Player Matchup

Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DrNizzDank
Ravana
Level 149
God Stats
12W - 11L
1,116 SR
Queue Stats
630W - 765L
1,406 Elo+
Party 2
He Bo
He Bo
MintDank
He Bo
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 173L
1,355 Elo+
Party 2
Mercury
Mercury
Picklemanjak47
Mercury
Level 139
God Stats
2W - 2L
1,684 SR
Queue Stats
179W - 190L
1,416 Elo+
Solo
Athena
Athena
jackwest17
Athena
Level 87
God Stats
3W - 2L
1,604 SR
Queue Stats
61W - 78L
1,490 Elo+
Solo
Team Averages
Level 131
1,481 SR
1,433 Elo+

VS

Team Averages
Level 101
1,768 SR
1,569 Elo+
Fenrir
Fenrir
Chainsy
Fenrir
Level 101
God Stats
3W - 0L
1,831 SR
Queue Stats
94W - 38L
1,678 Elo+
Party 1
Heimdallr
Heimdallr
DemonslayerXX
Heimdallr
Level 72
God Stats
3W - 0L
1,929 SR
Queue Stats
125W - 86L
1,611 Elo+
Party 1
Mulan
Mulan
I HowZee I
Mulan
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
326W - 341L
1,440 Elo+
Solo
Izanami
Izanami
Sinix5
Izanami
Level 109
God Stats
15W - 5L
1,890 SR
Queue Stats
143W - 76L
1,637 Elo+
Party 1
Aphrodite
Aphrodite
TheNotorious_23
Aphrodite
Level 146
God Stats
4W - 2L
1,691 SR
Queue Stats
255W - 267L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
0 / 7 / 2
9,074
478
5,329
13,549
3,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
DrNizzDank
Ravana
15
3 / 4 / 5
9,310
490
8,657
11,766
6,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

He Bo
MintDank
He Bo
13
2 / 7 / 6
8,588
452
7,378
10,775
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
7 / 4 / 2
10,442
550
12,320
19,022
12,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Athena
jackwest17
Athena
13
4 / 9 / 4
9,287
489
5,956
19,589
11,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chainsy
Fenrir
16
5 / 4 / 7
10,420
548
5,688
18,737
11,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
DemonslayerXX
Heimdallr
15
5 / 4 / 18
10,573
556
11,264
13,737
10,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mulan
16
2 / 4 / 4
10,725
564
9,268
13,195
12,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Sinix5
Izanami
19
14 / 1 / 11
12,948
681
21,303
15,670
6,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
TheNotorious_23
Aphrodite
17
5 / 3 / 6
11,162
587
7,791
9,548
4,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
77
16
Kills
31
31
Deaths
16
19
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
7
2
0.14
W
Fenrir
Chainsy
Fenrir
5
4
7
2.13
W
Heimdallr
DemonslayerXX
Heimdallr
5
4
18
3.5
L
Ravana
DrNizzDank
Ravana
3
4
5
1.38
W
Mulan
2
4
4
1
L
He Bo
MintDank
He Bo
2
7
6
0.71
L
7
4
2
2
W
Izanami
Sinix5
Izanami
14
1
11
19.5
W
Aphrodite
TheNotorious_23
Aphrodite
5
3
6
2.67
L
Athena
jackwest17
Athena
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,640
Damage
55,314
74,701
Taken
70,887
37,699
Mitigated
45,370
12,703
Healing
26,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,329
3,122
0
2,342
13,549
3,676
528
241
13,259
0
57,938
W
Fenrir
Chainsy
Fenrir
5,688
1,744
0
7,903
18,737
11,929
451
2,751
15,876
3,703
48,057
W
Heimdallr
DemonslayerXX
Heimdallr
11,264
6,658
578
668
13,737
10,438
1,935
3,821
9,788
0
45,926
L
Ravana
DrNizzDank
Ravana
8,657
3,303
0
2,839
11,766
6,320
0
2,016
9,593
0
62,687
W
Mulan
9,268
1,564
0
4,228
13,195
12,081
711
336
12,823
76
57,105
L
He Bo
MintDank
He Bo
7,378
88
0
909
10,775
2,977
0
2,857
7,714
36,114
0
L
12,320
6,136
0
4,513
19,022
12,983
602
1,436
17,130
0
53,238
W
Izanami
Sinix5
Izanami
21,303
14,805
0
6,319
15,670
6,750
7,158
2,138
13,478
0
109,073
W
Aphrodite
TheNotorious_23
Aphrodite
7,791
1,300
2,443
4,406
9,548
4,172
1,367
3,732
5,588
63,295
0
L
Athena
jackwest17
Athena
5,956
2,054
0
2,100
19,589
11,743
0
1,722
17,779
27,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,701
Gold Earned
55,828
409
Minions Killed
564
0
Camps Cleared
0
1,843,978
Distance Traveled
1,707,470
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,074
478
116
6
0
302,052
2
W
Fenrir
10,420
548
84
4
0
349,133
4
W
Heimdallr
10,573
556
58
3
0
363,100
3
L
Ravana
9,310
490
98
5
0
352,477
2
W
Mulan
10,725
564
131
7
0
299,758
0
L
He Bo
8,588
452
61
3
0
339,646
0
L
Mercury
10,442
550
94
5
0
422,644
6
W
Izanami
12,948
681
156
8
0
364,237
1
W
Aphrodite
11,162
587
135
7
0
331,242
4
L
Athena
9,287
489
40
2
0
427,159
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role