Player Matchup

Tsukuyomi
Tsukuyomi
BigJim123
Tsukuyomi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
FeelPack
Izanami
Level 31
God Stats
337W - 331L
1,583 SR
Queue Stats
401W - 412L
1,497 Elo+
Solo
Anhur
Anhur
SoftCreases
Anhur
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 17L
1,770 Elo+
Party 3
Hel
Hel
TrueSifon
Hel
Level 86
God Stats
1W - 1L
1,865 SR
Queue Stats
321W - 293L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
kingsherk
Sun Wukong
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 53
1,590 SR
1,556 Elo+

VS

Team Averages
Level 59
1,515 SR
1,474 Elo+
Ymir
Ymir
DISCIPLINE
Ymir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Jinkina
Chaac
Level 40
God Stats
4W - 5L
1,562 SR
Queue Stats
92W - 125L
1,354 Elo+
Solo
Izanami
Izanami
Kromgoth
Izanami
Level 23
God Stats
8W - 13L
1,488 SR
Queue Stats
19W - 26L
1,421 Elo+
Party 2
Merlin
Merlin
Moschoka
Merlin
Level 56
God Stats
6W - 8L
1,523 SR
Queue Stats
97W - 94L
1,595 Elo+
Party 2
Mercury
Mercury
Pisicola
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigJim123
Tsukuyomi
11
1 / 4 / 1
6,415
535
3,533
9,796
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
FeelPack
Izanami
10
0 / 4 / 0
6,088
507
2,130
8,372
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 5 / 0
6,040
503
3,774
8,563
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 1
5,927
494
2,413
7,668
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
kingsherk
Sun Wukong
12
4 / 2 / 0
7,388
616
3,940
6,729
3,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 10
7,045
587
6,746
7,706
4,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Jinkina
Chaac
11
0 / 1 / 0
6,100
508
406
3,849
2,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
Kromgoth
Izanami
11
1 / 3 / 4
6,433
536
2,060
6,206
2,645
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
Moschoka
Merlin
13
6 / 1 / 4
7,451
621
7,912
4,169
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Pisicola
Mercury
12
6 / 1 / 5
7,427
619
5,642
6,183
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
6
Kills
18
19
Deaths
6
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BigJim123
Tsukuyomi
1
4
1
0.38
W
5
0
10
10
L
Izanami
FeelPack
Izanami
0
4
0
0
W
Chaac
Jinkina
Chaac
0
1
0
0
W
Izanami
Kromgoth
Izanami
1
3
4
1
W
Merlin
Moschoka
Merlin
6
1
4
8
W
Mercury
Pisicola
Mercury
6
1
5
8.5
L
1
5
0
0.2
L
0
4
1
0.13
L
Sun Wukong
kingsherk
Sun Wukong
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,790
Damage
22,766
41,128
Taken
28,113
13,463
Mitigated
12,311
13,045
Healing
9,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BigJim123
Tsukuyomi
3,533
780
0
3,969
9,796
3,342
0
2,485
7,188
0
38,047
W
6,746
947
324
1,489
7,706
4,715
0
754
6,952
26,210
0
L
Izanami
FeelPack
Izanami
2,130
1,408
0
3,326
8,372
2,152
803
1,762
6,592
0
37,819
W
Chaac
Jinkina
Chaac
406
85
0
1,301
3,849
2,032
0
0
3,849
0
25,294
W
Izanami
Kromgoth
Izanami
2,060
1,269
0
1,901
6,206
2,645
810
189
6,017
0
35,903
W
Merlin
Moschoka
Merlin
7,912
395
92
1,602
4,169
1,081
0
774
3,395
38,095
0
W
Mercury
Pisicola
Mercury
5,642
2,044
0
2,780
6,183
1,838
0
696
5,487
0
39,792
L
3,774
1,647
0
569
8,563
2,466
9
3,697
4,780
0
29,660
L
2,413
226
1,533
2,729
7,668
2,491
546
3,928
3,498
27,654
0
L
Sun Wukong
kingsherk
Sun Wukong
3,940
1,295
0
919
6,729
3,012
0
2,219
4,362
0
31,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,858
Gold Earned
34,456
338
Minions Killed
348
0
Camps Cleared
0
1,158,346
Distance Traveled
1,193,175
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,415
535
80
7
0
249,342
0
W
Ymir
7,045
587
32
3
0
245,276
8
L
Izanami
6,088
507
72
6
0
220,324
3
W
Chaac
6,100
508
65
5
0
221,119
6
W
Izanami
6,433
536
83
7
0
196,200
1
W
Merlin
7,451
621
84
7
0
242,190
3
W
Mercury
7,427
619
84
7
0
288,390
4
L
Anhur
6,040
503
52
4
0
223,348
1
L
Hel
5,927
494
59
5
0
222,612
3
L
Sun Wukong
7,388
616
75
6
0
242,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role