Player Matchup

Ra
Ra
CutieSlayer
Ra
Level 61
God Stats
7W - 3L
1,413 SR
Queue Stats
423W - 317L
1,623 Elo+
Party 1
Merlin
Merlin
LanetMinnos
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,243 Elo+
Party 2
Anhur
Anhur
NoCommenth
Anhur
Level 11
God Stats
11W - 1L
1,905 SR
Queue Stats
88W - 26L
1,706 Elo+
Solo
Ullr
Ullr
TheIrrelevantOne
Ullr
Level 10
God Stats
9W - 7L
1,658 SR
Queue Stats
66W - 23L
1,749 Elo+
Party 1
Cerberus
Cerberus
müptezelasker05
Cerberus
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 32L
1,153 Elo+
Party 2
Team Averages
Level 24
1,595 SR
1,495 Elo+

VS

Team Averages
Level 11
1,601 SR
1,554 Elo+
Tsukuyomi
Tsukuyomi
BudaFuda
Tsukuyomi
Level 5
God Stats
7W - 5L
1,500 SR
Queue Stats
33W - 26L
1,657 Elo+
Solo
Hercules
Hercules
EpsteinAirways
Hercules
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Pars1fal
Janus
Level 17
God Stats
39W - 24L
1,647 SR
Queue Stats
77W - 59L
1,570 Elo+
Solo
Danzaburou
Danzaburou
WHYareUsoEZ
Danzaburou
Level 3
God Stats
11W - 15L
1,858 SR
Queue Stats
29W - 29L
1,835 Elo+
Solo
Fafnir
Fafnir
archie45
Fafnir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 5
6,506
651
3,920
4,672
2,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
8
2 / 2 / 1
4,814
481
1,978
3,252
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
12
5 / 0 / 0
6,502
650
3,247
4,277
1,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 0 / 1
6,419
642
6,233
4,277
1,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 1 / 4
5,470
547
3,132
4,695
2,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BudaFuda
Tsukuyomi
9
3 / 2 / 0
5,590
559
1,968
5,521
1,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
8
0 / 2 / 1
4,971
497
3,356
7,015
2,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
Pars1fal
Janus
11
1 / 0 / 2
5,908
591
3,715
4,007
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
WHYareUsoEZ
Danzaburou
8
0 / 3 / 1
4,808
481
2,212
7,003
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
archie45
Fafnir
7
0 / 5 / 2
4,732
473
843
6,706
3,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
12
Kills
4
4
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BudaFuda
Tsukuyomi
3
2
0
1.5
W
0
1
5
2.5
L
Hercules
0
2
1
0.25
W
Merlin
2
2
1
1.25
W
Anhur
5
0
0
5
L
Janus
Pars1fal
Janus
1
0
2
2
W
5
0
1
5.5
L
Danzaburou
WHYareUsoEZ
Danzaburou
0
3
1
0.17
L
Fafnir
archie45
Fafnir
0
5
2
0.2
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,510
Damage
12,094
21,173
Taken
30,252
8,332
Mitigated
10,113
5,209
Healing
7,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BudaFuda
Tsukuyomi
1,968
391
0
2,135
5,521
1,566
0
815
4,666
0
25,446
W
3,920
444
87
2,579
4,672
2,963
0
0
4,672
41,193
0
L
Hercules
3,356
1,487
0
2,033
7,015
2,662
0
3,395
3,620
0
24,491
W
Merlin
1,978
35
0
0
3,252
934
33
1,862
1,248
10,728
0
W
Anhur
3,247
884
0
580
4,277
1,174
0
467
3,746
0
39,927
L
Janus
Pars1fal
Janus
3,715
350
0
992
4,007
1,011
0
1,220
2,695
39,402
0
W
6,233
2,421
0
707
4,277
1,199
0
344
3,933
0
37,628
L
Danzaburou
WHYareUsoEZ
Danzaburou
2,212
909
0
1,758
7,003
1,670
0
568
6,395
0
26,659
L
Fafnir
archie45
Fafnir
843
413
0
740
6,706
3,204
300
2,738
3,846
6,214
0
W
3,132
356
0
1,256
4,695
2,062
0
1,625
3,016
15,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,711
Gold Earned
26,009
310
Minions Killed
260
0
Camps Cleared
0
929,756
Distance Traveled
898,165
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,590
559
57
6
0
204,949
3
W
Ra
6,506
651
85
9
0
206,964
3
L
Hercules
4,971
497
59
6
0
141,542
0
W
Merlin
4,814
481
36
4
0
145,637
0
W
Anhur
6,502
650
87
9
0
201,814
4
L
Janus
5,908
591
80
8
0
198,085
4
W
Ullr
6,419
642
77
8
0
175,106
4
L
Danzaburou
4,808
481
54
5
0
176,368
0
L
Fafnir
4,732
473
10
1
0
177,221
0
W
Cerberus
5,470
547
25
3
0
200,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role