Player Matchup

Chronos
Chronos
CHOPPAop
Chronos
Level 17
God Stats
22W - 31L
1,435 SR
Queue Stats
38W - 48L
1,401 Elo+
Solo
Nemesis
Nemesis
Hungryhugoo
Nemesis
Level 26
God Stats
12W - 10L
1,596 SR
Queue Stats
134W - 115L
1,536 Elo+
Solo
Heimdallr
Heimdallr
PHINEAZ720
Heimdallr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 121L
1,401 Elo+
Party 1
Ganesha
Ganesha
WildeWicky
Ganesha
Level 27
God Stats
1W - 1L
1,704 SR
Queue Stats
3W - 8L
1,456 Elo+
Party 1
Guan Yu
Guan Yu
skyfuel
Guan Yu
Level 7
God Stats
3W - 2L
1,642 SR
Queue Stats
14W - 17L
1,410 Elo+
Solo
Team Averages
Level 20
1,575 SR
1,441 Elo+

VS

Team Averages
Level 17
1,511 SR
1,526 Elo+
Danzaburou
Danzaburou
An0rektyk
Danzaburou
Level 14
God Stats
23W - 9L
1,599 SR
Queue Stats
51W - 35L
1,626 Elo+
Party 2
Hun Batz
Hun Batz
CheetoBenito
Hun Batz
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 80L
1,351 Elo+
Solo
Olorun
Olorun
Neptuniius
Olorun
Level 8
God Stats
4W - 3L
1,524 SR
Queue Stats
43W - 39L
1,656 Elo+
Party 2
Tiamat
Tiamat
VincentAlbtraum
Tiamat
Level 28
God Stats
10W - 7L
1,434 SR
Queue Stats
15W - 19L
1,411 Elo+
Solo
Jormungandr
Jormungandr
Xiaoxionger
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CHOPPAop
Chronos
20
4 / 7 / 1
13,531
483
15,162
23,938
11,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Hungryhugoo
Nemesis
20
8 / 9 / 3
14,794
528
23,430
26,846
13,741
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
PHINEAZ720
Heimdallr
20
3 / 9 / 2
12,838
459
10,913
20,017
8,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
WildeWicky
Ganesha
17
0 / 11 / 9
11,432
408
11,449
30,416
35,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Guan Yu
skyfuel
Guan Yu
19
5 / 8 / 4
12,554
448
16,417
28,026
33,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
An0rektyk
Danzaburou
20
15 / 1 / 13
19,510
697
42,886
27,890
12,468
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hun Batz
CheetoBenito
Hun Batz
20
13 / 3 / 6
16,697
596
10,912
20,694
8,829
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
Neptuniius
Olorun
20
10 / 3 / 8
19,315
690
22,324
21,365
10,552
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 4 / 4
15,168
542
16,566
18,986
22,151
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Xiaoxionger
Jormungandr
20
2 / 10 / 13
13,351
477
9,022
23,346
18,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
88
20
Kills
44
44
Deaths
21
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
An0rektyk
Danzaburou
15
1
13
21.5
L
Chronos
CHOPPAop
Chronos
4
7
1
0.64
W
Hun Batz
CheetoBenito
Hun Batz
13
3
6
5.33
L
Nemesis
Hungryhugoo
Nemesis
8
9
3
1.06
W
Olorun
Neptuniius
Olorun
10
3
8
4.67
L
Heimdallr
PHINEAZ720
Heimdallr
3
9
2
0.44
W
4
4
4
1.5
L
Ganesha
WildeWicky
Ganesha
0
11
9
0.41
W
Jormungandr
Xiaoxionger
Jormungandr
2
10
13
0.85
L
Guan Yu
skyfuel
Guan Yu
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,371
Damage
101,710
129,243
Taken
112,281
102,082
Mitigated
72,850
22,857
Healing
52,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
An0rektyk
Danzaburou
42,886
26,522
0
18,442
27,890
12,468
501
6,059
21,756
0
204,899
L
Chronos
CHOPPAop
Chronos
15,162
5,802
0
5,558
23,938
11,043
1,054
11,364
12,316
101,094
0
W
Hun Batz
CheetoBenito
Hun Batz
10,912
3,897
0
7,745
20,694
8,829
0
2,883
17,611
0
98,359
L
Nemesis
Hungryhugoo
Nemesis
23,430
15,793
0
2,786
26,846
13,741
97
13,119
13,575
0
107,375
W
Olorun
Neptuniius
Olorun
22,324
11,550
955
13,490
21,365
10,552
9,109
4,735
16,580
174,242
0
L
Heimdallr
PHINEAZ720
Heimdallr
10,913
4,908
0
5,934
20,017
8,679
0
4,029
15,988
0
96,170
W
16,566
4,316
118
8,205
18,986
22,151
4,052
2,550
16,090
83,708
0
L
Ganesha
WildeWicky
Ganesha
11,449
885
0
1,431
30,416
35,058
222
6,665
23,735
40,209
0
W
Jormungandr
Xiaoxionger
Jormungandr
9,022
1,202
1,107
2,486
23,346
18,850
1,473
11,145
12,148
46,568
0
L
Guan Yu
skyfuel
Guan Yu
16,417
3,919
955
6,193
28,026
33,561
650
11,694
15,717
0
71,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,149
Gold Earned
84,041
716
Minions Killed
838
0
Camps Cleared
0
2,361,155
Distance Traveled
2,580,423
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
19,510
697
216
8
0
632,085
1
L
Chronos
13,531
483
217
8
0
490,188
3
W
Hun Batz
16,697
596
134
5
0
460,056
0
L
Nemesis
14,794
528
156
6
0
451,563
0
W
Olorun
19,315
690
260
9
0
533,898
7
L
Heimdallr
12,838
459
174
6
0
424,863
3
W
Tiamat
15,168
542
160
6
0
491,341
0
L
Ganesha
11,432
408
20
1
0
469,997
1
W
Jormungandr
13,351
477
68
2
0
463,043
0
L
Guan Yu
12,554
448
149
5
0
524,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role