Player Matchup

Ao Kuang
Ao Kuang
BigPapiJared
Ao Kuang
Level 159
God Stats
2W - 0L
1,731 SR
Queue Stats
36W - 18L
1,623 Elo+
Party 1
Rama
Rama
Ceeeez
Rama
Level 147
God Stats
3W - 0L
1,627 SR
Queue Stats
13W - 4L
1,673 Elo+
Party 1
Scylla
Scylla
Xilty
Scylla
Level 63
God Stats
2W - 1L
1,581 SR
Queue Stats
13W - 5L
1,623 Elo+
Party 1
Team Averages
Level 123
1,646 SR
1,640 Elo+

VS

Team Averages
Level 99
1,504 SR
1,401 Elo+
Ravana
Ravana
C3R83R151125
Ravana
Level 64
God Stats
0W - 2L
1,604 SR
Queue Stats
64W - 84L
1,490 Elo+
Solo
Zeus
Zeus
gibbdogg
Zeus
Level 104
God Stats
2W - 5L
1,261 SR
Queue Stats
10W - 21L
1,188 Elo+
Solo
Sobek
Sobek
tehwindowlickor
Sobek
Level 128
God Stats
6W - 4L
1,648 SR
Queue Stats
64W - 71L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BigPapiJared
Ao Kuang
14
8 / 3 / 9
11,466
819
10,237
14,815
8,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
Ceeeez
Rama
14
5 / 1 / 9
10,096
721
11,363
8,611
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Scylla
Xilty
Scylla
14
6 / 2 / 11
10,536
753
6,053
7,177
2,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
4 / 7 / 1
9,660
690
5,616
10,006
5,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
11
0 / 6 / 4
8,192
585
6,663
7,481
2,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 6 / 3
9,379
670
7,321
15,076
12,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
19
Kills
6
6
Deaths
19
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BigPapiJared
Ao Kuang
8
3
9
4.17
L
Ravana
4
7
1
0.64
W
Rama
Ceeeez
Rama
5
1
9
9.5
W
Scylla
Xilty
Scylla
6
2
11
5.75
L
Zeus
0
6
4
0.33
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,653
Damage
19,600
30,603
Taken
32,563
13,087
Mitigated
19,620
11,654
Healing
5,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BigPapiJared
Ao Kuang
10,237
3,264
0
6,297
14,815
8,118
805
6,033
8,194
37,409
0
L
Ravana
5,616
1,252
0
322
10,006
5,435
0
6,374
3,632
0
15,200
W
Rama
Ceeeez
Rama
11,363
8,459
0
2,697
8,611
2,838
1,686
3,728
4,561
0
42,333
W
Scylla
Xilty
Scylla
6,053
735
0
2,660
7,177
2,131
644
3,465
3,419
35,581
0
L
Zeus
6,663
272
471
570
7,481
2,182
0
3,293
4,188
36,423
0
L
7,321
319
0
3,664
15,076
12,003
64
6,686
8,390
25,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,098
Gold Earned
27,231
164
Minions Killed
112
0
Camps Cleared
0
728,161
Distance Traveled
589,333
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,466
819
43
3
0
259,426
2
L
Ravana
9,660
690
25
2
0
217,681
2
W
Rama
10,096
721
52
4
0
225,799
5
W
Scylla
10,536
753
69
5
0
242,936
3
L
Zeus
8,192
585
51
4
0
150,402
6
L
Sobek
9,379
670
36
3
0
221,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role