Player Matchup

Cupid
Cupid
Diamond III
DraidenTTV
Cupid
Diamond III
Level 118
God Stats
8W - 2L
1,814 SR
Queue Stats
511W - 485L
2,237 MMR
Solo
Khepri
Khepri
Diamond IV
Luma
Khepri
Diamond IV
Level 160
God Stats
9W - 6L
1,693 SR
Queue Stats
135W - 126L
2,051 MMR
Solo
Fenrir
Fenrir
Platinum I
Mute12
Fenrir
Platinum I
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum I
Shad0Wwalkerrr
Tyr
Platinum I
Level 158
God Stats
1W - 2L
1,797 SR
Queue Stats
208W - 179L
1,915 MMR
Solo
Tiamat
Tiamat
Masters
teamdiffed
Tiamat
Masters
Level 107
God Stats
7W - 2L
1,810 SR
Queue Stats
92W - 78L
2,442 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,723 SR
2,029 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,699 SR
2,131 MMR
Thoth
Thoth
Diamond III
FerreRlz
Thoth
Diamond III
Level 160
God Stats
10W - 5L
1,784 SR
Queue Stats
413W - 387L
2,240 MMR
Solo
Artemis
Artemis
Diamond IV
KingSwaze
Artemis
Diamond IV
Level 154
God Stats
58W - 62L
1,593 SR
Queue Stats
139W - 133L
2,162 MMR
Solo
Cerberus
Cerberus
Diamond III
Prοphet
Cerberus
Diamond III
Level 67
God Stats
2W - 1L
1,867 SR
Queue Stats
106W - 93L
2,212 MMR
Party 1
Loki
Loki
Masters
Redracon
Loki
Masters
Level 153
God Stats
7W - 10L
1,575 SR
Queue Stats
89W - 72L
2,133 MMR
Party 1
Ullr
Ullr
Platinum III
kingkongkennedy
Ullr
Platinum III
Level 160
God Stats
166W - 159L
1,675 SR
Queue Stats
532W - 515L
1,910 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
19
6 / 0 / 4
12,191
642
14,763
13,309
5,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
Luma
Khepri
16
1 / 2 / 13
10,526
554
3,581
14,560
15,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Mute12
Fenrir
19
7 / 1 / 9
11,729
617
9,426
14,664
10,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 2 / 2
11,402
600
7,336
20,450
16,450
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
teamdiffed
Tiamat
19
10 / 2 / 5
12,190
642
21,201
13,050
12,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaApolloTsukuyomiSetDanzaburou

VS

Bans
Guan YuSobekCamazotzCabrakanAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
FerreRlz
Thoth
12
0 / 4 / 0
7,694
405
3,021
6,359
1,816
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
KingSwaze
Artemis
17
2 / 4 / 2
10,746
566
9,241
16,002
5,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Prοphet
Cerberus
12
2 / 8 / 2
8,343
439
7,603
21,410
15,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
16
1 / 6 / 3
9,820
517
8,037
13,091
7,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
2 / 9 / 2
10,545
555
10,647
15,175
5,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
31
Kills
7
7
Deaths
31
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
6
0
4
8
L
Thoth
FerreRlz
Thoth
0
4
0
0
L
Artemis
KingSwaze
Artemis
2
4
2
0.75
W
Khepri
Luma
Khepri
1
2
13
3.75
W
Fenrir
Mute12
Fenrir
7
1
9
11.5
L
Cerberus
Prοphet
Cerberus
2
8
2
0.38
L
Loki
1
6
3
0.42
W
7
2
2
4
L
2
9
2
0.33
W
Tiamat
teamdiffed
Tiamat
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,307
Damage
38,549
76,033
Taken
72,037
60,212
Mitigated
36,014
32,116
Healing
15,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
14,763
8,547
1,500
9,175
13,309
5,028
3,074
1,307
12,002
0
104,189
L
Thoth
FerreRlz
Thoth
3,021
262
0
249
6,359
1,816
0
4,005
2,209
49,146
0
L
Artemis
KingSwaze
Artemis
9,241
4,867
0
3,093
16,002
5,687
0
5,042
10,868
0
55,486
W
Khepri
Luma
Khepri
3,581
94
0
3,348
14,560
15,702
354
3,708
10,852
18,109
0
W
Fenrir
Mute12
Fenrir
9,426
2,418
0
6,884
14,664
10,536
978
1,924
12,740
0
80,124
L
Cerberus
Prοphet
Cerberus
7,603
818
0
6,846
21,410
15,647
834
7,464
13,776
32,173
0
L
Loki
8,037
2,268
0
2,756
13,091
7,572
0
4,206
8,720
0
63,106
W
7,336
1,749
0
8,378
20,450
16,450
340
2,735
17,715
0
51,859
L
10,647
4,307
0
2,247
15,175
5,292
0
3,443
11,682
0
74,006
W
Tiamat
teamdiffed
Tiamat
21,201
2,788
0
2,831
13,050
12,496
280
3,292
9,758
92,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,038
Gold Earned
47,148
587
Minions Killed
502
0
Camps Cleared
0
1,940,609
Distance Traveled
1,563,110
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,191
642
162
9
0
363,474
3
L
Thoth
7,694
405
107
6
0
291,766
5
L
Artemis
10,746
566
81
4
0
294,893
2
W
Khepri
10,526
554
21
1
0
378,170
6
W
Fenrir
11,729
617
119
6
0
421,392
5
L
Cerberus
8,343
439
78
4
0
319,125
6
L
Loki
9,820
517
115
6
0
362,916
6
W
Tyr
11,402
600
112
6
0
403,865
0
L
Ullr
10,545
555
121
6
0
294,410
2
W
Tiamat
12,190
642
173
9
0
373,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role