Player Matchup

Bellona
Bellona
ABAASTH
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,160 Elo+
Solo
Anhur
Anhur
Boogeyman21_
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
Carl Wheezer711
Discordia
Level 25
God Stats
3W - 3L
1,545 SR
Queue Stats
209W - 193L
1,551 Elo+
Solo
Serqet
Serqet
SmokedYUBruh
Serqet
Level 16
God Stats
5W - 11L
1,587 SR
Queue Stats
96W - 83L
1,629 Elo+
Solo
Nemesis
Nemesis
ubz_0319
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,526 SR
1,468 Elo+

VS

Team Averages
Level 11
1,510 SR
1,351 Elo+
Set
Set
DeialmoOnSpotify
Set
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 75L
1,742 Elo+
Solo
Danzaburou
Danzaburou
GERAQG012318
Danzaburou
Level 6
God Stats
1W - 0L
1,782 SR
Queue Stats
1W - 2L
1,097 Elo+
Solo
Anubis
Anubis
SoulXxhydraxX
Anubis
Level 29
God Stats
4W - 4L
1,556 SR
Queue Stats
182W - 209L
1,567 Elo+
Solo
Neith
Neith
viper3322
Neith
Level 6
God Stats
4W - 1L
1,477 SR
Queue Stats
4W - 2L
1,191 Elo+
Solo
Nemesis
Nemesis
xDarkxHashirax92
Nemesis
Level 3
God Stats
2W - 1L
1,237 SR
Queue Stats
2W - 2L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ABAASTH
Bellona
8
1 / 13 / 8
5,849
390
3,663
14,261
6,655
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 6 / 4
6,904
460
3,414
8,757
2,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Carl Wheezer711
Discordia
13
13 / 5 / 8
8,565
571
14,933
10,259
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
14
12 / 5 / 5
9,054
604
10,359
14,392
5,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
ubz_0319
Nemesis
8
0 / 8 / 6
5,658
377
1,095
9,766
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
23 / 2 / 3
11,560
771
19,003
13,471
8,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
GERAQG012318
Danzaburou
10
2 / 7 / 2
7,226
482
4,109
9,287
3,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
7 / 5 / 6
8,675
578
8,428
12,146
5,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
viper3322
Neith
10
1 / 7 / 5
6,759
451
2,849
8,175
2,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 6 / 7
7,006
467
3,341
8,480
2,949
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
58
27
Kills
35
37
Deaths
27
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
ABAASTH
Bellona
1
13
8
0.38
L
1
6
4
0.5
L
Discordia
Carl Wheezer711
Discordia
13
5
8
3.4
W
23
2
3
12.25
W
Danzaburou
GERAQG012318
Danzaburou
2
7
2
0.43
L
Serqet
12
5
5
2.9
W
7
5
6
2
L
Nemesis
ubz_0319
Nemesis
0
8
6
0.38
W
Neith
viper3322
Neith
1
7
5
0.5
W
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,464
Damage
37,730
57,435
Taken
51,559
20,660
Mitigated
22,980
7,887
Healing
12,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ABAASTH
Bellona
3,663
1,027
0
380
14,261
6,655
0
1,913
12,348
0
13,417
L
3,414
1,415
0
829
8,757
2,651
774
2,281
6,476
0
24,690
L
Discordia
Carl Wheezer711
Discordia
14,933
1,600
0
1,978
10,259
3,418
0
934
9,325
40,590
0
W
19,003
9,209
0
4,254
13,471
8,718
1,015
3,595
9,243
0
87,186
W
Danzaburou
GERAQG012318
Danzaburou
4,109
1,716
0
336
9,287
3,386
0
2,474
6,352
0
29,273
L
Serqet
10,359
4,478
0
3,846
14,392
5,094
0
1,930
12,462
0
38,708
W
8,428
674
0
5,081
12,146
5,561
1,185
3,606
8,187
36,929
0
L
Nemesis
ubz_0319
Nemesis
1,095
387
0
854
9,766
2,842
18
1,370
8,396
0
10,948
W
Neith
viper3322
Neith
2,849
1,139
0
1,318
8,175
2,366
1,743
2,874
5,144
0
16,843
W
3,341
1,726
0
1,211
8,480
2,949
551
1,591
6,829
0
10,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,030
Gold Earned
41,226
214
Minions Killed
323
0
Camps Cleared
0
1,316,632
Distance Traveled
1,316,981
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,849
390
14
1
0
263,262
0
L
Anhur
6,904
460
47
3
0
238,280
0
L
Discordia
8,565
571
66
4
0
268,495
0
W
Set
11,560
771
152
10
0
308,221
1
W
Danzaburou
7,226
482
50
3
0
258,742
2
L
Serqet
9,054
604
71
5
0
270,618
2
W
Anubis
8,675
578
82
5
0
241,699
0
L
Nemesis
5,658
377
16
1
0
275,977
2
W
Neith
6,759
451
27
2
0
279,065
1
W
Nemesis
7,006
467
12
1
0
229,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role