Player Matchup

Chronos
Chronos
KingKoala980
Chronos
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
310W - 273L
1,423 Elo+
Party 1
Thoth
Thoth
M1DMA1IN
Thoth
Level 47
God Stats
2W - 4L
1,269 SR
Queue Stats
159W - 143L
1,463 Elo+
Party 1
Sylvanus
Sylvanus
Rukk1s
Sylvanus
Level 4
God Stats
2W - 1L
1,733 SR
Queue Stats
2W - 1L
1,696 Elo+
Party 3
Cu Chulainn
Cu Chulainn
S0l0Main
Cu Chulainn
Level 24
God Stats
7W - 9L
1,503 SR
Queue Stats
348W - 302L
1,463 Elo+
Party 1
Guan Yu
Guan Yu
SeventhString56
Guan Yu
Level 3
God Stats
1W - 1L
1,183 SR
Queue Stats
1W - 3L
1,154 Elo+
Party 3
Team Averages
Level 25
1,437 SR
1,440 Elo+

VS

Team Averages
Level 14
1,565 SR
1,271 Elo+
Chaac
Chaac
DoXx-SIC
Chaac
Level 28
God Stats
6W - 1L
1,827 SR
Queue Stats
56W - 56L
1,468 Elo+
Solo
Khepri
Khepri
SnuffleButtts
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,130 Elo+
Party 2
Ra
Ra
SynTrickfoot
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,130 Elo+
Party 2
Ullr
Ullr
TheBigBot
Ullr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,130 Elo+
Party 2
Bellona
Bellona
lumiiii
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
KingKoala980
Chronos
19
6 / 3 / 4
11,949
569
15,490
19,381
8,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thoth
M1DMA1IN
Thoth
18
10 / 8 / 5
12,384
590
17,376
15,008
6,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Rukk1s
Sylvanus
13
1 / 7 / 6
8,898
424
7,216
16,036
16,324
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
S0l0Main
Cu Chulainn
17
3 / 1 / 8
11,032
525
16,763
17,542
17,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 5 / 7
9,981
475
2,452
14,283
8,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DoXx-SIC
Chaac
15
1 / 4 / 2
9,098
433
6,782
19,557
15,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 3 / 6
10,116
482
5,829
11,593
8,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 5 / 5
10,372
494
11,496
16,778
5,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
14
6 / 4 / 7
9,723
463
19,012
16,529
6,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
lumiiii
Bellona
16
9 / 6 / 6
10,832
516
7,958
13,340
10,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
49
21
Kills
23
24
Deaths
22
30
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
DoXx-SIC
Chaac
1
4
2
0.5
W
Chronos
KingKoala980
Chronos
6
3
4
2.67
W
Thoth
M1DMA1IN
Thoth
10
8
5
1.56
W
Sylvanus
Rukk1s
Sylvanus
1
7
6
0.57
W
Cu Chulainn
S0l0Main
Cu Chulainn
3
1
8
7
W
1
5
7
0.9
L
3
3
6
2
L
4
5
5
1.3
L
Ullr
6
4
7
2.38
L
Bellona
lumiiii
Bellona
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,297
Damage
51,077
82,250
Taken
77,797
57,244
Mitigated
46,417
26,100
Healing
19,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DoXx-SIC
Chaac
6,782
1,701
0
6,807
19,557
15,572
212
7,016
11,978
0
56,195
W
Chronos
KingKoala980
Chronos
15,490
5,153
0
7,615
19,381
8,386
4,998
4,350
14,940
96,551
0
W
Thoth
M1DMA1IN
Thoth
17,376
928
0
1,182
15,008
6,453
2,471
4,190
10,539
70,894
0
W
Sylvanus
Rukk1s
Sylvanus
7,216
1,763
2,103
2,975
16,036
16,324
505
3,672
12,189
25,385
0
W
Cu Chulainn
S0l0Main
Cu Chulainn
16,763
2,786
0
5,956
17,542
17,843
525
2,723
14,387
11,493
65,329
W
2,452
311
594
5,675
14,283
8,238
221
1,792
12,345
0
45,479
L
5,829
506
0
1,853
11,593
8,597
456
8,551
2,871
20,809
0
L
11,496
1,070
1,982
4,727
16,778
5,800
737
8,444
8,074
78,398
0
L
Ullr
19,012
9,238
0
3,422
16,529
6,256
1,628
9,258
7,036
0
69,441
L
Bellona
lumiiii
Bellona
7,958
2,010
0
225
13,340
10,192
195
8,601
4,166
0
27,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,244
Gold Earned
50,141
505
Minions Killed
379
0
Camps Cleared
0
1,889,798
Distance Traveled
1,983,908
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,098
433
81
4
0
389,473
1
W
Chronos
11,949
569
128
6
0
382,982
3
W
Thoth
12,384
590
135
6
0
385,145
0
W
Sylvanus
8,898
424
32
2
0
287,032
0
W
Cu Chulainn
11,032
525
128
6
0
412,761
1
W
Guan Yu
9,981
475
82
4
0
421,878
0
L
Khepri
10,116
482
20
1
0
434,146
0
L
Ra
10,372
494
130
6
0
395,633
4
L
Ullr
9,723
463
96
5
0
364,965
2
L
Bellona
10,832
516
52
2
0
399,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role