Player Matchup

Horus
Horus
BobBro
Horus
Level 17
God Stats
2W - 6L
1,524 SR
Queue Stats
29W - 32L
1,518 Elo+
Party 1
Medusa
Medusa
GoldScrooge
Medusa
Level 19
God Stats
0W - 2L
1,197 SR
Queue Stats
64W - 76L
1,187 Elo+
Solo
Kuzenbo
Kuzenbo
Pokurwecko
Kuzenbo
Level 8
God Stats
3W - 5L
1,490 SR
Queue Stats
20W - 18L
1,594 Elo+
Party 1
Ah Puch
Ah Puch
sie11dra073
Ah Puch
Level 27
God Stats
23W - 25L
1,427 SR
Queue Stats
38W - 48L
1,292 Elo+
Solo
Cthulhu
Cthulhu
szczupal
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,570 Elo+
Party 1
Team Averages
Level 17
1,428 SR
1,432 Elo+

VS

Team Averages
Level 16
1,573 SR
1,288 Elo+
The Morrigan
The Morrigan
AmoryBlaine
The Morrigan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,156 Elo+
Solo
Mercury
Mercury
KennyuTza
Mercury
Level 26
God Stats
10W - 3L
1,679 SR
Queue Stats
33W - 28L
1,378 Elo+
Solo
Neith
Neith
KusoKyojin
Neith
Level 16
God Stats
5W - 3L
1,449 SR
Queue Stats
11W - 16L
1,330 Elo+
Solo
Guan Yu
Guan Yu
LahmUmacuN
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,020 Elo+
Solo
Athena
Athena
merguzz2
Athena
Level 18
God Stats
2W - 0L
1,735 SR
Queue Stats
30W - 26L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BobBro
Horus
15
4 / 7 / 10
10,107
439
14,297
15,262
9,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
15
0 / 7 / 7
9,808
426
5,360
14,122
6,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
Pokurwecko
Kuzenbo
13
5 / 4 / 10
10,016
435
8,922
18,529
27,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
sie11dra073
Ah Puch
16
9 / 4 / 5
11,721
510
18,616
14,592
5,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
szczupal
Cthulhu
16
4 / 7 / 2
10,247
446
15,678
19,529
21,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AmoryBlaine
The Morrigan
13
0 / 9 / 8
8,914
388
8,459
12,183
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
KennyuTza
Mercury
15
6 / 3 / 13
10,672
464
11,340
17,186
7,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
17
4 / 4 / 6
11,303
491
8,068
11,653
4,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
LahmUmacuN
Guan Yu
18
11 / 4 / 9
12,131
527
20,333
21,335
27,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
merguzz2
Athena
17
8 / 2 / 14
12,605
548
14,662
25,139
29,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
79
22
Kills
29
29
Deaths
22
34
Assists
50
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AmoryBlaine
The Morrigan
0
9
8
0.44
L
Horus
BobBro
Horus
4
7
10
1.29
L
Medusa
0
7
7
0.5
W
Mercury
KennyuTza
Mercury
6
3
13
4.17
W
Neith
4
4
6
1.75
W
Guan Yu
LahmUmacuN
Guan Yu
11
4
9
3.88
L
Kuzenbo
Pokurwecko
Kuzenbo
5
4
10
2.5
W
Athena
merguzz2
Athena
8
2
14
7.5
L
Ah Puch
sie11dra073
Ah Puch
9
4
5
2.88
L
Cthulhu
szczupal
Cthulhu
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,873
Damage
62,862
82,034
Taken
87,496
69,690
Mitigated
74,016
16,311
Healing
18,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AmoryBlaine
The Morrigan
8,459
876
0
1,371
12,183
4,680
905
7,742
4,441
39,793
1,761
L
Horus
BobBro
Horus
14,297
6,685
1,898
3,254
15,262
9,470
1,140
4,117
11,045
0
54,163
L
Medusa
5,360
2,403
0
0
14,122
6,052
1,768
3,797
10,325
0
57,213
W
Mercury
KennyuTza
Mercury
11,340
4,511
462
3,048
17,186
7,415
470
6,711
10,475
0
45,148
W
Neith
8,068
2,977
0
2,661
11,653
4,941
5,790
3,783
7,870
0
64,884
W
Guan Yu
LahmUmacuN
Guan Yu
20,333
4,576
3,552
6,202
21,335
27,375
521
12,816
8,519
0
53,674
L
Kuzenbo
Pokurwecko
Kuzenbo
8,922
2,713
0
3,632
18,529
27,705
266
6,850
11,465
19,093
0
W
Athena
merguzz2
Athena
14,662
3,490
0
1,545
25,139
29,605
211
12,164
12,975
57,173
0
L
Ah Puch
sie11dra073
Ah Puch
18,616
620
0
3,764
14,592
5,238
1,361
3,428
11,064
69,635
0
L
Cthulhu
szczupal
Cthulhu
15,678
1,504
791
2,972
19,529
21,225
734
4,683
14,426
64,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,899
Gold Earned
55,625
397
Minions Killed
459
0
Camps Cleared
0
1,870,852
Distance Traveled
2,090,129
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,914
388
85
4
0
328,483
3
L
Horus
10,107
439
75
3
0
428,633
1
L
Medusa
9,808
426
106
5
0
340,271
0
W
Mercury
10,672
464
69
3
0
471,605
0
W
Neith
11,303
491
137
6
0
376,593
1
W
Guan Yu
12,131
527
89
4
0
424,668
0
L
Kuzenbo
10,016
435
15
1
0
405,164
6
W
Athena
12,605
548
79
3
0
488,780
1
L
Ah Puch
11,721
510
106
5
0
345,877
6
L
Cthulhu
10,247
446
95
4
0
350,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role