Player Matchup

Medusa
Medusa
FafaBH
Medusa
Level 18
God Stats
1W - 6L
1,382 SR
Queue Stats
181W - 199L
1,487 Elo+
Solo
Rama
Rama
JuSapeka
Rama
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 8L
1,483 Elo+
Solo
Tiamat
Tiamat
WeeKelvinKad
Tiamat
Level 26
God Stats
2W - 4L
1,561 SR
Queue Stats
259W - 315L
1,417 Elo+
Solo
Fafnir
Fafnir
Ymev82
Fafnir
Level 25
God Stats
28W - 36L
1,521 SR
Queue Stats
28W - 38L
1,396 Elo+
Solo
Hercules
Hercules
drokelias
Hercules
Level 17
God Stats
8W - 6L
1,658 SR
Queue Stats
264W - 270L
1,556 Elo+
Solo
Team Averages
Level 23
1,525 SR
1,468 Elo+

VS

Team Averages
Level 23
1,546 SR
1,447 Elo+
Horus
Horus
Maximokh
Horus
Level 8
God Stats
2W - 0L
1,618 SR
Queue Stats
7W - 8L
1,352 Elo+
Solo
Heimdallr
Heimdallr
NotlyhLast
Heimdallr
Level 29
God Stats
6W - 13L
1,500 SR
Queue Stats
484W - 497L
1,556 Elo+
Solo
Cerberus
Cerberus
UnicórnioAlado
Cerberus
Level 21
God Stats
24W - 30L
1,474 SR
Queue Stats
101W - 133L
1,438 Elo+
Party 1
Chaac
Chaac
VTX87
Chaac
Level 36
God Stats
2W - 4L
1,500 SR
Queue Stats
104W - 150L
1,444 Elo+
Party 1
Sol
Sol
luiferdinan
Sol
Level 20
God Stats
17W - 10L
1,636 SR
Queue Stats
278W - 302L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FafaBH
Medusa
17
6 / 10 / 2
11,867
1,079
15,249
24,372
9,515
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
13
0 / 0 / 1
8,377
762
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
16
0 / 11 / 4
9,590
872
7,744
20,891
8,943
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
Ymev82
Fafnir
17
1 / 9 / 6
10,457
951
5,410
19,516
20,921
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
drokelias
Hercules
17
3 / 8 / 5
11,053
1,005
10,552
21,113
23,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Maximokh
Horus
17
3 / 4 / 23
10,850
986
7,913
9,437
8,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
NotlyhLast
Heimdallr
19
9 / 2 / 20
12,315
1,120
16,317
8,095
4,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Cerberus
19
6 / 0 / 25
12,144
1,104
12,715
7,277
8,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
VTX87
Chaac
18
6 / 0 / 24
11,589
1,054
11,783
9,697
7,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
14 / 4 / 15
12,668
1,152
31,532
12,917
5,987
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
145
10
Kills
38
38
Deaths
10
18
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Medusa
FafaBH
Medusa
6
10
2
0.7
L
Rama
0
0
1
0.5
W
Horus
Maximokh
Horus
3
4
23
3.63
W
Heimdallr
NotlyhLast
Heimdallr
9
2
20
9.5
W
Cerberus
6
0
25
18.5
W
Chaac
VTX87
Chaac
6
0
24
18
L
Tiamat
0
11
4
0.18
L
Fafnir
Ymev82
Fafnir
1
9
6
0.44
L
Hercules
drokelias
Hercules
3
8
5
0.69
W
14
4
15
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,955
Damage
80,260
85,892
Taken
47,423
63,249
Mitigated
34,785
10,611
Healing
19,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
FafaBH
Medusa
15,249
8,564
0
3,550
24,372
9,515
0
10,550
13,822
0
32,409
L
Rama
0
0
0
0
0
0
0
0
0
0
0
W
Horus
Maximokh
Horus
7,913
3,513
992
1,804
9,437
8,205
0
2,753
6,684
0
13,261
W
Heimdallr
NotlyhLast
Heimdallr
16,317
8,299
0
1,263
8,095
4,290
0
1,340
6,755
0
42,195
W
Cerberus
12,715
764
0
2,168
7,277
8,932
0
2,349
4,928
28,059
0
W
Chaac
VTX87
Chaac
11,783
3,313
0
6,642
9,697
7,371
0
2,352
7,345
0
24,909
L
Tiamat
7,744
1,388
0
1,817
20,891
8,943
0
11,538
9,352
28,235
0
L
Fafnir
Ymev82
Fafnir
5,410
2,470
531
1,432
19,516
20,921
0
11,348
8,168
18,095
0
L
Hercules
drokelias
Hercules
10,552
2,292
0
3,281
21,113
23,870
0
10,811
10,302
0
19,259
W
31,532
16,746
0
6,183
12,917
5,987
0
4,360
8,557
61,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,344
Gold Earned
59,566
124
Minions Killed
223
4
Camps Cleared
6
810,844
Distance Traveled
1,028,880
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,867
1,079
46
4
2
220,968
0
L
Rama
8,377
762
0
0
0
4,033
0
W
Horus
10,850
986
16
1
0
186,258
0
W
Heimdallr
12,315
1,120
62
6
1
190,584
0
W
Cerberus
12,144
1,104
34
3
1
256,181
0
W
Chaac
11,589
1,054
26
2
2
241,757
0
L
Tiamat
9,590
872
40
4
0
183,318
0
L
Fafnir
10,457
951
17
2
0
176,303
1
L
Hercules
11,053
1,005
21
2
2
226,222
1
W
Sol
12,668
1,152
85
8
2
154,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role