Player Matchup

Kukulkan
Kukulkan
BenjiRobi
Kukulkan
Level 12
God Stats
0W - 4L
1,171 SR
Queue Stats
1W - 6L
1,251 Elo+
Solo
Danzaburou
Danzaburou
cem-iksde
Danzaburou
Level 27
God Stats
18W - 12L
1,633 SR
Queue Stats
61W - 67L
1,439 Elo+
Solo
Ra
Ra
mojinos
Ra
Level 95
God Stats
36W - 44L
1,523 SR
Queue Stats
350W - 455L
1,362 Elo+
Solo
Team Averages
Level 45
1,442 SR
1,351 Elo+

VS

Team Averages
Level 127
1,825 SR
1,631 Elo+
Ah Puch
Ah Puch
SirCrug
Ah Puch
Level 144
God Stats
6W - 3L
1,885 SR
Queue Stats
226W - 141L
1,598 Elo+
Party 1
Mulan
Mulan
Tenroy
Mulan
Level 116
God Stats
29W - 17L
1,819 SR
Queue Stats
222W - 135L
1,600 Elo+
Party 1
Medusa
Medusa
ValkyriesThighs
Medusa
Level 121
God Stats
84W - 35L
1,773 SR
Queue Stats
157W - 81L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BenjiRobi
Kukulkan
11
0 / 16 / 0
9,714
511
2,590
16,272
4,546
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
cem-iksde
Danzaburou
13
0 / 7 / 1
10,871
572
5,106
15,669
4,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
4 / 8 / 0
13,537
712
8,593
15,027
5,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SirCrug
Ah Puch
4
0 / 1 / 2
8,874
467
382
869
239
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mulan
Tenroy
Mulan
18
6 / 2 / 21
13,715
722
16,364
13,824
16,961
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
25 / 1 / 5
15,434
812
23,017
10,157
4,213
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
4
Kills
31
31
Deaths
4
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BenjiRobi
Kukulkan
0
16
0
0
W
Ah Puch
SirCrug
Ah Puch
0
1
2
1
W
Mulan
Tenroy
Mulan
6
2
21
8.25
W
25
1
5
27.5
L
Danzaburou
cem-iksde
Danzaburou
0
7
1
0.07
L
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,289
Damage
39,763
46,968
Taken
24,850
15,152
Mitigated
21,413
9,054
Healing
6,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BenjiRobi
Kukulkan
2,590
490
0
55
16,272
4,546
761
0
16,272
16,903
0
W
Ah Puch
SirCrug
Ah Puch
382
0
0
44
869
239
24
436
433
3,090
0
W
Mulan
Tenroy
Mulan
16,364
1,561
310
3,930
13,824
16,961
376
5,657
8,167
0
47,384
W
23,017
7,026
0
2,339
10,157
4,213
1,194
5,145
5,012
0
99,921
L
Danzaburou
cem-iksde
Danzaburou
5,106
1,801
382
2,623
15,669
4,948
677
348
15,287
0
35,794
L
8,593
881
1,193
4,801
15,027
5,658
708
55
14,972
87,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,122
Gold Earned
38,023
230
Minions Killed
201
0
Camps Cleared
0
877,943
Distance Traveled
700,311
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,714
511
33
2
0
235,638
0
W
Ah Puch
8,874
467
5
0
0
30,536
0
W
Mulan
13,715
722
44
2
0
356,901
3
W
Medusa
15,434
812
152
8
0
312,874
1
L
Danzaburou
10,871
572
57
3
0
301,036
4
L
Ra
13,537
712
140
7
0
341,269
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role