Player Matchup

Tsukuyomi
Tsukuyomi
BarnacleJuice
Tsukuyomi
Level 12
God Stats
6W - 8L
1,491 SR
Queue Stats
6W - 9L
1,426 Elo+
Solo
Medusa
Medusa
buray31
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,016 Elo+
Solo
Skadi
Skadi
pinkypiethacho
Skadi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
sefaoth
Chaac
Level 6
God Stats
13W - 9L
1,500 SR
Queue Stats
30W - 24L
968 Elo+
Solo
Vamana
Vamana
twitch_GeSsKO
Vamana
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 37L
1,294 Elo+
Solo
Team Averages
Level 15
1,498 SR
1,241 Elo+

VS

Team Averages
Level 17
1,414 SR
1,379 Elo+
Mulan
Mulan
BloodFury25
Mulan
Level 22
God Stats
34W - 33L
1,462 SR
Queue Stats
79W - 86L
1,352 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pinkelfee
Ah Muzen Cab
Level 17
God Stats
24W - 30L
1,393 SR
Queue Stats
81W - 94L
1,272 Elo+
Solo
Thor
Thor
Tommy4816
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
cornbread45
Odin
Level 14
God Stats
2W - 1L
1,570 SR
Queue Stats
20W - 26L
1,465 Elo+
Solo
Artemis
Artemis
stepp30sf
Artemis
Level 28
God Stats
1W - 5L
1,146 SR
Queue Stats
173W - 242L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BarnacleJuice
Tsukuyomi
20
24 / 1 / 6
19,034
634
33,559
28,076
18,659
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
buray31
Medusa
14
2 / 12 / 4
11,717
391
4,469
20,816
7,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 7 / 12
12,881
429
11,376
18,580
10,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
sefaoth
Chaac
20
13 / 6 / 11
16,222
541
24,057
27,472
33,394
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
5 / 1 / 8
14,422
481
6,965
15,518
13,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 10 / 3
12,657
422
14,217
27,984
17,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Pinkelfee
Ah Muzen Cab
20
7 / 11 / 6
15,345
512
17,748
22,894
10,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
15
0 / 12 / 2
10,172
339
3,744
18,222
11,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
3 / 3 / 2
9,271
309
3,239
5,229
3,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
stepp30sf
Artemis
18
8 / 9 / 5
12,852
428
22,444
26,465
12,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
45
45
Kills
27
27
Deaths
45
41
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BarnacleJuice
Tsukuyomi
24
1
6
27
L
9
10
3
1.05
L
Ah Muzen Cab
Pinkelfee
Ah Muzen Cab
7
11
6
0.91
L
Thor
0
12
2
0.08
W
Medusa
buray31
Medusa
2
12
4
0.33
L
3
3
2
1.33
W
1
7
12
1
W
Chaac
sefaoth
Chaac
13
6
11
3.08
L
Artemis
stepp30sf
Artemis
8
9
5
1.17
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,426
Damage
61,392
110,462
Taken
100,794
83,749
Mitigated
55,151
27,769
Healing
18,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BarnacleJuice
Tsukuyomi
33,559
11,579
0
15,833
28,076
18,659
4,262
1,072
27,004
0
155,868
L
14,217
3,413
442
6,345
27,984
17,615
916
718
27,266
0
58,542
L
Ah Muzen Cab
Pinkelfee
Ah Muzen Cab
17,748
7,582
0
5,226
22,894
10,129
3,199
558
22,336
114
95,922
L
Thor
3,744
298
0
509
18,222
11,492
0
268
17,954
0
22,324
W
Medusa
buray31
Medusa
4,469
2,789
0
0
20,816
7,244
1,211
352
20,414
0
30,063
L
3,239
712
0
560
5,229
3,875
0
0
5,229
2,733
7,680
W
11,376
6,085
0
1,655
18,580
10,688
2,059
0
18,555
0
60,754
W
Chaac
sefaoth
Chaac
24,057
4,608
0
7,115
27,472
33,394
1,665
2,596
24,726
11,077
81,920
L
Artemis
stepp30sf
Artemis
22,444
8,797
219
4,812
26,465
12,040
1,539
866
25,599
0
77,178
W
6,965
2,326
0
3,166
15,518
13,764
2,909
58
15,460
0
61,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,276
Gold Earned
60,297
575
Minions Killed
424
0
Camps Cleared
0
2,480,556
Distance Traveled
1,812,955
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
19,034
634
212
7
0
574,536
0
L
Mulan
12,657
422
99
3
0
445,461
0
L
Ah Muzen Cab
15,345
512
162
5
0
444,627
0
L
Thor
10,172
339
39
1
0
391,796
1
W
Medusa
11,717
391
46
2
0
429,778
1
L
Odin
9,271
309
16
1
0
138,060
0
W
Skadi
12,881
429
92
3
0
513,881
1
W
Chaac
16,222
541
136
5
0
521,137
1
L
Artemis
12,852
428
108
4
0
393,011
0
W
Vamana
14,422
481
89
3
0
441,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role