Player Matchup

Tyr
Tyr
MeltedApple
Tyr
Level 82
God Stats
7W - 3L
1,857 SR
Queue Stats
52W - 36L
1,763 Elo+
Party 1
Hou Yi
Hou Yi
SiTTinGDucK604
Hou Yi
Level 106
God Stats
1W - 1L
1,546 SR
Queue Stats
24W - 33L
1,612 Elo+
Party 1
Sylvanus
Sylvanus
Snipe16
Sylvanus
Level 124
God Stats
4W - 2L
1,548 SR
Queue Stats
154W - 108L
1,762 Elo+
Party 1
Team Averages
Level 104
1,650 SR
1,712 Elo+

VS

Team Averages
Level 65
1,554 SR
1,489 Elo+
Set
Set
CDP azotmorelos
Set
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,517 Elo+
Solo
Rama
Rama
HeavenlyPothead
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Scylla
Scylla
trejjj80
Scylla
Level 40
God Stats
2W - 3L
1,661 SR
Queue Stats
91W - 89L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
12 / 3 / 6
9,366
937
9,103
11,448
4,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mace

Mace

+10
Physical Power

12
7 / 1 / 14
8,859
886
9,408
7,299
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
Snipe16
Sylvanus
11
2 / 1 / 14
8,282
828
3,588
10,230
7,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 9 / 0
7,344
734
7,438
11,935
4,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 6 / 4
6,330
633
2,509
6,766
1,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
trejjj80
Scylla
9
0 / 6 / 5
6,709
671
6,113
5,889
1,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
21
Kills
3
5
Deaths
21
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
9
0
0.33
L
0
6
4
0.33
W
12
3
6
5
W
7
1
14
14
W
Sylvanus
Snipe16
Sylvanus
2
1
14
9
L
Scylla
trejjj80
Scylla
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,099
Damage
16,060
28,977
Taken
24,590
14,350
Mitigated
7,726
12,171
Healing
2,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,438
4,442
0
2,057
11,935
4,857
0
2,404
9,531
0
28,830
L
2,509
2,261
0
0
6,766
1,580
0
639
6,127
0
6,515
W
9,103
1,416
0
3,184
11,448
4,587
0
1,342
10,106
0
27,337
W
9,408
4,753
0
2,587
7,299
2,578
2,147
2,878
4,421
0
28,709
W
Sylvanus
Snipe16
Sylvanus
3,588
1,027
2,009
4,391
10,230
7,185
462
2,005
8,225
14,092
0
L
Scylla
trejjj80
Scylla
6,113
354
171
536
5,889
1,289
0
609
5,280
19,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,507
Gold Earned
20,383
92
Minions Killed
94
0
Camps Cleared
0
558,475
Distance Traveled
453,045
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,344
734
51
5
0
146,430
4
L
Rama
6,330
633
14
1
0
161,769
0
W
Tyr
9,366
937
42
4
0
209,456
2
W
Hou Yi
8,859
886
37
4
0
177,886
3
W
Sylvanus
8,282
828
13
1
0
171,133
2
L
Scylla
6,709
671
29
3
0
144,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role