Player Matchup

Chaac
Chaac
Andypage
Chaac
Level 62
God Stats
5W - 3L
1,518 SR
Queue Stats
167W - 160L
1,551 Elo+
Party 1
Fenrir
Fenrir
DruiGroegg
Fenrir
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
165W - 176L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
JonBeeee
Kukulkan
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,637 Elo+
Solo
Olorun
Olorun
MaksInk
Olorun
Level 61
God Stats
8W - 3L
1,783 SR
Queue Stats
202W - 191L
1,499 Elo+
Solo
Artio
Artio
Volchara_Altai
Artio
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
270W - 264L
1,526 Elo+
Solo
Team Averages
Level 67
1,560 SR
1,538 Elo+

VS

Team Averages
Level 106
1,527 SR
1,441 Elo+
Jormungandr
Jormungandr
MrDayz
Jormungandr
Level 108
God Stats
3W - 3L
1,589 SR
Queue Stats
292W - 274L
1,528 Elo+
Solo
Agni
Agni
RegesSvK
Agni
Level 129
God Stats
5W - 4L
1,567 SR
Queue Stats
203W - 212L
1,515 Elo+
Solo
Rama
Rama
TeeTee77
Rama
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Walinko
Skadi
Level 128
God Stats
4W - 3L
1,476 SR
Queue Stats
120W - 128L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
firegun111
Sun Wukong
Level 42
God Stats
0W - 1L
1,503 SR
Queue Stats
1W - 4L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Andypage
Chaac
15
4 / 3 / 15
8,856
984
11,731
12,044
7,771
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
DruiGroegg
Fenrir
15
9 / 6 / 8
9,509
1,057
9,435
11,080
7,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
JonBeeee
Kukulkan
14
5 / 2 / 12
8,686
965
8,109
8,156
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
MaksInk
Olorun
14
3 / 3 / 14
8,369
930
9,189
9,096
4,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 2 / 12
9,026
1,003
5,526
13,751
15,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MrDayz
Jormungandr
12
2 / 6 / 9
7,295
811
7,196
13,726
12,095
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
16
4 / 5 / 7
8,637
960
9,081
7,680
3,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
14
4 / 6 / 7
8,286
921
9,870
9,219
3,977
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
Walinko
Skadi
11
0 / 3 / 7
6,563
729
6,387
6,294
2,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
firegun111
Sun Wukong
14
5 / 4 / 4
7,926
881
6,759
10,572
6,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
49
24
Kills
15
16
Deaths
24
61
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chaac
Andypage
Chaac
4
3
15
3.83
W
Fenrir
DruiGroegg
Fenrir
9
6
8
2.17
W
Kukulkan
JonBeeee
Kukulkan
5
2
12
5.5
W
Olorun
MaksInk
Olorun
3
3
14
3.33
L
Jormungandr
MrDayz
Jormungandr
2
6
9
1.08
L
Agni
4
5
7
1.5
L
Rama
4
6
7
1.25
W
3
2
12
4.5
L
Skadi
Walinko
Skadi
0
3
7
1.17
L
Sun Wukong
firegun111
Sun Wukong
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,990
Damage
39,293
54,127
Taken
47,491
39,165
Mitigated
27,445
23,961
Healing
9,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Andypage
Chaac
11,731
1,635
632
4,728
12,044
7,771
1,184
2,869
9,175
0
24,370
W
Fenrir
DruiGroegg
Fenrir
9,435
2,802
1,473
1,901
11,080
7,976
1,389
3,612
7,468
0
15,242
W
Kukulkan
JonBeeee
Kukulkan
8,109
1,759
1,138
974
8,156
3,580
1,148
3,516
4,640
20,560
0
W
Olorun
MaksInk
Olorun
9,189
3,838
1,476
2,861
9,096
4,164
1,670
2,319
6,777
14,975
0
L
Jormungandr
MrDayz
Jormungandr
7,196
1,416
513
354
13,726
12,095
0
6,699
6,765
12,102
0
L
Agni
9,081
204
1,042
291
7,680
3,054
0
3,524
4,114
21,314
0
L
Rama
9,870
4,862
851
1,250
9,219
3,977
130
5,733
3,378
0
22,513
W
5,526
196
3,633
5,145
13,751
15,674
201
3,961
9,790
15,299
0
L
Skadi
Walinko
Skadi
6,387
2,600
1,136
1,138
6,294
2,086
24
1,373
4,905
0
11,950
L
Sun Wukong
firegun111
Sun Wukong
6,759
1,285
832
2,584
10,572
6,233
0
4,979
5,505
0
11,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,446
Gold Earned
38,707
94
Minions Killed
85
0
Camps Cleared
0
893,430
Distance Traveled
709,939
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,856
984
19
2
0
181,126
1
W
Fenrir
9,509
1,057
12
1
0
173,905
0
W
Kukulkan
8,686
965
32
4
0
178,691
0
W
Olorun
8,369
930
10
1
0
168,535
0
L
Jormungandr
7,295
811
4
0
0
131,632
0
L
Agni
8,637
960
28
3
0
151,231
0
L
Rama
8,286
921
25
3
0
151,589
0
W
Artio
9,026
1,003
21
2
0
191,173
4
L
Skadi
6,563
729
13
1
0
99,855
0
L
Sun Wukong
7,926
881
15
2
0
175,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role