Player Matchup

Fafnir
Fafnir
Badwarmax
Fafnir
Level 20
God Stats
27W - 35L
1,450 SR
Queue Stats
766W - 801L
1,373 Elo+
Party 1
Loki
Loki
GamerGuyDeeYT
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,527 Elo+
Solo
Nu Wa
Nu Wa
coL plu
Nu Wa
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 69L
1,458 Elo+
Solo
Apollo
Apollo
jayio
Apollo
Level 15
God Stats
11W - 22L
1,500 SR
Queue Stats
363W - 419L
1,405 Elo+
Party 1
Hun Batz
Hun Batz
wheaters247
Hun Batz
Level 29
God Stats
0W - 1L
1,272 SR
Queue Stats
67W - 57L
1,450 Elo+
Solo
Team Averages
Level 19
1,444 SR
1,443 Elo+

VS

Team Averages
Level 17
1,572 SR
1,520 Elo+
Da Ji
Da Ji
ArxBg03
Da Ji
Level 29
God Stats
4W - 4L
1,521 SR
Queue Stats
68W - 75L
1,502 Elo+
Party 2
Zeus
Zeus
Chiron_OTP
Zeus
Level 4
God Stats
2W - 0L
1,676 SR
Queue Stats
9W - 0L
1,791 Elo+
Solo
Awilix
Awilix
Essasito_Here
Awilix
Level 18
God Stats
6W - 3L
1,670 SR
Queue Stats
16W - 10L
1,606 Elo+
Solo
Hun Batz
Hun Batz
jomanou59
Hun Batz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,335 Elo+
Solo
Cerberus
Cerberus
petsata
Cerberus
Level 31
God Stats
17W - 16L
1,493 SR
Queue Stats
92W - 91L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Badwarmax
Fafnir
8
0 / 2 / 1
5,489
499
1,203
5,802
3,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 8 / 1
5,243
477
1,792
6,953
1,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
coL plu
Nu Wa
9
0 / 3 / 0
5,129
466
1,981
4,407
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
jayio
Apollo
6
0 / 4 / 0
4,432
403
877
6,339
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
wheaters247
Hun Batz
10
2 / 5 / 0
6,598
600
2,310
8,064
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ArxBg03
Da Ji
12
4 / 1 / 2
6,609
601
3,671
7,193
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
7 / 0 / 3
7,403
673
8,927
5,635
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
9 / 1 / 3
6,869
624
8,078
5,150
1,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hun Batz
jomanou59
Hun Batz
2
0 / 1 / 0
3,870
352
111
648
64
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
petsata
Cerberus
9
2 / 0 / 3
5,266
479
1,391
2,833
1,014
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
22
22
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
ArxBg03
Da Ji
4
1
2
5
L
Fafnir
Badwarmax
Fafnir
0
2
1
0.25
W
7
0
3
8.5
W
9
1
3
10.5
L
1
8
1
0.19
L
Nu Wa
coL plu
Nu Wa
0
3
0
0
L
Apollo
jayio
Apollo
0
4
0
0
W
Hun Batz
jomanou59
Hun Batz
0
1
0
0
W
Cerberus
petsata
Cerberus
2
0
3
3.5
L
Hun Batz
wheaters247
Hun Batz
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,163
Damage
22,178
31,565
Taken
21,459
10,674
Mitigated
6,926
4,072
Healing
6,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
ArxBg03
Da Ji
3,671
1,729
0
3,255
7,193
2,431
1,399
663
6,528
0
34,485
L
Fafnir
Badwarmax
Fafnir
1,203
271
0
1,196
5,802
3,369
0
3,437
2,365
14,996
0
W
8,927
720
0
1,695
5,635
1,653
42
1,043
4,510
49,330
0
W
8,078
3,719
0
210
5,150
1,764
41
214
4,900
0
24,064
L
1,792
789
0
0
6,953
1,628
173
123
6,830
0
13,663
L
Nu Wa
coL plu
Nu Wa
1,981
555
0
0
4,407
1,264
269
2,525
1,882
17,775
0
L
Apollo
jayio
Apollo
877
477
0
1,150
6,339
1,924
336
2,879
3,460
0
16,203
W
Hun Batz
jomanou59
Hun Batz
111
111
0
0
648
64
0
70
578
0
667
W
Cerberus
petsata
Cerberus
1,391
0
0
930
2,833
1,014
0
990
1,759
8,463
0
L
Hun Batz
wheaters247
Hun Batz
2,310
1,086
0
1,726
8,064
2,489
360
1,354
6,710
0
25,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,891
Gold Earned
30,017
186
Minions Killed
238
0
Camps Cleared
0
1,006,730
Distance Traveled
949,383
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,609
601
79
7
0
246,640
2
L
Fafnir
5,489
499
28
3
0
213,126
4
W
Zeus
7,403
673
92
8
0
221,095
1
W
Awilix
6,869
624
46
4
0
225,427
0
L
Loki
5,243
477
23
2
0
221,369
1
L
Nu Wa
5,129
466
38
3
0
194,325
3
L
Apollo
4,432
403
31
3
0
175,353
0
W
Hun Batz
3,870
352
2
0
0
51,582
0
W
Cerberus
5,266
479
19
2
0
204,639
1
L
Hun Batz
6,598
600
66
6
0
202,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role