Player Matchup

Horus
Horus
Derenter
Horus
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 89L
1,722 Elo+
Party 1
Zhong Kui
Zhong Kui
FireGodDog
Zhong Kui
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 55L
1,710 Elo+
Party 1
Cernunnos
Cernunnos
Pharmas4out
Cernunnos
Level 43
God Stats
7W - 9L
1,609 SR
Queue Stats
74W - 41L
1,704 Elo+
Party 1
Team Averages
Level 114
1,536 SR
1,712 Elo+

VS

Team Averages
Level 106
1,694 SR
1,684 Elo+
Sylvanus
Sylvanus
RabarbarMan
Sylvanus
Level 10
God Stats
1W - 1L
1,767 SR
Queue Stats
5W - 6L
1,481 Elo+
Solo
Danzaburou
Danzaburou
lnfernus
Danzaburou
Level 148
God Stats
1W - 3L
1,793 SR
Queue Stats
18W - 10L
1,825 Elo+
Solo
Zeus
Zeus
Акциум
Zeus
Level 159
God Stats
6W - 7L
1,523 SR
Queue Stats
769W - 603L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Derenter
Horus
18
7 / 2 / 8
13,796
766
9,439
17,641
20,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
FireGodDog
Zhong Kui
17
6 / 6 / 7
13,461
748
8,717
22,186
16,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Pharmas4out
Cernunnos
15
2 / 5 / 7
12,330
685
7,140
12,387
5,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
RabarbarMan
Sylvanus
5
0 / 1 / 1
8,506
473
0
998
315
Danzaburou
lnfernus
Danzaburou
17
5 / 8 / 5
12,883
716
15,459
17,300
6,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
8 / 6 / 4
12,855
714
22,908
10,978
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
15
Kills
13
13
Deaths
15
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
Derenter
Horus
7
2
8
5.5
W
Zhong Kui
FireGodDog
Zhong Kui
6
6
7
1.58
W
Cernunnos
Pharmas4out
Cernunnos
2
5
7
1.1
L
Sylvanus
RabarbarMan
Sylvanus
0
1
1
0.5
L
Danzaburou
lnfernus
Danzaburou
5
8
5
0.94
L
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,296
Damage
38,367
52,214
Taken
29,276
42,355
Mitigated
11,282
19,758
Healing
6,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Derenter
Horus
9,439
5,090
2,258
5,226
17,641
20,732
1,072
9,013
7,987
0
44,565
W
Zhong Kui
FireGodDog
Zhong Kui
8,717
584
216
9,214
22,186
16,233
1,945
7,744
13,996
61,569
0
W
Cernunnos
Pharmas4out
Cernunnos
7,140
2,658
0
2,844
12,387
5,390
974
4,952
7,291
0
73,430
L
Sylvanus
RabarbarMan
Sylvanus
0
0
0
0
998
315
0
998
0
0
0
L
Danzaburou
lnfernus
Danzaburou
15,459
6,803
0
3,860
17,300
6,993
741
5,138
12,162
0
90,024
L
22,908
1,208
164
2,516
10,978
3,974
540
2,622
8,356
56,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,587
Gold Earned
34,244
249
Minions Killed
199
0
Camps Cleared
0
973,267
Distance Traveled
559,842
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,796
766
60
3
0
375,102
3
W
Zhong Kui
13,461
748
87
5
0
285,694
5
W
Cernunnos
12,330
685
102
6
0
312,471
1
L
Sylvanus
8,506
473
0
0
0
0
0
L
Danzaburou
12,883
716
126
7
0
283,295
3
L
Zeus
12,855
714
73
4
0
276,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role