Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Brand07
Hachiman
Level 147
God Stats
1W - 4L
1,319 SR
Queue Stats
14W - 13L
1,391 Elo+
Solo
Fenrir
Fenrir
Its Rasaa
Fenrir
Level 64
God Stats
30W - 24L
1,619 SR
Queue Stats
174W - 184L
1,514 Elo+
Solo
Zeus
Zeus
MR RAGER 2015
Zeus
Level 58
God Stats
10W - 20L
1,402 SR
Queue Stats
23W - 39L
1,321 Elo+
Party 1
Hades
Hades
Shadow565026
Hades
Level 66
God Stats
5W - 3L
1,273 SR
Queue Stats
66W - 66L
1,353 Elo+
Party 1
Team Averages
Level 80
1,423 SR
1,416 Elo+

VS

Team Averages
Level 91
1,691 SR
1,740 Elo+
Ra
Ra
Brighteyeslash
Ra
Level 89
God Stats
34W - 28L
1,478 SR
Queue Stats
594W - 651L
1,445 Elo+
Solo
Discordia
Discordia
FunnyNameBanned
Discordia
Level 83
God Stats
24W - 6L
1,818 SR
Queue Stats
592W - 183L
1,932 Elo+
Party 2
Apollo
Apollo
Kfortyone
Apollo
Level 43
God Stats
10W - 3L
1,848 SR
Queue Stats
616W - 214L
1,930 Elo+
Party 2
Achilles
Achilles
Schlapskie
Achilles
Level 92
God Stats
12W - 6L
1,850 SR
Queue Stats
695W - 238L
1,950 Elo+
Party 2
Nemesis
Nemesis
Tesuji23
Nemesis
Level 148
God Stats
3W - 5L
1,460 SR
Queue Stats
406W - 477L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 8 / 7
10,070
915
9,038
24,558
22,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Brand07
Hachiman
16
1 / 8 / 4
9,731
885
6,076
19,959
7,713
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Its Rasaa
Fenrir
16
3 / 3 / 4
10,278
934
8,070
15,950
9,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

16
3 / 8 / 3
10,458
951
10,431
12,965
4,976
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 10 / 5
10,262
933
8,926
22,445
16,224
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 19
11,355
1,032
11,146
9,883
3,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
FunnyNameBanned
Discordia
20
10 / 0 / 22
13,276
1,207
35,113
6,071
1,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Kfortyone
Apollo
18
13 / 3 / 10
12,698
1,154
20,592
12,255
4,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Schlapskie
Achilles
19
11 / 0 / 20
12,612
1,147
17,729
12,752
17,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
Tesuji23
Nemesis
18
0 / 2 / 20
10,880
989
5,906
6,984
3,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
128
9
Kills
37
37
Deaths
9
23
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
8
7
0.44
L
Hachiman
Brand07
Hachiman
1
8
4
0.38
W
3
4
19
3.13
W
Discordia
FunnyNameBanned
Discordia
10
0
22
21
L
Fenrir
Its Rasaa
Fenrir
3
3
4
1.67
W
Apollo
Kfortyone
Apollo
13
3
10
6
L
3
8
3
0.56
W
Achilles
Schlapskie
Achilles
11
0
20
21
L
2
10
5
0.45
W
Nemesis
Tesuji23
Nemesis
0
2
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,541
Damage
90,486
95,877
Taken
47,945
60,910
Mitigated
31,046
5,092
Healing
10,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
9,038
248
460
859
24,558
22,555
0
11,458
13,100
33,369
0
L
Hachiman
Brand07
Hachiman
6,076
1,455
255
518
19,959
7,713
0
13,138
6,821
0
24,570
W
11,146
742
2,272
1,085
9,883
3,575
0
5,080
4,803
42,272
0
W
Discordia
FunnyNameBanned
Discordia
35,113
1,894
518
1,819
6,071
1,939
0
3,989
2,082
54,260
0
L
Fenrir
Its Rasaa
Fenrir
8,070
643
0
1,253
15,950
9,442
0
9,622
6,328
0
12,273
W
Apollo
Kfortyone
Apollo
20,592
18,336
0
3,803
12,255
4,379
0
6,347
4,964
0
39,653
L
10,431
1,711
662
400
12,965
4,976
0
3,736
9,229
23,305
0
W
Achilles
Schlapskie
Achilles
17,729
6,134
0
835
12,752
17,163
0
7,821
4,931
0
24,002
L
8,926
1,146
121
564
22,445
16,224
0
8,305
14,140
27,372
0
W
Nemesis
Tesuji23
Nemesis
5,906
2,532
0
495
6,984
3,990
0
5,158
1,826
0
18,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,799
Gold Earned
60,821
165
Minions Killed
212
5
Camps Cleared
8
939,923
Distance Traveled
1,086,772
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,070
915
0
0
0
210,927
4
L
Hachiman
9,731
885
46
4
3
194,580
1
W
Ra
11,355
1,032
81
7
1
188,171
0
W
Discordia
13,276
1,207
46
4
1
215,232
0
L
Fenrir
10,278
934
23
2
1
220,683
0
W
Apollo
12,698
1,154
48
4
2
189,070
0
L
Zeus
10,458
951
40
4
0
144,674
1
W
Achilles
12,612
1,147
14
1
1
260,348
0
L
Hades
10,262
933
56
5
1
169,059
0
W
Nemesis
10,880
989
23
2
3
233,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role