Player Matchup

Ymir
Ymir
AvrageProNoob
Ymir
Level 28
God Stats
3W - 3L
1,588 SR
Queue Stats
100W - 106L
1,593 Elo+
Solo
Fenrir
Fenrir
BoiWithAnExtraI
Fenrir
Level 27
God Stats
24W - 38L
1,426 SR
Queue Stats
276W - 414L
1,399 Elo+
Solo
Discordia
Discordia
StanleyBallz94
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,522 Elo+
Solo
Thanatos
Thanatos
TwitchWelor006
Thanatos
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 12L
1,264 Elo+
Solo
Danzaburou
Danzaburou
edoroto
Danzaburou
Level 23
God Stats
5W - 1L
1,880 SR
Queue Stats
92W - 103L
1,366 Elo+
Solo
Team Averages
Level 23
1,579 SR
1,429 Elo+

VS

Team Averages
Level 14
1,517 SR
1,501 Elo+
Olorun
Olorun
JBlunders
Olorun
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,737 Elo+
Solo
Cerberus
Cerberus
LuciferJesterr
Cerberus
Level 28
God Stats
2W - 1L
1,618 SR
Queue Stats
12W - 10L
1,369 Elo+
Solo
Nemesis
Nemesis
TFU_ItzMeDemon
Nemesis
Level 5
God Stats
3W - 2L
1,300 SR
Queue Stats
6W - 7L
1,498 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kenZoUK
Cu Chulainn
Level 17
God Stats
30W - 22L
1,655 SR
Queue Stats
33W - 27L
1,479 Elo+
Solo
Izanami
Izanami
μπόμπος
Izanami
Level 10
God Stats
11W - 12L
1,511 SR
Queue Stats
13W - 19L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
8,148
407
8,385
19,820
9,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 5 / 1
10,039
502
5,379
16,343
6,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
StanleyBallz94
Discordia
13
3 / 8 / 5
8,716
436
10,278
11,084
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
11
3 / 13 / 6
8,908
445
7,813
14,068
4,641
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
edoroto
Danzaburou
15
6 / 12 / 2
10,938
547
15,142
18,871
5,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JBlunders
Olorun
18
18 / 3 / 8
11,937
597
23,693
18,439
9,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
17
9 / 3 / 21
12,362
618
10,566
20,583
22,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 5 / 5
8,733
437
3,856
11,904
4,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
kenZoUK
Cu Chulainn
18
5 / 3 / 2
11,445
572
6,499
15,511
13,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
9 / 4 / 10
11,292
565
19,088
12,921
5,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
88
17
Kills
42
42
Deaths
18
19
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
4
5
1
0.9
W
Olorun
JBlunders
Olorun
18
3
8
7.33
W
Cerberus
9
3
21
6.5
L
Discordia
StanleyBallz94
Discordia
3
8
5
0.69
W
1
5
5
0.7
L
Thanatos
3
13
6
0.46
L
Danzaburou
edoroto
Danzaburou
6
12
2
0.58
W
Cu Chulainn
kenZoUK
Cu Chulainn
5
3
2
2
W
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,997
Damage
63,702
80,186
Taken
79,358
28,713
Mitigated
54,369
14,665
Healing
24,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,385
1,092
0
2,212
19,820
9,796
306
10,856
8,943
24,897
0
L
5,379
1,124
0
4,177
16,343
6,099
494
4,032
12,111
0
63,377
W
Olorun
JBlunders
Olorun
23,693
14,705
2,328
10,677
18,439
9,055
5,480
4,157
14,206
101,600
0
W
Cerberus
10,566
537
237
4,252
20,583
22,341
823
5,001
15,482
31,936
0
L
Discordia
StanleyBallz94
Discordia
10,278
1,757
0
780
11,084
2,580
341
3,086
7,973
36,223
0
W
3,856
1,148
0
307
11,904
4,246
1,242
2,191
9,559
0
38,831
L
Thanatos
7,813
2,826
0
3,666
14,068
4,641
0
6,235
7,657
0
17,690
L
Danzaburou
edoroto
Danzaburou
15,142
8,516
556
3,274
18,871
5,597
718
11,306
7,540
0
41,090
W
Cu Chulainn
kenZoUK
Cu Chulainn
6,499
1,590
0
4,252
15,511
13,292
723
1,197
14,208
9,583
76,648
W
19,088
14,864
0
1,992
12,921
5,435
2,687
5,319
7,240
0
70,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,749
Gold Earned
55,769
263
Minions Killed
550
0
Camps Cleared
0
1,619,492
Distance Traveled
1,859,926
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,148
407
40
2
0
377,993
3
L
Fenrir
10,039
502
91
5
0
348,267
0
W
Olorun
11,937
597
145
7
0
332,190
0
W
Cerberus
12,362
618
48
2
0
404,769
3
L
Discordia
8,716
436
66
3
0
301,565
3
W
Nemesis
8,733
437
75
4
0
382,265
0
L
Thanatos
8,908
445
21
1
0
288,375
2
L
Danzaburou
10,938
547
45
2
0
303,292
0
W
Cu Chulainn
11,445
572
167
8
0
373,877
3
W
Izanami
11,292
565
115
6
0
366,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role