Player Matchup

Cerberus
Cerberus
Babayaga11
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,475 Elo+
Solo
Nemesis
Nemesis
Elhaddary22
Nemesis
Level 6
God Stats
4W - 2L
1,498 SR
Queue Stats
5W - 5L
1,287 Elo+
Solo
Chronos
Chronos
MasniCvarak69
Chronos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 46L
1,364 Elo+
Solo
Cu Chulainn
Cu Chulainn
kenZoUK
Cu Chulainn
Level 18
God Stats
30W - 22L
1,644 SR
Queue Stats
33W - 27L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
vormer1
Ah Muzen Cab
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
34W - 43L
1,379 Elo+
Solo
Team Averages
Level 16
1,529 SR
1,395 Elo+

VS

Team Averages
Level 12
1,575 SR
1,364 Elo+
Ymir
Ymir
CaptainSwagalot
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,275 Elo+
Solo
Ah Puch
Ah Puch
Switchak
Ah Puch
Level 7
God Stats
10W - 5L
1,552 SR
Queue Stats
23W - 21L
1,267 Elo+
Party 1
Thanatos
Thanatos
TwitchWelor006
Thanatos
Level 11
God Stats
1W - 3L
1,543 SR
Queue Stats
7W - 12L
1,301 Elo+
Party 1
Nemesis
Nemesis
WetWooshi
Nemesis
Level 18
God Stats
1W - 2L
1,779 SR
Queue Stats
28W - 18L
1,524 Elo+
Solo
Agni
Agni
d33pppp
Agni
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 201L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Babayaga11
Cerberus
18
3 / 7 / 16
13,296
475
12,709
24,919
24,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nemesis
Elhaddary22
Nemesis
19
6 / 4 / 6
13,429
480
7,548
22,443
12,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
20
13 / 8 / 15
15,828
565
32,579
30,818
11,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
kenZoUK
Cu Chulainn
20
11 / 4 / 12
16,633
594
22,565
33,816
35,203
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
vormer1
Ah Muzen Cab
20
19 / 7 / 5
14,637
523
28,490
27,648
11,639
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 9
11,056
395
10,968
20,276
15,701
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Switchak
Ah Puch
16
2 / 12 / 6
11,115
397
24,683
25,546
8,579
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
15
3 / 14 / 10
11,104
397
12,394
23,155
8,105
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
WetWooshi
Nemesis
20
19 / 8 / 4
16,270
581
38,366
36,842
21,247
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
d33pppp
Agni
18
4 / 11 / 4
12,159
434
9,575
19,643
7,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
63
52
Kills
30
30
Deaths
53
54
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Babayaga11
Cerberus
3
7
16
1.57
L
2
8
9
0.81
W
Nemesis
Elhaddary22
Nemesis
6
4
6
2.25
W
Chronos
13
8
15
2.56
L
Ah Puch
Switchak
Ah Puch
2
12
6
0.42
L
Thanatos
3
14
10
0.57
L
Nemesis
WetWooshi
Nemesis
19
8
4
2.63
L
Agni
d33pppp
Agni
4
11
4
0.55
W
Cu Chulainn
kenZoUK
Cu Chulainn
11
4
12
4.25
W
Ah Muzen Cab
vormer1
Ah Muzen Cab
19
7
5
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,891
Damage
95,986
139,644
Taken
125,462
95,868
Mitigated
61,292
38,330
Healing
21,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Babayaga11
Cerberus
12,709
1,130
0
4,111
24,919
24,467
834
5,742
18,959
57,265
0
L
10,968
1,431
0
542
20,276
15,701
0
10,831
8,707
33,090
0
W
Nemesis
Elhaddary22
Nemesis
7,548
2,552
0
3,934
22,443
12,603
1,498
4,324
17,967
0
82,341
W
Chronos
32,579
9,921
882
7,539
30,818
11,956
2,693
19,363
11,213
92,750
0
L
Ah Puch
Switchak
Ah Puch
24,683
859
89
6,607
25,546
8,579
0
10,354
14,978
67,775
0
L
Thanatos
12,394
4,530
0
5,918
23,155
8,105
0
8,578
14,137
0
29,220
L
Nemesis
WetWooshi
Nemesis
38,366
28,799
0
7,555
36,842
21,247
583
11,018
24,232
0
124,258
L
Agni
d33pppp
Agni
9,575
612
0
1,044
19,643
7,660
665
8,587
11,031
54,105
0
W
Cu Chulainn
kenZoUK
Cu Chulainn
22,565
3,337
0
11,030
33,816
35,203
1,769
4,370
29,446
18,827
100,984
W
Ah Muzen Cab
vormer1
Ah Muzen Cab
28,490
16,617
681
10,153
27,648
11,639
1,412
10,621
16,833
0
95,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,823
Gold Earned
61,704
643
Minions Killed
446
0
Camps Cleared
0
2,554,613
Distance Traveled
2,314,538
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,296
475
105
4
0
433,177
3
L
Ymir
11,056
395
40
1
0
453,078
0
W
Nemesis
13,429
480
109
4
0
606,527
2
W
Chronos
15,828
565
110
4
0
514,266
0
L
Ah Puch
11,115
397
91
3
0
456,293
0
L
Thanatos
11,104
397
38
1
0
433,946
2
L
Nemesis
16,270
581
166
6
0
522,091
3
L
Agni
12,159
434
111
4
0
449,130
2
W
Cu Chulainn
16,633
594
200
7
0
523,082
3
W
Ah Muzen Cab
14,637
523
119
4
0
477,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role