Player Matchup

Fenrir
Fenrir
DannyelguapoXD
Fenrir
Level 18
God Stats
3W - 6L
1,505 SR
Queue Stats
46W - 61L
1,515 Elo+
Solo
Ra
Ra
Mostafa_Ff
Ra
Level 17
God Stats
4W - 1L
1,773 SR
Queue Stats
20W - 20L
1,418 Elo+
Solo
Kukulkan
Kukulkan
SapphireJaguar_
Kukulkan
Level 7
God Stats
48W - 41L
1,399 SR
Queue Stats
174W - 175L
1,342 Elo+
Solo
Mulan
Mulan
VNTGE_LaceUp
Mulan
Level 24
God Stats
9W - 9L
1,342 SR
Queue Stats
41W - 36L
1,320 Elo+
Solo
Mercury
Mercury
gianto4613
Mercury
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 62L
1,279 Elo+
Solo
Team Averages
Level 18
1,504 SR
1,375 Elo+

VS

Team Averages
Level 13
1,487 SR
1,464 Elo+
Bellona
Bellona
Dawid8798
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,364 Elo+
Solo
Ne Zha
Ne Zha
Makarontchik
Ne Zha
Level 29
God Stats
7W - 6L
1,434 SR
Queue Stats
163W - 239L
1,251 Elo+
Solo
Thor
Thor
PkMeMori
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,722 Elo+
Solo
Neith
Neith
koko-danelia
Neith
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,321 Elo+
Party 1
Ymir
Ymir
third_roost7
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 10
10,954
456
11,069
16,695
8,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
5 / 5 / 6
12,269
511
11,332
16,726
8,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
19
16 / 5 / 3
13,587
566
16,313
11,519
4,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 4 / 12
10,927
455
9,237
16,508
13,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
gianto4613
Mercury
16
0 / 12 / 1
10,615
442
2,468
18,438
6,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dawid8798
Bellona
3
0 / 4 / 1
6,614
276
32
3,133
1,020
Ne Zha
15
2 / 8 / 9
10,291
429
2,702
15,544
5,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
20
25 / 2 / 0
16,682
695
26,533
16,505
12,549
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 9 / 5
9,451
394
10,095
15,100
4,756
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 7 / 5
9,950
415
9,168
20,374
16,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
50
30
Kills
30
31
Deaths
30
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
5
10
2.4
L
Bellona
Dawid8798
Bellona
0
4
1
0.13
L
Ne Zha
2
8
9
0.81
W
5
5
6
1.6
L
Thor
25
2
0
12.5
W
Kukulkan
16
5
3
3.5
W
2
4
12
2
W
Mercury
gianto4613
Mercury
0
12
1
0.04
L
2
9
5
0.5
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,419
Damage
48,530
79,886
Taken
70,656
42,455
Mitigated
40,239
19,435
Healing
10,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,069
2,533
59
3,987
16,695
8,785
1,516
2,063
14,632
0
45,534
L
Bellona
Dawid8798
Bellona
32
32
0
0
3,133
1,020
0
468
2,559
0
1,000
L
Ne Zha
2,702
426
0
3,764
15,544
5,454
165
5,803
9,115
0
26,606
W
11,332
752
1,841
7,038
16,726
8,808
2,182
2,251
14,475
81,287
0
L
Thor
26,533
7,272
0
4,106
16,505
12,549
6,538
4,196
12,161
0
134,613
W
Kukulkan
16,313
1,080
0
0
11,519
4,828
585
1,250
10,269
80,346
0
W
9,237
1,202
0
4,251
16,508
13,955
687
2,783
13,557
0
53,965
W
Mercury
gianto4613
Mercury
2,468
1,268
0
2,259
18,438
6,079
2,953
821
16,645
0
62,579
L
10,095
4,674
0
1,863
15,100
4,756
551
7,855
6,961
0
36,953
L
9,168
1,466
0
876
20,374
16,460
174
8,287
11,652
38,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,352
Gold Earned
52,988
565
Minions Killed
386
0
Camps Cleared
0
2,245,330
Distance Traveled
1,729,528
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,954
456
56
2
0
479,369
0
L
Bellona
6,614
276
1
0
0
85,844
0
L
Ne Zha
10,291
429
40
2
0
329,971
0
W
Ra
12,269
511
130
5
0
400,541
1
L
Thor
16,682
695
235
10
0
467,577
1
W
Kukulkan
13,587
566
155
6
0
469,015
0
W
Mulan
10,927
455
93
4
0
462,861
1
W
Mercury
10,615
442
131
5
0
433,544
0
L
Neith
9,451
394
57
2
0
405,160
0
L
Ymir
9,950
415
53
2
0
440,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role