Player Matchup

Sol
Sol
ALI_SA1999
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,157 Elo+
Solo
Cernunnos
Cernunnos
Lipton_Tea802
Cernunnos
Level 14
God Stats
50W - 70L
1,454 SR
Queue Stats
50W - 70L
1,374 Elo+
Solo
Sylvanus
Sylvanus
The_Negotiator85
Sylvanus
Level 128
God Stats
17W - 18L
1,569 SR
Queue Stats
103W - 125L
1,373 Elo+
Solo
Team Averages
Level 50
1,508 SR
1,302 Elo+

VS

Team Averages
Level 60
1,443 SR
1,419 Elo+
Neith
Neith
Damsel Hyde
Neith
Level 48
God Stats
130W - 202L
1,316 SR
Queue Stats
503W - 747L
1,309 Elo+
Solo
Cerberus
Cerberus
FadedPhoenix892
Cerberus
Level 127
God Stats
64W - 69L
1,514 SR
Queue Stats
153W - 188L
1,484 Elo+
Solo
Hun Batz
Hun Batz
virus7638
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 4
9,327
666
5,026
10,241
2,862
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Lipton_Tea802
Cernunnos
13
9 / 5 / 5
10,712
765
25,551
13,246
5,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
2 / 0 / 9
10,189
728
4,237
10,362
8,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 4 / 1
9,654
690
8,682
11,649
4,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
12
2 / 3 / 4
9,369
669
12,212
20,143
22,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
virus7638
Hun Batz
7
0 / 10 / 3
7,391
528
749
10,584
3,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
15
Kills
9
9
Deaths
17
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
4
4
1.5
L
7
4
1
1.88
L
Cerberus
2
3
4
1.33
W
Cernunnos
Lipton_Tea802
Cernunnos
9
5
5
2.3
W
2
0
9
6.5
L
Hun Batz
virus7638
Hun Batz
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,814
Damage
21,643
33,849
Taken
42,376
16,798
Mitigated
29,831
15,321
Healing
8,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,026
1,327
0
1,663
10,241
2,862
594
4,083
6,158
33,466
0
L
8,682
4,511
0
1,761
11,649
4,597
0
2,876
8,773
0
36,669
L
Cerberus
12,212
815
159
6,403
20,143
22,179
0
5,061
15,082
33,989
0
W
Cernunnos
Lipton_Tea802
Cernunnos
25,551
13,679
0
2,387
13,246
5,518
1,815
5,437
7,809
0
64,286
W
4,237
79
4,275
6,996
10,362
8,418
472
3,088
7,274
11,583
0
L
Hun Batz
virus7638
Hun Batz
749
338
0
0
10,584
3,055
0
1,486
9,098
0
3,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,228
Gold Earned
26,414
144
Minions Killed
140
0
Camps Cleared
0
678,502
Distance Traveled
637,060
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,327
666
61
4
0
214,191
1
L
Neith
9,654
690
59
4
0
194,794
1
L
Cerberus
9,369
669
76
5
0
245,041
3
W
Cernunnos
10,712
765
64
5
0
216,379
0
W
Sylvanus
10,189
728
19
1
0
247,932
1
L
Hun Batz
7,391
528
5
0
0
197,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role