Player Matchup

Fenrir
Fenrir
Big-Bang-Alfa13
Fenrir
Level 16
God Stats
2W - 7L
1,401 SR
Queue Stats
22W - 31L
1,386 Elo+
Solo
Xbalanque
Xbalanque
Ibby_A_
Xbalanque
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,193 Elo+
Party 1
Hun Batz
Hun Batz
Remi_Gekyumi01
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 61L
1,287 Elo+
Solo
Jormungandr
Jormungandr
Xxget_beamedxX
Jormungandr
Level 4
God Stats
2W - 6L
1,407 SR
Queue Stats
3W - 11L
1,251 Elo+
Party 1
Neith
Neith
t3rmin4tr_712
Neith
Level 28
God Stats
26W - 38L
1,430 SR
Queue Stats
330W - 295L
1,566 Elo+
Solo
Team Averages
Level 16
1,448 SR
1,337 Elo+

VS

Team Averages
Level 23
1,585 SR
1,577 Elo+
Odin
Odin
Mathis0125
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,767 Elo+
Solo
Chang'e
Chang'e
RayvensCall
Chang'e
Level 28
God Stats
49W - 41L
1,559 SR
Queue Stats
236W - 245L
1,427 Elo+
Solo
Danzaburou
Danzaburou
Scoponok
Danzaburou
Level 26
God Stats
103W - 79L
1,558 SR
Queue Stats
137W - 109L
1,513 Elo+
Solo
Zeus
Zeus
Zeqiir
Zeus
Level 29
God Stats
54W - 35L
1,653 SR
Queue Stats
121W - 101L
1,524 Elo+
Solo
Neith
Neith
itsdezzyyy
Neith
Level 6
God Stats
104W - 105L
1,654 SR
Queue Stats
156W - 172L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 6 / 5
14,991
1,249
19,309
26,349
14,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
Ibby_A_
Xbalanque
18
1 / 15 / 11
11,617
968
16,337
25,523
17,096
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
18
5 / 10 / 7
12,383
1,032
16,866
19,146
16,026
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Xxget_beamedxX
Jormungandr
16
0 / 6 / 3
10,152
846
4,017
13,653
11,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
2 / 4 / 11
11,987
999
21,875
17,848
7,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 15
11,774
981
8,118
18,075
18,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
RayvensCall
Chang'e
19
6 / 3 / 21
13,212
1,101
17,296
19,737
8,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Scoponok
Danzaburou
20
11 / 4 / 17
13,837
1,153
20,257
15,142
6,979
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
Zeqiir
Zeus
20
16 / 5 / 18
15,657
1,305
35,841
20,283
8,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
19
5 / 1 / 15
12,434
1,036
13,254
12,150
5,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
127
21
Kills
41
41
Deaths
21
37
Assists
86
Player
Kills
Deaths
Assists
KDA
L
13
6
5
2.58
L
Xbalanque
Ibby_A_
Xbalanque
1
15
11
0.43
W
3
8
15
1.31
W
Chang'e
RayvensCall
Chang'e
6
3
21
5.5
L
Hun Batz
5
10
7
0.85
W
Danzaburou
Scoponok
Danzaburou
11
4
17
4.88
L
Jormungandr
Xxget_beamedxX
Jormungandr
0
6
3
0.25
W
Zeus
Zeqiir
Zeus
16
5
18
5
W
Neith
5
1
15
12.5
L
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,404
Damage
94,766
102,519
Taken
85,387
66,272
Mitigated
46,817
2,608
Healing
24,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,309
4,031
0
912
26,349
14,200
0
12,901
13,448
0
28,571
L
Xbalanque
Ibby_A_
Xbalanque
16,337
6,180
0
267
25,523
17,096
0
17,283
8,240
0
33,438
W
8,118
2,675
0
0
18,075
18,000
0
627
17,448
0
17,224
W
Chang'e
RayvensCall
Chang'e
17,296
1,812
7,628
7,335
19,737
8,093
0
1,070
18,667
42,527
0
L
Hun Batz
16,866
3,905
0
0
19,146
16,026
0
11,447
7,699
0
34,764
W
Danzaburou
Scoponok
Danzaburou
20,257
13,461
0
2,579
15,142
6,979
0
501
14,641
0
42,488
L
Jormungandr
Xxget_beamedxX
Jormungandr
4,017
976
0
0
13,653
11,614
0
4,648
9,005
17,157
0
W
Zeus
Zeqiir
Zeus
35,841
8,252
524
5,247
20,283
8,191
0
1,197
18,778
57,440
0
W
Neith
13,254
7,688
900
759
12,150
5,554
0
622
11,528
0
35,347
L
21,875
9,107
0
1,429
17,848
7,336
0
6,858
10,990
0
43,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,130
Gold Earned
66,914
159
Minions Killed
217
2
Camps Cleared
8
1,027,142
Distance Traveled
1,073,029
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,991
1,249
18
2
0
272,654
0
L
Xbalanque
11,617
968
36
3
0
176,471
0
W
Odin
11,774
981
20
2
2
208,453
0
W
Chang'e
13,212
1,101
56
5
1
255,335
0
L
Hun Batz
12,383
1,032
32
3
2
195,141
0
W
Danzaburou
13,837
1,153
46
4
2
198,511
0
L
Jormungandr
10,152
846
21
2
0
166,054
0
W
Zeus
15,657
1,305
49
4
3
203,954
0
W
Neith
12,434
1,036
46
4
0
206,776
0
L
Neith
11,987
999
52
4
0
216,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role