Player Matchup

Athena
Athena
FGNPenguin1
Athena
Level 15
God Stats
0W - 2L
1,582 SR
Queue Stats
2W - 4L
1,303 Elo+
Solo
Set
Set
LexLex3995
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 83L
1,313 Elo+
Solo
Jing Wei
Jing Wei
Rogermau5
Jing Wei
Level 27
God Stats
2W - 2L
1,562 SR
Queue Stats
59W - 75L
1,435 Elo+
Solo
Neith
Neith
UnrulyDragon55
Neith
Level 22
God Stats
36W - 50L
1,470 SR
Queue Stats
107W - 120L
1,628 Elo+
Solo
Olorun
Olorun
l_JoKer_007
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,199 Elo+
Solo
Team Averages
Level 19
1,523 SR
1,376 Elo+

VS

Team Averages
Level 22
1,578 SR
1,449 Elo+
Danzaburou
Danzaburou
PkMeMori
Danzaburou
Level 5
God Stats
2W - 1L
1,540 SR
Queue Stats
7W - 4L
1,676 Elo+
Solo
Tsukuyomi
Tsukuyomi
RagingB3ast226
Tsukuyomi
Level 29
God Stats
33W - 17L
1,575 SR
Queue Stats
137W - 179L
1,345 Elo+
Party 1
Osiris
Osiris
STK Kusch
Osiris
Level 27
God Stats
45W - 36L
1,902 SR
Queue Stats
280W - 311L
1,331 Elo+
Party 1
Ymir
Ymir
drayman31
Ymir
Level 27
God Stats
15W - 23L
1,391 SR
Queue Stats
221W - 272L
1,353 Elo+
Party 1
Zeus
Zeus
le-wa91
Zeus
Level 23
God Stats
67W - 56L
1,482 SR
Queue Stats
350W - 330L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
2 / 2 / 1
5,630
563
2,929
6,023
2,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 2 / 2
5,651
565
2,405
7,688
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
Rogermau5
Jing Wei
8
0 / 1 / 3
4,817
482
1,418
5,237
1,218
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
2 / 3 / 4
6,071
607
5,785
4,778
1,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
8
1 / 5 / 1
4,649
465
939
5,767
1,983
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PkMeMori
Danzaburou
12
2 / 0 / 1
6,865
687
3,738
3,866
1,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
RagingB3ast226
Tsukuyomi
8
1 / 4 / 1
5,291
529
1,965
5,783
1,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
STK Kusch
Osiris
8
1 / 3 / 2
5,377
538
2,188
6,164
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
8
1 / 2 / 2
5,495
550
1,443
6,072
2,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
le-wa91
Zeus
13
7 / 0 / 1
7,618
762
7,653
5,075
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
9
Kills
12
13
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
2
2
1
1.25
L
4
2
2
2.5
W
Danzaburou
PkMeMori
Danzaburou
2
0
1
2.5
W
Tsukuyomi
RagingB3ast226
Tsukuyomi
1
4
1
0.38
L
Jing Wei
Rogermau5
Jing Wei
0
1
3
1.5
W
Osiris
STK Kusch
Osiris
1
3
2
0.67
L
2
3
4
1.33
W
Ymir
1
2
2
1
L
Olorun
1
5
1
0.3
W
Zeus
le-wa91
Zeus
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,476
Damage
16,987
29,493
Taken
26,960
9,764
Mitigated
10,297
4,336
Healing
7,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
2,929
804
0
429
6,023
2,424
239
1,336
4,687
20,645
0
L
2,405
924
0
2,876
7,688
2,539
0
2,424
5,136
0
20,766
W
Danzaburou
PkMeMori
Danzaburou
3,738
1,013
0
2,921
3,866
1,247
0
867
2,999
0
42,123
W
Tsukuyomi
RagingB3ast226
Tsukuyomi
1,965
314
0
162
5,783
1,698
0
288
5,495
0
24,262
L
Jing Wei
Rogermau5
Jing Wei
1,418
868
0
0
5,237
1,218
0
107
5,130
0
22,872
W
Osiris
STK Kusch
Osiris
2,188
1,135
0
1,914
6,164
2,954
0
269
5,895
0
18,085
L
5,785
1,046
0
435
4,778
1,600
413
1,111
3,619
0
33,384
W
Ymir
1,443
376
0
1,088
6,072
2,942
264
2,021
4,051
12,785
0
L
Olorun
939
329
0
596
5,767
1,983
0
3,674
1,825
10,018
0
W
Zeus
le-wa91
Zeus
7,653
1,094
0
1,903
5,075
1,456
176
423
4,652
44,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,818
Gold Earned
30,646
215
Minions Killed
292
0
Camps Cleared
0
938,126
Distance Traveled
849,152
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,630
563
35
4
0
222,547
1
L
Set
5,651
565
51
5
0
197,029
5
W
Danzaburou
6,865
687
84
8
0
177,444
2
W
Tsukuyomi
5,291
529
51
5
0
173,750
3
L
Jing Wei
4,817
482
36
4
0
193,527
1
W
Osiris
5,377
538
38
4
0
155,194
0
L
Neith
6,071
607
68
7
0
163,764
4
W
Ymir
5,495
550
31
3
0
153,185
0
L
Olorun
4,649
465
25
3
0
161,259
0
W
Zeus
7,618
762
88
9
0
189,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role