Player Matchup

Ymir
Ymir
Bigpapajayce
Ymir
Level 92
God Stats
3W - 2L
1,570 SR
Queue Stats
153W - 79L
1,680 Elo+
Party 2
Medusa
Medusa
Leviathan Ares
Medusa
Level 82
God Stats
6W - 0L
1,500 SR
Queue Stats
476W - 458L
1,455 Elo+
Solo
Sylvanus
Sylvanus
Subparsanta
Sylvanus
Level 42
God Stats
7W - 1L
1,765 SR
Queue Stats
110W - 52L
1,653 Elo+
Party 2
Ratatoskr
Ratatoskr
Tazzyy
Ratatoskr
Level 47
God Stats
3W - 1L
1,852 SR
Queue Stats
77W - 39L
1,631 Elo+
Party 2
The Morrigan
The Morrigan
ssoeL
The Morrigan
Level 49
God Stats
8W - 12L
1,528 SR
Queue Stats
93W - 47L
1,653 Elo+
Party 2
Team Averages
Level 62
1,643 SR
1,615 Elo+

VS

Team Averages
Level 96
1,533 SR
1,468 Elo+
Ymir
Ymir
IceWolfZ
Ymir
Level 160
God Stats
8W - 8L
1,542 SR
Queue Stats
439W - 458L
1,483 Elo+
Party 1
King Arthur
King Arthur
MrGearsKnife
King Arthur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SlND3R
Kukulkan
Level 49
God Stats
1W - 3L
1,509 SR
Queue Stats
40W - 48L
1,436 Elo+
Solo
Artemis
Artemis
aussiee
Artemis
Level 69
God Stats
187W - 167L
1,553 SR
Queue Stats
268W - 284L
1,498 Elo+
Solo
Zeus
Zeus
xxMUNCHIEZxx
Zeus
Level 154
God Stats
174W - 146L
1,561 SR
Queue Stats
401W - 443L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 5
6,571
548
4,252
11,461
6,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 0 / 1
8,106
676
5,967
6,957
2,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Subparsanta
Sylvanus
11
0 / 2 / 0
6,337
528
5,675
9,216
5,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Tazzyy
Ratatoskr
10
1 / 2 / 2
6,188
516
3,725
8,447
3,428
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
ssoeL
The Morrigan
11
2 / 3 / 0
6,433
536
3,521
5,247
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 3 / 2
5,852
488
2,400
9,980
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
MrGearsKnife
King Arthur
13
5 / 0 / 3
7,343
612
11,061
12,899
7,015
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
SlND3R
Kukulkan
5
0 / 2 / 0
4,428
369
526
2,415
514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
aussiee
Artemis
11
0 / 3 / 0
6,244
520
2,093
6,405
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 1
6,853
571
7,481
5,557
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
10
Kills
9
9
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
Ymir
1
3
2
0.67
W
6
0
1
6.5
L
King Arthur
MrGearsKnife
King Arthur
5
0
3
6.5
L
Kukulkan
SlND3R
Kukulkan
0
2
0
0
W
Sylvanus
Subparsanta
Sylvanus
0
2
0
0
W
Ratatoskr
Tazzyy
Ratatoskr
1
2
2
1
L
Artemis
aussiee
Artemis
0
3
0
0
W
The Morrigan
ssoeL
The Morrigan
2
3
0
0.67
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,140
Damage
23,561
41,328
Taken
37,256
19,265
Mitigated
14,944
14,768
Healing
12,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,252
628
0
1,980
11,461
6,360
0
6,290
5,097
19,452
0
L
Ymir
2,400
374
0
1,713
9,980
3,900
0
2,475
7,461
28,838
0
W
5,967
2,474
0
3,347
6,957
2,402
238
1,345
5,612
0
46,974
L
King Arthur
MrGearsKnife
King Arthur
11,061
2,138
0
5,653
12,899
7,015
0
6,104
6,724
0
43,602
L
Kukulkan
SlND3R
Kukulkan
526
64
123
944
2,415
514
156
330
2,065
7,476
0
W
Sylvanus
Subparsanta
Sylvanus
5,675
2,017
243
5,516
9,216
5,088
0
781
8,435
30,067
5,562
W
Ratatoskr
Tazzyy
Ratatoskr
3,725
1,019
0
2,942
8,447
3,428
0
1,326
7,121
0
29,922
L
Artemis
aussiee
Artemis
2,093
660
0
1,720
6,405
1,767
210
391
6,014
0
32,398
W
The Morrigan
ssoeL
The Morrigan
3,521
617
0
740
5,247
1,987
0
535
4,656
39,544
2,607
L
7,481
179
306
1,875
5,557
1,748
0
2,706
2,779
37,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,635
Gold Earned
30,720
331
Minions Killed
304
0
Camps Cleared
0
1,105,166
Distance Traveled
983,370
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,571
548
32
3
0
223,011
2
L
Ymir
5,852
488
62
5
0
217,729
1
W
Medusa
8,106
676
80
7
0
219,031
4
L
King Arthur
7,343
612
82
7
0
268,271
0
L
Kukulkan
4,428
369
24
2
0
103,499
2
W
Sylvanus
6,337
528
82
7
0
194,494
1
W
Ratatoskr
6,188
516
67
6
0
271,770
3
L
Artemis
6,244
520
68
6
0
188,865
3
W
The Morrigan
6,433
536
70
6
0
196,860
2
L
Zeus
6,853
571
68
6
0
205,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role