
God Stats
8W - 6L
1,714 SR
Queue Stats
358W - 240L
1,631 Elo+
Party 1
Team Averages
Level 65
1,591 SR
1,600 Elo+

VS

Team Averages
Level 117
1,489 SR
1,502 Elo+
Tiamat
Tiamat
MajorasVox
Tiamat
Level 127
God Stats
80W - 60L
1,577 SR
Queue Stats
145W - 131L
1,500 Elo+
Solo
Fenrir
Fenrir
PsyRaf
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
SoapWhite
Sol
Level 156
God Stats
46W - 51L
1,548 SR
Queue Stats
103W - 128L
1,480 Elo+
Solo
Heimdallr
Heimdallr
WhiteRocket
Heimdallr
Level 121
God Stats
9W - 9L
1,176 SR
Queue Stats
332W - 320L
1,532 Elo+
Solo
Bakasura
Bakasura
ШоколадныйЗаяц
Bakasura
Level 38
God Stats
0W - 1L
1,642 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BlueWolf0
Poseidon
12
5 / 1 / 2
6,978
698
6,391
4,506
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
DamsGTRS
Nemesis
11
3 / 0 / 1
6,134
613
1,864
5,927
1,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
Dogeuw
Anhur
11
2 / 0 / 0
5,790
579
4,153
3,352
736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Amaterasu
InZanity481
Amaterasu
10
0 / 1 / 2
6,110
611
3,408
7,498
3,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 4
5,520
552
1,388
5,917
2,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MajorasVox
Tiamat
9
1 / 4 / 0
5,238
524
2,813
6,236
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
PsyRaf
Fenrir
8
0 / 4 / 3
5,114
511
2,372
7,700
3,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
2 / 2 / 0
6,291
629
6,311
7,412
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
WhiteRocket
Heimdallr
10
0 / 1 / 0
5,194
519
2,729
4,022
1,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 0 / 0
3,351
335
0
0
0

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
3
3
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BlueWolf0
Poseidon
5
1
2
6
W
Nemesis
DamsGTRS
Nemesis
3
0
1
3.5
W
Anhur
Dogeuw
Anhur
2
0
0
2
W
Amaterasu
InZanity481
Amaterasu
0
1
2
1
L
Tiamat
MajorasVox
Tiamat
1
4
0
0.25
L
Fenrir
PsyRaf
Fenrir
0
4
3
0.38
W
1
1
4
3
L
2
2
0
1
L
Heimdallr
WhiteRocket
Heimdallr
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,204
Damage
14,225
27,200
Taken
25,370
9,545
Mitigated
9,235
9,257
Healing
9,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BlueWolf0
Poseidon
6,391
1,101
0
664
4,506
1,331
0
1,956
2,398
37,879
0
W
Nemesis
DamsGTRS
Nemesis
1,864
738
0
1,103
5,927
1,960
0
1,450
4,415
0
34,385
W
Anhur
Dogeuw
Anhur
4,153
2,654
0
2,724
3,352
736
0
0
3,352
0
35,214
W
Amaterasu
InZanity481
Amaterasu
3,408
951
0
2,633
7,498
3,126
0
4,512
2,986
0
26,204
L
Tiamat
MajorasVox
Tiamat
2,813
252
0
1,972
6,236
3,462
148
3,841
2,152
25,749
0
L
Fenrir
PsyRaf
Fenrir
2,372
375
0
2,122
7,700
3,008
0
2,961
4,717
0
9,854
W
1,388
641
0
2,133
5,917
2,392
474
913
4,925
9,984
0
L
6,311
2,168
0
4,081
7,412
1,735
331
619
6,741
37,388
0
L
Heimdallr
WhiteRocket
Heimdallr
2,729
1,225
0
1,502
4,022
1,030
0
41
3,981
0
31,140
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,532
Gold Earned
25,188
322
Minions Killed
231
0
Camps Cleared
0
906,551
Distance Traveled
679,137
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,978
698
99
10
0
185,335
3
W
Nemesis
6,134
613
64
6
0
214,258
2
W
Anhur
5,790
579
82
8
0
149,547
1
W
Amaterasu
6,110
611
63
6
0
191,874
0
L
Tiamat
5,238
524
62
6
0
152,291
3
L
Fenrir
5,114
511
17
2
0
196,977
0
W
Ymir
5,520
552
14
1
0
165,537
1
L
Sol
6,291
629
89
9
0
165,732
6
L
Heimdallr
5,194
519
63
6
0
164,137
4
L
Bakasura
3,351
335
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role